New Year new update.
update 01/04/2011
For starters I want to apologize for my temporary absence due to holidays or other. commitments.
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I want to wish you, in the new year 2011 be healthier, happier and better than previous ones.
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Plans to more new friends and spend more good times.
- To live long and full.
Now, in essence:
I think tomorrow I do update the server before noon so there will be suspension. Be patient and wait for everything to go.
Because I'm not giving away gifts that I think of New Year gift to them during the update.
I will not tell you what - you will receive them by mail or directly in your inventory (I have not decided yet how)
Also, some users who are interested in the page and send articles, will receive the promised prize from me (extra voting points)
Voting and Donate Shop
The shop is open
After about 2 weeks, our store is already operational reality.
If anyone is still not understood, we start Voting system that supports the development of our server through your vote at certain sites. As a reward for Voting you will receive points that you can spend as currency in our Voting Shop. for whatever you want.
Of course the shop will not be allowed to take everything you think of, some items can only be taken with Donation points (for more information, read the F.A.Q.)
Stores can be found by logging into your account and select the menu Donations -> Shop.
Specialized information on how to use the store you can read on this page.
Temporary increase of Experience
Promotion
From 25 to 30 November, the parameters of the server will be modified in the following proportions:
- Rate.XP.Quest x 10
- Rate.XP.Kill x 5
- Rate.XP.Explore x 2
As some members know, when we had a similar idea some time ago, and she had a lot of positive feedback from users.
To help the development of new players intend to repeat this promotion.
Server configuration will be changed to the 25th around noon and will be returned to the current settings, the evening of November 30.
Any user who has decided to develop a new race / class can benefit from this bonus.
Good luck to all newcomers.
Start testing voting system
Vote for Us
Let us happy new voting system and the points that she wears as a reward. All who help us will be rewarded with vitrual currency (Vote Points). They will be able to purchase certain items or materials in the Shop-a (in development f)
Why vote for you?
Would we asked some visitors / users.
The goal is simple and has a general meaning, both for us and for yourself.
By voting for us, you will help to increase the popularity of our server and this leads to an increase in population. As already guessed, the server population concerns players or in the case yourself.
The larger population is a game server, so the fun in it more and more frequently.
For example:
- You'll find it easier for players RAIDs / Groups.
- The server will often join you in battle lands.
- More often you will find opponents for the fights in the arena.
- Easier to find second-hand materials.
- Easier to find a group of tough Quest.
And many other things that I can not think right now.
Voting is not compulsory for anyone
but is an opportunity to make your own entertainment more enjoyable.
Мъже + агресивни игри = взривоопасна комбинация
Агресия?
Ново проучване сочи, че мъжете, които играят игри с насилие и след това мислят за тях в следващите 24 часа, са по-агресивни от:
- мъжете, които играят същите игри, но не мислят за тях;
- мъжете, които играят игри без насилие;
- всички жени, дори онези, които играят игри с насилие и мислят за тях.
Данните за необичайното откритие са публикувани в „Social Psychological and Personality Science” (журнал за науката за социалната психология и личността). Проучването е проведено от Брад Бушман от Щатския университет на Охайо и Брайън Гибсън от Университета на централен Мичиган (и двете висши учебни заведения се намират в САЩ). Двамата учени изследват две групи равен брой колежани. Едната играе игри с насилие като “Mortal Kombat”, а другата – такива без като “Guitar Hero”. След това на случаен принцип половината от общия брой студенти получават задачата да мислят как могат да подобрят представянето си на играната игра. След 24 часа учените тестват нивото на агресия при всички. Ето как протича любопитното измерване според Брад Бушман:
„Участниците в проучването се състезават по двойки за изпълнението на определена задача. Победителят има право да накаже загубилия, като му пуска силен шум през чифт слушалки. Нивото на звука варира от 0 до 105 децибела (което се равнява на противопожарна аларма). Победителят решава и колко дълго да продължи аудио атаката.”
В рамките на проучването се оказва, че мъжете, които играят игри с насилие и после мислят за тях, са по-агресивни в наказанията от всички останали участници. Жените не показват разлика в нивото на агресия, независимо какви игри играят и дали мислят за тях.