I'm not talking about quests, or the way important NPC talk about us. I'm talking about what we contributed to the community.
Let's look back at vanilla and see what made us heroes.
It was the small things; like in the case of Bob.
Bob was a decent player, he didn't have enough time to pvp to get to high warlord, or enough time to raid hardcore in a BWL guild. But he had other qualities that made him needed on the server. Bob had the ring to open the UBRS door, and made him essential for many parties. This played out in Bob's favour, since blue gear was actually good back then, and he wanted the Draconian Deflector from the final boss in UBRS. He was a hero to the raid group, because not only could he open the door, he was also be able to summon a dragon during the Rend fight, which was always met with "Wow, that's cool" from players that hadn't seen it before. And even when Bob got all the gear, he could still earn gold (1 gold coin per raid member) to be summoned and open the door. Even if it was just for opening a door, and not being part of the instance, Bob was still a hero, because Bob had taken the time to do this long quest.
Or Jane. Jane was also a hero for a different reason. Jane got lucky and got the Blacksmith plans for Lionheart helm. That's a super rare blacksmith plan, and a helmet almost every warrior sought after. Now Jane could make it for others, and the warriors would have an unofficial quest themselves, gathering the materials, alone or with the help of their guild to get a helmet that would mean a world of difference for their dps. Jane's lucky drop, was a great benefit for the entire server.
We also had Joe. The pvp king. Joe had a lot of spare time for whatever reason. So Joe used that to pvp a lot, and become one of the highest ranking pvper in the server. When Joe was in your match, you were sure to win or at least give the other faction a bloody nose and a hard won victory. Healers would start healing Joe, without being told and the rest would assist him. Joe made the day there. His high ranking allowed him to buy amazing epic (back when epic deserved to be called epic) gear that made him stand out. Joe eventually made pvp videos, and became a small legend on the server. He'd had his detractors, calling him a no lifer, but those were far and in between. Most would compliment him on his cool armourset, or his title.
Then there was Jill. Jill was one GM out of many, who ran a large social guild. That guild because of the community feel of the server, felt like a family. Always someone to help each other out. Hell it wasn't too far off, that people would donate money or items to each to help a guildie out. Eventually some would leave to join a raiding guild, but it was always with a nice heartfelt goodbye message before leaving. Jill also made sure that trolls or nasty players were not tolerated in the guild. Someone who ninja looted a lot would be booted, and people would know who was the ninja looter. In Jill's guild you could be sure you could always find someone to do Wailing Caverns with you.
Jack and his hardcore raiding guild. They were viewed as heroes too, for wearing exotic never before seen tier 2 armour. Downing dragons and conquering a very hard raid for many (remember it was 40man back then). To join Jack's guild was a big stepping stone. That meant you had to be a good player in your previous guild, not one of the many who slacked in Molten Core. A trial run in Scholomance, or in Stratholme would be done, to see how you played. If you understood your class, and you if you performed well, Jack and his guild would make sure you got the gear needed from Molten Core so you could pull your weight in BWL without having to worry about your lack of DPS, or Healing.
Sometimes Jack and his friends would join a pvp match too, and their exotic armour would win the matches in a premade or turn the tide in the hour long AV matches.
Almost all of us had a role, small or big. We worked together, and the lack of dungeon finder or other looking for group tools, made our communities feel special and tight knit. Today? Nothing. Unless you're in a good guild, you're stuck with pugs and part of the great machine where we just join a dungeon/raid no one says anything and then you leave.. it's cold, and soulless, and the garrison's doesn't help either.
Professions don't have the prestige anymore either. Why gather materials for something, when you can just grind a bit of pvp or pve, or do dailies in a zone, and boom you have an item better than what a blacksmith or a leatherworker can make.
No attunement, or special items required for dungeons. No difficult quests either that required hunters for example to speak to each other, on how other hunters did it.
WoW has become... sterile. We're no longer heroes in our own right, we're just part of a machine and we're replaceable.
Let us become heroes again. Let our servers become communities again.
Thank you for reading.
Due to absence of particular interest to WorD realm, we will stop it for an indefinite period. Site registration will not be available as well as the server itself.
Our main realm remains in effect, as has been until now. Maintenance will not be suspended. Also, last night were performed update with the latest revision of the Trinity. Here is the list of changes:
Save The Day
Enable achievement The Culling of Time
Friend or Fowl Achievement
He Feeds On Your Tears
Stratholme - The Gauntlet
Stratholme - Hall of Light
Stratholme - Patchwork Horror
Stratholme - King's Square
Add Dragonmaw Transporter paths
Azuremyst Isle pathing
Fix Artificer Daelo path
Anub'ar Warrior pathing
Pathing for Molten Core
Azuremyst Isle Pathin Updates
Pathing for few rats in Dalaran
Onyxia's Lair pathing
"Call to Arms: Isle of Conquest!" not giving Holiday Weekend honor
implment even BG teams configuration
Implement deserters tracker feature
Ulduar: fixed hodir kill credit
VioletHold: rewrote the whole instance
OnyxiasLair: Force Onyxia to enter evade mode if pulled out of her room.
MoltenCore: Disable Ragnaros' combat movement
The Eye instance updates
* Pathing for Phoenix-Hawk, Crystalcore Devastator, Astromancer Lord, Nether Scryer
* Delete & Correcting some npc's locations, formations..
* Update Kael'thas Sunstrider's script
VioletHold: Fix correct boss erekem repeat time interval
VioletHold: Fix crash in Xevozz boss fight
Ulduar: fixed sara get killed by guardians of yogg saron
* Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.
* Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.
* Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check)
* Hateful Strike can only target the highest 1 (10m)/ 2 (25m) threat targets that aren't the current target. Out of these targets, Hateful Strike hits the highest current HP target
* Hateful Strike now properly adds threat to all targets eligible for it, plus the current target if it is in melee range. Actual threat amount is not from sniffs - please update this if you have conclusive retail data.
Naxxramas: Fixed an incorrect spellid for Naxx10 Hateful Strike.
Scripts for Ring of the law encounter in Black Rock Depths
Naxxramas: Adjustments to the Loatheb encounter
* Adjusted doom cast timings as per boss mod timers.
* Add Deathbloom's final tick using spellscript
* Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI
* Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)
* Remove Fungal Creep from players on reset to avoid cheesy strats
* NearTeleportTo hack -> proper spell with DB coordinates
* Add boss emotes
* Some code streamlining using event phases and IN_MILLISECONDS instead of large constants
* Improvement to eruption hitbox and delimiters to match retail layout more closely
* Spell timers adjusted from sniffs
ICC: moved saurfang gossips to db
Naxxramas: Loatheb follow-up - Fix Deathbloom (for real this time)
Naxxramas: Bugfixes to the Noth encounter.
* Added missing raid boss emotes
* Fixed an issue where Noth would stand idly after blinking if his current target stood still
* Fixed some reset edge cases
* Prevent Noth from dying during Balcony phase
* Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)
* Fix balcony/ground phase durations to be blizzlike
* Fix an issue where summoned mobs would sometimes not be aggroed automatically
* Get rid of ugly millisecond values in favor of seconds times constant
* Moved the chance to yell on kill to the database
* Prevent AoE abilities from hitting Noth during the balcony phase
* General cleanup of events handling
Multiple AQ40 Fixes. Full respawn and waypoints.
Naxxramas: Faerlina cleanup
* Move greeting to areatrigger instead of MoveInLineOfSight hack
* Clean up add spawn handling to prevent various glitching with combinations of evade state and add aggro
* Ensure all adds are always pulled alongside the boss and vice versa
* Add missing texts.
* Fix a bug in the core that prevents castable-while-dead spells (such as Widow's Embrace) from appearing on possess bars.
Naxxramas - Fix the four horseman evade, doors closed.
Naxxramas: Anub'rekhan encounter cleanup
Naxxramas: Complete rewrite of the Thaddius encounter.
Mystery of the Infinite, Redux
The Ancient Armor of the Kvaldir
BoreanTundra: Fix dialog and final waypoint for quest 11570
Fix PrevQuest for Replenishing the Healing Crystals
The Brothers Bronzebeard
Therylune - Fix npc behavior
Magic Carpet Ride - Remove a wrong spell used to ride the carpet
Where Kings Walk
Threat from Above - Fix double credit.
The Booterang: A Cure For The Common Worthless Peon
Forging a Head - Attempts to salvage Stormforged Eyes from an Iron Giant's corpse will provide 2 Stormforged Eyes or will spawn 3 Iron Dwarfs.
Freedom for all creatures
Fix credit for Infiltrating Dragonmaw Fortress
Generosity Abounds - Add condition for the spell Iron Chain. Add cosmetic Exploding Abomination and fix visual issues.
Take Down Tethyr! - This will turn the kraken active once summoned until the waypoint is ended.
Anatoly Will Talk
Updates for Argent Tournament Quests:
* add visual for The Light's Mercy
* On Agro text for Mistcaller Yngcar
* Correct Defend spell for Boneguard Lieutenant
The Nightmare Manifests - Fix some issues: InhabitType, Hover during the combat, and Eranikus will no longer be attackable before the phase 2
IcecrownCitadel: Quest 'Blood Quickening' - Add Killcredit in 25ManRaid
Orbaz Bloodbane - Gossip option
Grethok the Controller - Add text on Death
The Thane of Voldrune
The Dead Rise!
Missing spell target conditions for Kael'thas advisor Ressurection spell
Fixed Seeping Essence does not deal damage on 10man difficulty
Remove a Duplicate spawn for Overseer Deathgaze
Add a cosmetic channeling spell for Decrepit Necromancer and remove a wrong emote.
Kvaldir Raider SAI
Disable health regen for Guard Roberts
Skyguard Scout - Add cosmetic mount
Blue Crashin' Thrashin' Racer and Crashin' Thrashin' Racer - Add missing auras and a spell.
Argent Cannon - Add the regen mana on spell casted, and set initial mana to 0.
Add Lady Medley Crew
Update Stable Masters
Fix some creature formations
North Sea Kraken - A blizzlike script, only condition for the spell Flaming Spear and Tooth Explosion must be done once the condition (In Taxi) is implemented.
Sha'tari Skyguard Texts - Missing texts for a number of npcs for players exhalted wit the Sha'tari skyguard also texts for return of bombing run / bomb them again.
Fix Thomas Miller's text
Fix HoS formations
Dragonmaw Subjugator & Dragonmaw Shaman - Also delete some npc's that shouldn't be there.
Niffelem Frost Giant and Frostworg - Remove wrong spawns and add vehicle accessories
Brunnhildar Prisoner react state.
Add missing aura to Dead Frost Giant and Frostworg Carcass, and remove random movements
React state for Brunnhildar Warbear, Frostworg and Niffelem Frost Giant, and add SAI scripts.
Add channeling cosmetic spell for Shadow Channeler
Iceskin Sentry - Add missing aura. Fix movements and react.
Argent Confessor Paletress
Hrothgar Landing Fixups
Npcflag for High Overlord Saurfang and Muradin Bronzebeard
Salanar the Horseman, Into the Realm of Shadows
Spirit of Olum - Move the script to the DB. Fix conditions for the teleportation. Add the missing teleportation to the Chamber of Command. Fix gossip text.
Sheddle Glossgleam Event
Spire Frostwyrm - Add Spire Frostwyrm spawns and scripts in Icecrown Citadel
Nerub'ar Broodkeeper - Add visual Web Beam on aggro. Fix creature addon for 25 mode. Fix InhabitType issue after landing
Innkeeper Boorand Plainswind - add gossip.
Dalaran Mages - Add Emotescripts
Vekniss Hive Crawler
Lava Surger pathing.
Thistle Boar - Skinning Loot
Small Crag Boar - Remove invalid skinning Loot
Young Thistle Boar - Skinning Loot
Gryphoneer Leafbeard - Gossip
Add missing npcs in Dalaran
Fix spawnMask for Spire Frostwyrm
Cenarion Circle Reputation
Zul'Farrak - Disable Movement for Trolls after Death
Fallen Hero's Spirit SAI
Knot Thimblejack - gordok ogre suit learned using gossip option instead of on gossip hello. Script for Free Knot including making it so quest can only be returned once per run.
Fix Spell Click for Dead Mage Hunter
Real texts and sounds ids for Headless Horseman
Fix movement type for Thomas Yance
Apexis Flayer SAI
Remove wrong spawns and add triggers npcs for future events on Icecrown Airships
Improve rest state handling, allow several rest states to be activ
Prevent AoE damage to have effect in some cases when faction is unfriendly but they don't attack you and you don't have at war enabled (Example, Sporaggar faction)
Dungeon Finder: Remove disconnected players from LFG queue. Fix LFG queue issues by removing disconnected players from LFG queue and their party with them.
Dungeon Finder: Add LFG roles of group members in LFG logs
Dungeon Finder: Fix groups queuing
Allow mounting while under transformations that can be cast while mounted.
Fix crash happening when using items to cast spells -
Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them
Combat with distant creatures. Iterate creatures in combat with players during map update, and also visit their cells if greater than player visibility distance away.
Player-summoned creature damage counts towards quest credit
Rooted vehicle movement - Corrects issue where certain combinations of actions would cause vehicles (usually cannons/artillary) that should be rooted, to be fully movable.
Gem Perfection implemented:
* Add new DB table `skill_perfect_item_template` that holds information about "perfect" crafts that replace the normal result
* Implement this new DB table into core.
* Add data about perfect crafts to new DB table
* Add reload capability to this new table (latch onto skill_extra_item_template to avoid changing command IDs)
Fix not being able to do seasonal quests(if already done in the past)
Fixed automatic learning skills gained from learning spells when leveling.
Shattered Barrier triggering on dispel
Potions exploit (Fix an exploit that allowed to consume different potions even if they share the same cooldown.)
Add missing visual spell in Gortok Palehoof encounter
Fix Spells Mortar and Fire Cannon hitting friends.
Link Fear to Charge used by Spectral Chargers in Karazhan
Improved spell category cooldown handling
Fixed Raise Dead cooldown
Add a missing item to loot of Bag of Fishing Treasures
Comet's Trail - Fix internal cooldown
Girdle of the Warrior Magi - Fix socket bonus
Netherwing Relic - Should have 100% chance to drop from dragonmaw transporter if player is on quest.
Sylvanas Music Box
Meteorite Crystal Trinket
Add missing spawns on Howling Fjord. Improve some vehicles behavior. Improve some SAI.
Move some wotlk spawns to proper range
Fix Crazed Mana Surge casting Loose Mana on death
Add some missing spawns to Ghostlands
Add SAI to Drakuru Raptor to fix vehicle behavior
Add animation for Steam Burst
Add Equipments for 7th Legion Infantryman
Add a missing aura for Risen Gryphon Rider
Add missing gossips for Karazhan's npcs.
Add missing gossips to Garrosh Hellscream
Page text: Saga of the Sin'dorei
Add missing text for Lore Keeper of Norgannon
Add missing gossip option text for Brassbolt Mechawrench and Reginald Arcfire. Replace vendor of the brewfest condition by achievement instead of quest.
Event: Day of the Dead
* Spawn all event creatures and gos.
* Respawn creature spawns as some of these where found to be incorrect positions
* Spawn all the missing gos for this event.
Fix doors being clickable in the Tempest Keep.
Gordok Courtyard Door
Add few missing Molten Core Gameobjects
Add some missing objects on Eversong Woods
Fix AHBot Buyer to stop counting own auctions
EVOWOW Server were updated.
Списък с промените:
Borean Tundra: Enable Texts for 'Nesingwary Trapper'
Undercity: Update Lady Sylvanas' script and also implement few missing things to Journey to Undercity's quest end event
Old Hillsbrad Asbringer Event
Kalimdor: Ashenvale - Remove Torek
Ashenvale - add missing enum
Add several waypoints to Shadowmoon Village
Shadowmoon Valley/ Netherwing Ledge - Add waypoints for Barash the Den Mother, Arvoar the Rapacious, 2x Dragonmaw Transporter. Reposition Ja'y Nosliw <Skybreaker General> and Taskmaster Varkule Dragonbreath. Changed the movement speed for flying Dragonmaw Skybreakers.
Netherwing Ledge: Cleanup on the Dragonmaw Ascendant spawns. Updated Dragonmaw Ascendant positions. Added waypoints too Dragonmaw Ascendant. Dragonmaw Tower Controller should yell MULVERICK! everytime when Dragonmaw Skybreaker flys over! Add Gug. Add missing Dragonmaw Enforcer spawns and corrected positions. Add and change in the mines, Mine Car, Murkblood Miner, Nethermine Flayer, Nethermine Ravager, Murkblood Overseer, Crazed Murkblood Miner, Crazed Murkblood Foreman. Add missing SAI for Crazed Murkblood Miner, Crazed Murkblood Foreman, Mine Car, Dragonmaw Foreman. Add waypoints for Nethermine Burster, Nethermine Ravager, Mine Car.
Icecrown: Move Squire David to SmartAI
Icecrown Citadel: Fixed Ice Tomb during phase 3 of Sindragosa encounter
ToC: The Lich King event should only be started by the announcer
ToC: Fix doors opening/closing during Dreadscale fight
Ulduar: Fix some Flame Leviathan issues - Fix boss evading all the time due to bad Doors check. Opened "Lightning Door" to other bosses only after boss dies. Eject players from the vehicles when boss dies, make them untargetable and despawn them after 5 minutes (adjust the time to the blizzlike time of choice)
HellfireRamparts: Vazruden the Herald - Improve Reset -/ Aggrobehaviour
Avoid friendly fire on Ulduar
Waypoints and corrections in Uldaman
Dire Maul: Spawn quiet a few missing gos in diremaul including the 5 pylons in Dire (Also spawning Arcane Aberration, Mana Remnant, Carrion Swarmer)
Shattered Halls: Revamped instance script, support for quests 10884, 9524, 9525
CoS: Chrono Lord Epoch converted to BossAI
HallsOfStone: Brann Spankin' New achievement should only fail if damage is taken during event
HallsOfStone: Set the Tribunal of Ages encounter state to IN_PROGRESS once it starts, instead of when Brann's escort starts
Uldaman: Instance update - Fixup Boss Ironaya. Add the freeze animation for minions and archaedas. Fix attack target for minions who wake up.
VioletHold: Fix crash
Eye of Eternity: Provide players with drakes when entering instance after Malygos' demise
Dire Maul Cosmetic Stuff
Ulduar: Fix a comple of issues with Flame Leviathan's towers - Fix tower count being set to 0 once the first tower is destroyed due to bad logic. Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
The Essence of Enmity
Parts for the Job
Ghost-o-plasm Round Up
Prayer to Elune
The Delicate Sound of Thunder / Lightning Infused Relics
The Escape + Collecting Kelp
Disrupt Their Reinforcements
Take the letter
A Crew Under Fire
Ending Their World
Lohn'goron, Bow of the Torn-heart
The Cipher of Damnation
Take Down Tethyr!
Into the Pit / Back to the Pit
Veil Lithic: Preemptive Strike
The Cipher of Damnation - Ar'tor's Charge
Lohn'goron, Bow of the Torn-hear
The Secret Compromised
Kael'thas and the Verdant Sphere
The Fall of Magtheridon (Horde and Alliance)
Lord Illidan Stormrage
The Exorcism of Colonel Jules
The Black Knight's Orders
War is Hell and Monitoring the Rift: Cleftcliff Anomaly
Thirst Unending as DK
Killing Two Scourge With One Skeleton
Elekks Are Serious Business
The Journey Has Just Begun
Teron Gorefiend, I am...
When Smokey Sings, I Get Violent - The other spell effect must target scourge structure in order for the damage to player to work when using item.
Are we there, yeti?
What Do You Feed a Yeti, Anyway?
Torek's Assault - Guards now follow Torek and will also attack enemy mobs. Torek will now attack enemy npcs instead of walking straight past them.
Teron Gorefiend, I am...
Kodo Roundup - Fixes the remaining bugs in the "Kodo Roundup" quest in Desolace (removes combat status from creature 11627, Tamed Kodo, sets normal walking speed as the creature's follow speed, makes the Tamed Kodo stop at Scrabblescrew's Camp, enables quest objective count 0/5 -> 5/5, quest complete, links the missing gossip text in the DB)
Blightbeats be Damned!
Assault by Air (A/H)
Get Me Out of Here!
The Horse Hollorer - again
The Forgotten Tale
Add prerequisites to some quests.
Among the Champions
Troll Patrol: Done to Death
Engineering a Disaster
Divination: Gorefiend's Truncheon
In Strict Confidence
The Heart of the Mountain
You Scream, I Scream... - This is horde quest but required races where set to 255 which made it so Bloodelf characters could not take this quest and thus could not complete Ogrimmar childrens week chain.
Chug and Chuck!
The Plume of Alystros - Event script for when quest item used. Update SAI on Alystros the Verdant Keeper so becomes attackable, sets emote state, plays sound and attacks. Move spellfocus so that is not on the top of the rock with Alystros so only players with fly mount could even get up there to try and use quest item, have moved to the bit of land closest to the rock as spellfocus object positions cant be sniffed.
Exorcising the Trees
Fix multiples spawn for A Taste of Flame
Counterattack! Script improvements
Quest rewards for Northrend Children's Week chain
Bladespire Kegger / Getting the Bladespire Tanked
The Valiant's Challenge
Disable some quests which had not been takable on retail since patch 1.8 when Korrak was removed from Alterac Valley, these quests later became completable after patch 3.0.2 but only if player still had quest in log from before was removed (The Legend of Korrak, Korrak the Bloodrager, The Return of Korrak, Korrak the Everliving)
The test of Righteousness/Whitestone oak lumber
The Echo of Ymiron
Fix trainer training train spell instead proper skill spell
High Tinker Mekkatorque
Spirit of Sathrah
Defenders at Bloodmyst Isle
Pathing for Winter Revenant
Pathing for Freya
Pathing for Guardians of Life
Warden of the Chamber
Okla + Kranal - apply Movement & Talksequences.
Make Clockwork Mechanic ride Arachnopod
Fix multiply Ulduar pathing: Guardian Lasher, Hired Engineer, Hired Demolitionist, Weslex Quickwrench
Paladin Mounts - Holy visual
Fix faction of 8564 Ranger
Tobias the Filth Gorger
Grizzlyhills Pathing - Brigade Marine, Hold Berserker, Actionlist, Graymist Hunter, Horrified Drakkari Shaman etc...
Added group Highland Mustang pathing
Pathing for Lieutenant Valorcall and his guards
Pathing for Forsaken Courier and her guards
Spawn some 'Shakers'
Goblin Merc spawn and some adjustment on Dragonmaw Base Camp
Anub'ar Venomancer - Script Anub'ar Venomancer to use poison bolt. Even though wowhead lists two spells for these creatures (poison bolt & poison bolt volley) in sniff only appears to use poison bolt ie 0 casts of the volley spell.
Fixing a minor error on Elrodan and Aurosalia event
Altruis the Sufferer - Add a few missing texts for this npc
Pit-Fighting Spectator - Emotes
Conquest Hold Legionnaire - Movement
Refurbished Steam Tank
Fix Watch Commander Zalaphil equipment
Silvermoon Guardians Emote responses
Baelmon the Hound-Master
Fix InhabitType for Sapphire Hive Wasp
Add missing paths for Silvermoon Guardians
Legion Hold scripts and event
Fix summon position of Argent Valiant
Fixed creatures stucks at 1 hp when a health increasing aura gets removed.
Orgrim's Hammer and The Skybreaker
Some npcs don't respond to aggro if player is in water
Missing spawns and gossip menus for Karazhan Chess (note this encounter still is not scripted) this adds the missing npcs and gossip menus for these npcs,
Akama - Script quest turn in cut scenes for: Scripts quests in first part of chain: Akama, The Atamal Terrace
Emissary of Hate - Add Conditions for Emissary of Hate - Spawn, increade Despawntimer, remove unneeded actions from Irespeakers
Fix multiply SAI for creatures: Azure Spellweaver, Azure Binder, Gatekeeper Melindra, Syreian the Bonecarver, Unbound Seer, Mistcaller Yngvar, Drottinn Hrothgar, Ornolf the Scarred, Kul the Reckless, Kvaldir Harpooner, Deep Jormungar, Gnarlhide, Yulda the Stormspeaker, Sigrid Iceborn, Twilight Worshipper, Onu'zun, Sunreaver Scout, Silver Covenant Scout, Silver Covenant Horseman, Sunreaver Hawkrider, Ahn'kahar Spell Flinger, Eye of Taldaram, Frostbringer, Stormforged Amplifier, Veteran Mage Hunter, Portal Keeper, Nesingwary Game Warden, Unbound Dryad, Unbound Corrupter, Shandaral Hunter Spirit, Spirit of Koosu, Anub'ar Necromancer, Anub'ar Prime Guard, Lost Drakkari Spirit, Onslaught Harbor Guard, Sifreldar Runekeeper, Onslaught Raven Bishop, Savage Hill Scavenger, Savage Hill Mystic, Stormforged Tracker, Spitting Cobra, Drakkari God Hunter, Drakkari Fire Weaver, Drakkari Battle Rider, Mildred the Cruel, K3 Bruiser, Earthen Stoneguard, Iron Dwarf Magus, Wastes Scavenger, Emperor Cobra, Rainspeaker Oracle, Frenzyheart Tracker, Frenzyheart Hunter, Frenzyheart Scavenger, Sparktouched Oracle, Don Carlos, Snowflake, Dark Necromancer, Drakkari Water Binder, Ymirjar Necromancer, Har'koan Subduer, Dragonflayer Spiritualist, Hath'ar Broodmaster, Hemet Nesingwary, Storming Vortex, Hardened Steel Skycaller, Titanium Vanguard, Prince Raze, Summoned Blackhand Dreadweaver, Duggan Wildhammer, Death-Hunter Hawkspear, Deathspeaker Selendre, Risen Rifleman, Ragefire Shaman, Searing Blade Warlock, Gordok Ogre-Mage, Gordok Mage-Lord, Gordok Warlock, Wildspawn Betrayer, Wildspawn Felsworn, Wildspawn Hellcaller, Highborne Summoner, Eldreth Apparition, Irondeep Shaman, Whitewhisker Geomancer, Morloch, Snowblind Windcaller, Horde Scout, Warsong Shaman, Wildpaw Mystic, Nathanos Blightcaller, Lord Vyletongue, Quel'Lithien Protector, Damned Soul, Mastok Wrilehiss, Ashenvale Outrunner, Warsong Scout, Warsong Runner, Warsong Outrider, Ambassador Malcin, Silverwing Sentinel, Lorgus Jett, Mounted Ironforge Mountaineer, Sinestra, Time WatcherLil Timmy, Scarlet Crusade in Deathknell, Valiance Keep Rifleman, Guard Untula, Time Keeper, Loaned Wind Rider, Kalecgos, Mangletooth, Echeyakee, Thomas Yance, Eranikus the Chained, Shadowpine Catlord, Shadowpine Catlord, Razormane Hunter, Curgle Cranklehop, Creeping Sludges, Zixil, Witch Doctor Zum'rah, Nessy, Naga Siren, Syndicate Watchman, Groundbound Soaring Razorbeaks, Sah'rhee, Stinglasher, Nancy and Grandpa Vishas, Overlord Runthak, Surveyor Candress, Nestlewood Owlkin
Zombiefest! - Spawn all Risen Zombie, also spawning the missing Acolyte. Zombies become visible to player once Arthas is started or exactly at the time the first wave spawns. Zombies in first half will then respawn until Salramm the Fleshcrafter after which they will stop respawning (achieved by becoming invisible + immune at respawn) this does not effect zombies in 2nd half of instance.
Core/BG/SOA: fixed interaction with flags and titan relic
Core/Dungeon Finder: Fix Vote Kick breaking LFG queue - Fix Vote Kick started with party in queue breaking the whole LFG queue. The status of Vote Kick is now storing in a bool variable in LfgGroupData, separated from LfgState of the group/members.
If a Vote Kick started with party in queue, the members were not removed from queue correctly and would cause LFG matching system to match these "broken" players but not allowing to start a dungeon.
Move FillCirclePath function to MotionMaster
Fixed possible crash in Aura::RefreshDuration
LFG: Fix the case where the last player left in a lfg group would be stuck in party when porting out of the instance.
Add In Water Condition
Remove virtual mounts from creatures on death
Hand of Reins - Questsupport for 'Mounting Up'
Dreadsteed - Flame visual
Implement some eject passenger spells
Blood elf paladin's mount visual
Shadow Sight must be debuff
Removes the ability to cast while in fear and rooted.
Kor'Kron Flare Gun - Script replacement of item if player had destroyed item since doing initial quest in chain.
Fix Item D.I.S.C.O.
Brazie's Black Book of Secrets
Nevermelting Ice Crystal
Fix The Grand Melee
Gossip: Wolver/Oracle Oprhan - Add gossip menu to Wolver and Oracle Orphan, gossip was already in db just not assigned.
Gossip: Bloodelf Orphan - Add gossip menu and set for Bloodelf Orphan, Dreanei Orphan already has it was just the gossip for horde npc which was missing
Gossip: Orchish Orphan - As with shattrath one alliance (human orphan) already has gossip was just missing from orchish one
Extra-Dimensional Ghost Revealer
Set Minimum Level requirement for Runescroll of Fortitude
Remove Midsummer Double Spawns
Fix and add gossip stuff to avoid learning spells from different classs trainers
Add gossips to Shenthul
Event mount of dirt
Razormaw Matriarch's Nest
Add missing Mysterious Wailing Caverns Chest template
Stone of Remembrance
Dedication of Honor - Dedication of honor will play lich king video to a player who has killed the lich king
Nether Drake Egg
Mysterious Deadmines Chest/Mysterious Wailing Caverns Chest
Delete duplicated gameobject
Serpentshrine Cavern - Including the objects for Vjash's bridge, Not Finished.
Sealed Chest loot