EVOWOW Private Server RSS Feed http://www.evowow.com/ EVOWOW - The Massive Network Game Object Server - Copyright (C) evowow.com PHP v5.2 admin@evowow.com (evowow.com) admin@evowow.com (evowow.com) 120 http://www.evowow.com/theme/evo-wow/images/logo_rss.png <![CDATA[]]>EVOWOW World of Warcraft Private Server (MMORPG) News RSS Feed http://www.evowow.com/ Весели празници http://www.evowow.com/article/happy-holidays-new-year-2018/ http://www.evowow.com/article/happy-holidays-new-year-2018/ ]]> <div> Здравейте отново приятели.</div> <div> &nbsp;</div> <div> Както всяка година, така и тази, мисля че е време за подаръци.<br /> &nbsp;</div> <div> За тези новогодишни празници, ще раздам по 1000 злато на всеки герой, който има достигнато 80 ниво.</div> <div> &nbsp;</div> <div> Раздадено е сумарно злато на стойност:&nbsp;<strong>8 170 000&nbsp;Gold</strong>.</div> <div> &nbsp;</div> <div> <strong style="color: rgb(255, 0, 0);">Също така, от днес започва нашата коледна промоция.</strong></div> <div> Всички начини за получаване на <strong><a href="/donate-points/">дарителски точки</a></strong>, ще бъде със <span style="color:#ff0000;"><strong>100% бонус. (х2)</strong></span>. Промоцията ще е валидна <strong>до 5-ти януари 2018 г.</strong></div> <div> &nbsp;</div> <div> <strong>Весели празници.</strong></div> <div> П.</div> admin@evowow.com Sat, 30 Dec 2017 08:11:26 +0100 evowow.com EVOWOW обновяване http://www.evowow.com/article/wow-server-maintenance-2017-12-11/ http://www.evowow.com/article/wow-server-maintenance-2017-12-11/ ]]> <div> Сървърът ни беше успешно обновен снощи с последните подобрения от TrinityCore.</div> <div> &nbsp;</div> <div> Направени са множество промени по задачите, мобовете, зони, инстанции и магии. Също така, много скриптнати NPC-та и обновен дроп шанс на някои предмети.</div> <div> &nbsp;</div> <div> Ето и списък на промените:</div> <div> &nbsp;</div> <div> <div> <strong>Battlegrounds</strong></div> <div> Update positions of Arathi Basin buffs</div> <div> Fix enum order which counts as array index to spawn creatures on Alterac Valley - fixes wrong monsters being spawned on horde towers and nodes [spawns seasoned units by default, which should only happen after turning in enough armor scraps]</div> <div> &nbsp;</div> <div> <strong>Zones</strong></div> <div> Underlight Mines update</div> <div> Coilskar Cistern fixes.</div> <div> Rwork the entire Death knights area</div> <div> Update the entire Black Temple zone to new Creature/Spell/Aura/GOB model</div> <div> &nbsp;</div> <div> <strong>Instances</strong></div> <div> MagistersTerrace: Fix some crashes in Selin Fireheart. His script is still a shitshow, though.</div> <div> BlackTemple: Updates on Illidan encounter</div> <div> * Fixed issues related with Parasitic Shadowfiend</div> <div> * Updated script to new model</div> <div> * Fixed loop of Parasitic Shadowfiend Summon</div> <div> * Added a new spell (SPELL_REMOVE_PARASITIC_SHADOWFIEND)</div> <div> * Fixed illidari elite attacking players</div> <div> * SPELL_PARASITIC_SHADOWFIEND now is a negative aura</div> <div> * Fixed Charge behavior on Illidan encounter</div> <div> Updated Trial of Crusader instance model</div> <div> * TODO: Bosses rewrite, instance cleanup, add missing gossips/texts, port all gossips from db. Sniffs will be nice.</div> <div> Razorscale: Fixed issues related with Devouring Flame</div> <div> &nbsp;</div> <div> <strong>Quests</strong></div> <div> Grmmurggll Mrllggrl Glrggl!!!</div> <div> End event for Tauren's Well Cleansing Totems quests</div> <div> Chaining for some quests in Venomspite</div> <div> Cosmetic fixes for quest Blighted Last Rites</div> <div> Improve end event for quest Learning to Communicate</div> <div> Mission Accomplished! availability for both factions</div> <div> Improve Event for Quest &quot;Making Sense of It&quot;</div> <div> Quest &quot;Pamela's Doll&quot; Completion Event</div> <div> The Annals of Darrowshire completion event</div> <div> Report to Goldshire emote.</div> <div> End event for quest Mind Tricks</div> <div> Alchemy Specialisation Breadcrumbs</div> <div> Stop sending &quot;Received item&quot; chat message for quest rewards.</div> <div> Thrallmar &amp; Shadowmoon Village quest text corrections</div> <div> The Calling</div> <div> Report to Orgnil</div> <div> Skull Rock end event (Margoz)</div> <div> Neeru Fireblade</div> <div> Sunstrider Isle corrections</div> <div> * Random movement on some Mana Wyrms</div> <div> * Lynx collars (quest item) always drop</div> <div> * Aggression - Talk and point on offer. Point when incomplete. Talk on turn in.</div> <div> * Report to Lanthan Perlion - Bow and talk on turn in</div> <div> * Thirst Unending - Point when incomplete</div> <div> * Felendren the Banished - Bow and talk on turn in</div> <div> * The Shrine of Dath'Remar - Talk and point on accept. Bow and talk on turn in</div> <div> * Solanian's Belongings - Talk when incomplete. Clap on turn in</div> <div> * Reclaiming Sunstrider Isle - Talk on accept</div> <div> * Tainted Arcane Sliver is refusable</div> <div> * Felendren the Banished rewards Aiding the Outrunners</div> <div> * Slain by the Wretched requires Aiding the Outrunners</div> <div> * Correct Felendren's respawn time</div> <div> * Felendren the Banished, Feral Tender, Tainted Arcane Wraith and Arcane Wraith SAIs</div> <div> Add small RP event related to quest Cruelty of the Kvaldir</div> <div> Call the Headless Horseman</div> <div> Improvements related to quest The Slumbering King</div> <div> &quot;Headhunting&quot; &amp; &quot;Bloodscalp Clan Heads&quot; Completion Events</div> <div> The Corrupter (Part 3) outro Event</div> <div> Dark Storms outro event</div> <div> Rot Hide Outro Event</div> <div> improvements to quest Stop the Ascension!</div> <div> Intro event for The Tome of Divinity</div> <div> Dark Storms</div> <div> Still At It</div> <div> Outro event for the quest Avast Ye, Admiral!</div> <div> Update multiple emotes in quests in Durotar</div> <div> Sully Balloo's Letter Outro Event</div> <div> Vyletongue Corruption (Alliance)</div> <div> Sara Balloo's Plea</div> <div> A King's Tribute Outo Event</div> <div> Iron Rune Constructs and You: The Bluff</div> <div> Guile of the Raptor (Part 2)</div> <div> Fix some missing NPC spells and quest credit</div> <div> Talk event for quest A Suitable Test Subject</div> <div> * When using the quest item for A Suitable Test Subject and the spell aura vanishes, Bloodmage Laurith should turn toward the player and whisper a line.</div> <div> Implement Quest Greeting (DB table quest_greeting)</div> <div> Marshal Dughan greetings.</div> <div> The Missing Diplomat part 14 (ID 1265)</div> <div> The Key to Scholomance</div> <div> The Broken Sigil</div> <div> Intro event for the quest Brothers In Death</div> <div> Intro event for the quest Scarlet Armies Approach</div> <div> Improve cosmetic details of quest In Service Of The Lich King</div> <div> Cosmetic fixes for spells involved in the quest Towers of Certain Doom</div> <div> Intro event for the quest The Thandol Span</div> <div> Cosmetic fixes for Gruesome, But Necessary</div> <div> Improve end event for quest Goblin Invaders</div> <div> Improve events for quests Rite of Vision (Part 2 and 3)</div> <div> The Earthen Oath - Oathbound Warder ability spells- add missing spells to minions' pet bar</div> <div> Update Echeyakee</div> <div> Isha Awak Outro Event</div> <div> Samophlange (Part 2)</div> <div> The Mind's Eye Outro Event</div> <div> The End of the Deserters</div> <div> The Elder Crone</div> <div> Forsaken Aid</div> <div> Blood of Innocents</div> <div> Return to Thunder Bluff</div> <div> A Gift for the Warchief</div> <div> Unexpected Results</div> <div> Spy Hunter</div> <div> To Stars' Rest</div> <div> To Rule The Skies</div> <div> Latent Power</div> <div> Oh Noes, the Tadpoles!</div> <div> Mission Eternal Flame</div> <div> Outro event for Chieftain Oomooroo</div> <div> Boulderslide Ravine</div> <div> Cycle of Rebirth</div> <div> Fix Samophlange outro event timer</div> <div> Homeward Bound</div> <div> Journey to the Crossroads</div> <div> Sacred Fire</div> <div> The Tear of the Moons</div> <div> Improvements to quest Stop the Ascension! - Reset the event after 30 secs if Halfdan is out of combat</div> <div> The Troll Witchdoctor</div> <div> Parts for Kravel</div> <div> Indurium</div> <div> News for Fizzle</div> <div> Dream Dust in the Swamp</div> <div> Zanzil's Mixture and a Fool's Stout</div> <div> &quot;Get the Gnomes Drunk&quot; &amp; &quot;Get the Goblins Drunk&quot;</div> <div> &nbsp;</div> <div> <strong>Creatures</strong></div> <div> Loot for Crazed Divers</div> <div> Instructor Ciel SAI</div> <div> Keeper Witherleaf SAI</div> <div> Blue-and-white cube thrown by Dragonflayer Strategists</div> <div> Shayis Steelfury gossip/menu</div> <div> Chillmere Coastrunner SAI</div> <div> Improve scripts for some Scarlet crusaders</div> <div> Fix language for some Scarlet crusade texts</div> <div> Add missing gossip/menu option to Winterhoof Brave and Westguard Sergeant</div> <div> Update gossip/menu text for Old Icefin</div> <div> Deranged Explorer SAI</div> <div> Illidari Taskmaster and Dreghood Brute</div> <div> Update multiple gossip/menu text for some NPCs in Western Plaguelands</div> <div> Chromie in Andorhal and Mulgris Deepriver gossip/menu improvement</div> <div> Nathanos Blightcaller aggro text &amp; kill text</div> <div> Grimmaw SAI and waypoints</div> <div> Fury Shelda SAI and waypoints</div> <div> SAI Scripts for creatures in Teldrassil</div> <div> * Gnarlpine Ursa, Gnarlpine Gardener, Gnarlpine Warrior, Gnarlpine Shaman, Gnarlpine Defender, Gnarlpine Augur, Gnarlpine Pathfinder, Gnarlpine Avenger, Gnarlpine Totemic, Gnarlpine Mystic, Uruson, Rageclaw, Greenpaw, Ursal the Mauler, Grimmaw, Feral Nightsaber, Duskstalker, Webwood Lurker, Webwood Venomfang, Webwood Silkspinner, Giant Webwood Spider, Shadow Sprite, Rascal Sprite, Dark Sprite, Vicious Grell, Threggil, Lord Melenas, Timberling Bark Ripper, Timberling Trampler, Timberling Mire Beast, Elder Timberling, Fury Shelda, Bloodfeather Harpy, Bloodfeather Sorceress, Bloodfeather Fury, Bloodfeather Wind Witch, Bloodfeather Matriarch and Rageclaw</div> <div> Add missing gossip/menu option to High Priestess MacDonnell and Shadow Priestess Vandis</div> <div> Rathis Tomber gossip/menu</div> <div> Felweaver Scornn SAI</div> <div> Gibblewilt SAI</div> <div> Lieutenant Tomathren SAI/menu/Text</div> <div> Temper gossip/menu</div> <div> Kira Songshine SAI</div> <div> Innkeeper Trelayne SAI</div> <div> Windcaller Proudhorn gossip/menu</div> <div> SAI Scripts for creatures in Azshara</div> <div> * Varo'then's Ghost, Highborne Apparition, Highborne Lichling, Lingering Highborne, The Evalcharr, Thunderhead Hippogryph, Thunderhead Stagwing, Thunderhead Skystormer, Thunderhead Patriarch, Thunderhead Consort, Antilos, Mistwing Rogue, Mistwing Ravager, Haldarr Trickster, Haldarr Felsworn, Warlord Krellian, General Fangferror, Lady Sesspira, Timberweb Recluse, Cliff Thunderer, Cliff Walker, Monnos the Elder, Timbermaw Pathfinder, Timbermaw Warrior, Timbermaw Totemic, Timbermaw Den Watcher, Timbermaw Shaman, Timbermaw Ursa, Gatekeeper Rageroar, Blood Elf Surveyor, Blood Elf Reclaimer, Magister Hawkhelm, Legashi Satyr, Legashi Rogue, Legashi Hellcaller, Master Feardred, Forest Ooze, Makrinni Razorclaw, Makrinni Scrabbler, Makrinni Snapclaw, Young Wavethrasher, Wavethrasher, Great Wavethrasher, Storm Bay Warrior, Storm Bay Oracle, Arkkoran Pincer, Arkkoran Oracle, Servant of Arkkoroc, Son of Arkkoroc, Scalebeard, Draconic Magelord, Draconic Mageweaver and Antilos.</div> <div> Convert Spitelash Naga cpp to SAI</div> <div> Waypoint/Movement overhaul of Dawnstar Spire</div> <div> Drak'aguul/Drakkari Oracle SAI</div> <div> Update goosip/menu/dialog text for:</div> <div> * Frankal Stonebridge, Rutgar Glyphshaper, Vish Kozus, Geologist Larksbane, Hermit Ortell, Bor Wildmane, Lesser Wind Stone, Wind Stone and Greater Wind Stone, Vindicator Palanaar, Quartermaster Miranda Breechlock &lt;The Argent Dawn&gt;,&nbsp;</div> <div> Anchorite Avuun &amp; Magtoor SAI/Movement</div> <div> Elemental spawns in Borean Tundra</div> <div> Improve SAI scripts for some creatures in Durotar</div> <div> * Scorpid Worker, Sarkoth, Yarrog Baneshadow, Clattering Scorpid, Venomtail Scorpid, Kolkar Drudge, Warlord Kolkanis, Encrusted Surf Crawler, Makrura Snapclaw, Makrura Elder, Voodoo Troll, Zalazane, Lieutenant Benedict, Kul Tiras Marine, Razormane Quilboar, Razormane Dustrunner, Razormane Battleguard, Captain Flat Tusk, Dreadmaw Crocolisk, Corrupted Dreadmaw Crocolisk, Burning Blade Neophyte, Burning Blade Apprentice, Fizzle Darkstorm, Thunder Lizard, Lightning Hide, Dustwind Pillager, Dustwind Storm Witch</div> <div> Random movement for some creatures in Durotar too.</div> <div> SAI scripts for creatures in Mulgore</div> <div> * Bristleback Battleboar, Bristleback Shaman, Elder Plainstrider, Prairie Wolf, Prairie Stalker, Prairie Wolf Alpha, Wiry Swoop, Swoop, Taloned Swoop, Venture Co. Laborer, Venture Co. Taskmaster, Venture Co. Worker, Venture Co. Supervisor, Kodo Matriarch, Kodo Bull, Kodo Calf, Galak Outrunner, Bristleback Interloper, The Rake, Enforcer Emilgund, Bael'dun Digger, Bael'dun Appraiser, Windfury Wind Witch, Windfury Sorceress, Windfury Matriarch, Sister Hatelash, Snagglespear, Arra'chea, Mazzranache, Palemane Tanner and Palemane Poacher</div> <div> SAI scripts for creatures in Silithus</div> <div> * Azure Templar, Earthen Templar, Hoary Templar, Crimson Templar, The Duke of Cynders, The Duke of Fathoms, The Duke of Shards, The Duke of Zephyrs, Prince Skaldrenox, High Marshal Whirlaxis, Baron Kazum and Lord Skwol</div> <div> Minigob Manabonk update</div> <div> * Despawn and stay despawned!</div> <div> * Adjusted actions to match the only video of event I could find and based on sniff data from 3.3.5, 12340 build.</div> <div> * Chance for event to occur is drastically reduced based on Dalaran population. 1-99, the population of Dalaran is the chance. 100+ means the event is assured.</div> <div> Multiple D.E.T.H.A SAI updates.</div> <div> Ragefire Chasm overhaul SAI/Text updates.</div> <div> Mana Wyrm SAI fixes</div> <div> Creature text and SAI fixes</div> <div> * Beetix Ficklespragg, Noggle Ficklespragg, Bazil Thredd, Cersei Dusksinger, Lorrin Foxfire, Rogvar, Kartosh &amp; Greshka, Skadir Raider, Infected Kodo, Advisor Sunsworn, Loh'atu, Athrikus Narassin, Alexi Barov &amp; Weldon Barov, Snagglespear, Shy-Rotam &amp; Sian-Rotam, Zaricotl, Eldara Dawnrunner, Sarilus Foulborne, Brother Sarno, Borgoth the Bloodletter, Masophet the Black, Thotar, Micah Stonebreaker, Greengill Slave, Advisor Sorrelon, Supervisor Raelen, Marshal Gryan Stoutmantle, Sputtervalve, Sethir the Ancient, Stable Master Kitrik, Celebras the Redeemed, Zaetar's Spirit, Venture Co. Overseer, Coosh'coosh, Magistrix Carinda, Ragged John, Pilgrim Gal'ressa and Taleris Dawngazer, Orbaz Bloodbane, Highlord Darion Mograine, Scarlet Peasant, Herald Amorlin, Privateer Groy, Jorn Skyseer, Erratic Sentry, Maggran Earthbinder, Mor'rogal, Hezrul Bloodmark, Cannoneer Smythe &amp; Cannoneer Whessan, Tsunaman, J.D. Collie, Troll Roof Stalker, Valusha, Arikara, Scourging Crystal, Naias and Grenka Bloodscreech</div> <div> Fix Baron Rivendare mount and aura</div> <div> Waypoints for Rocklance, Wooly Kodo, Motega Firemane, Achellios the Banished, Tower of the Damned</div> <div> Stonetalon Mountains &amp; Ashenvale Quest Emotes (Horde Only)</div> <div> Update Ruuzel foramtions</div> <div> Guard Untula should always be female</div> <div> Scarlet Captain NPCs should be mounted</div> <div> Migrate Elder Kuruti to SAI</div> <div> Terokkar Forest SAI migration</div> <div> Migrate Shattrath City NPCs to SAI</div> <div> * Zephyr and Flask Vendors</div> <div> * Update gossip menu options to proper values</div> <div> Update boss Toravon the Ice Watcher</div> <div> * Frozen Orbs: Fixed summon delay, removed old hack, aggro behavior implemented (every 10sec they reset threat and change target)</div> <div> * Remove no longer needed script for the orb stalker</div> <div> * All timers adjusted</div> <div> * Fix Frostbite proc</div> <div> Nimrida and Keyanomir positions</div> <div> Fix multiple loots</div> <div> * Kobold Vermin, Kobold Worker, Kobold Laborer, Diseased Young Wolf, Diseased Timber Wolf, Defias Thug, Garrick Proudfoot</div> <div> Leviroth's item_script to SAI</div> <div> Yenniku (move npc_yenniku to SAI)</div> <div> Alchemist Arbington and Apothecary Dithers core script to DB</div> <div> Migrate Raliq the Drunk and Sal'salabim to SAI</div> <div> Fix random movement of Lost Souls</div> <div> Correct waypoints of Nissa Agamand</div> <div> Reposition broken Scarlet Warrior</div> <div> Rivern Frostwind to SAI</div> <div> Stillpine Hold</div> <div> * Stillpine Hold overhaul</div> <div> * Update NPC movement, delete wrong models and ranged weapons, correct angle/distance of formation</div> <div> * Delete four NPCs and all Stillpine Raiders</div> <div> Fix Deepstrider Giant/Searcher's weapon while pathing</div> <div> Creatures in Swamp of Sorrows SAI script updates</div> <div> * Stonard Scout, Stonard Explorer, Adolescent Whelp, Dreaming Whelp, Dreamwatcher Forktongue, Sorrow Spinner, Deathstrike Tarantula, Sawtooth Snapper, Swampwalker, Swampwalker Elder, Tangled Horror, Draenei Protector, Molt Thorn Lost One Mudlurker, Lost One Fisherman, Lost One Hunter, Lost One Muckdweller, Lost One Seer, Lost One Riftseeker, Lost One Chieftain, Cursed Lost One, Lost One Cook, Lord Captain Wyrmak, Green Wyrmkin, Wyrmkin Dreamwalker, Green Scalebane, Elder Dragonkin, Somnus, Marsh Inkspewer, Marsh Inkspewer, Marsh Oracle, Swamp Talker, Jarquia, Jade, Murk Slitherer, Murk Spitter, Kazkaz the Unholy and Atal'ai Priest</div> <div> * Increase movement range for Sawfin Frenzy</div> <div> Update SAIs for creatures in Silverpine Forest.</div> <div> * Worg, Mottled Worg, Gorefang, Vile Fin Shredder, Vile Fin Tidehunter, Ravenclaw Raider, Ravenclaw Slave, Ivar the Foul, Ferocious Grizzled Bear, Giant Grizzled Bear, Old Vicejaw, Rot Hide Gladerunner, Rot Hide Mystic, Moss Stalker, Krethis Shadowspinner, Moonrage Whitescalp, Moonrage Darkrunner, Moonrage Glutton, Moonrage Bloodhowler, Moonrage Darksoul, Ravenclaw Servant, Hand of Ravenclaw, Fenwick Thatros, Vile Fin Tidecaller, Vile Fin Lakestalker, Vile Fin Oracle, Vile Fin Shorecreeper, Elder Lake Creeper, Lake Creeper, Elder Lake Skulker, Lake Skulker, Rot Hide Brute, Rot Hide Plague Weaver, Rot Hide Savage, Raging Rot Hide, Snarlmane, Thule Ravenclaw, Dalaran Protector, Dalaran Warder, Dalaran Apprentice, Dalaran Mage, Dalaran Wizard, Dalaran Watcher, Dalaran Apprentice, Dalaran Brewmaster, Dalaran Spellscribe, Archmage Ataeric, Sickly Refugee, Haggard Refugee, Valdred Moray, Moonrage Watcher, Pyrewood Watcher, Moonrage Sentry, Pyrewood Sentry, Moonrage Tailor, Pyrewood Tailor, Ravenclaw Drudger and Clam Master K</div> <div> Captain Tyralius improvements</div> <div> Remove wrong mount from Champion Vranesh and fix the react state</div> <div> Initiate Emeline and Initiate Colin</div> <div> Cut down the creature text spam in Skorn</div> <div> Improvements for Gjalerbron Prisoner</div> <div> Dr. Witherlimb SAI</div> <div> Remove wrong aura from an Ironforge Guard</div> <div> Update Ashenvale creatures SAI scripts.</div> <div> * Ghostpaw Alpha, Wildthorn Stalker, Wildthorn Venomspitter, Wrathtail Sorceress, Wrathtail Priestess, Blackfathom Tide Priestess, Fallenroot Satyr, Fallenroot Rogue, Blackfathom Oracle, Forsaken Seeker, Dark Strand Cultist, Dark Strand Adept, Saltspittle Puddlejumper, Saltspittle Oracle, Mugglefin, Felslayer, Thistlefur Avenger, Thistlefur Shaman, Thistlefur Pathfinder, Dal Bloodclaw, Thistlefur Ursa, Thistlefur Totemic, Shadethicket Moss Eater, Shadethicket Raincaller, Branch Snapper, Foulweald Den Watcher, Foulweald Totemic, Befouled Water Elemental, Tideress, Eck'alom, Cenarion Protector, Blink Dragon, Cenarion Vindicator, Keeper Ordanus, Oakpaw, Bloodtooth Guard, Bleakheart Hellcaller, Prince Raze, Xavian Rogue, Xavian Betrayer, Xavian Felsworn, Xavian Hellcaller, Geltharis, Ashenvale Outrunner, Severed Keeper, Taneel Darkwood, Mannoroc Lasher, Diathorus the Seeker</div> <div> * Random movement for some creatures</div> <div> * Correct spawn position and add random movement for some creatures</div> <div> * Remove wrong mount for Forsaken Thug</div> <div> * Correct equipment for Wrathtail Razortail</div> <div> * Add equipment to Ruuzel</div> <div> * Add waypoint movement to Ruuzel</div> <div> Update Desolace creatures SAI.</div> <div> * Hissperak, Crusty, Giggler, Kaskk, Accursed Slitherblade, Tyranis Malem, Prince Kellen, Jugkar Grim'rod, Lord Azrethoc, Hatefury Rogue, Hatefury Trickster, Hatefury Betrayer, Hatefury Shadowstalker, Hatefury Hellcaller, Gritjaw Basilisk, Hulking Gritjaw Basilisk, Burning Blade Summoner, Burning Blade Adept, Burning Blade Augur, Burning Blade Shadowmage, Burning Blade Reaver</div> <div> * Random movement for some creatures</div> <div> * Fix spawn position for some creatures</div> <div> * Add waypoint movement to Burning Blade Felsworn</div> <div> Warsong Battleguard/Warsong Honor Guard</div> <div> Fix creature text for some Paladin-related NPCs</div> <div> Moonstalker Runt max level Fix</div> <div> Darnassian Huntress missing spawns/waypoints</div> <div> Mmmrrrggglll death event</div> <div> Wailing Caverns Updates</div> <div> * Update Lady Anacondra, Lord Cobrahn, Lord Pythas, Lord Serpentis, Mutanus the Devourer, Druid of the Fang and Deviate Venomwing</div> <div> Maraudon SAIs</div> <div> * Update Deeprot Stomper, Deeprot Tangler, Poison Sprite, Corruptor, Putridus Satyr, Putridus Shadowstalker, Putridus Trickster, Cavern Shambler, Cavern Lurker, Noxious Slime, Sister of Celebrian, Celebrian Dryad, Constrictor Vine, Barbed Lasher, Vile Larva, Spewed Larva, Thessala Hydra, Subterranean Diemetradon, Tinkerer Gizlock, Primordial Behemoth and Rotgrip SAIs</div> <div> Lazy Peons are heard too widely</div> <div> Durotar - Valley of the Trials loot tables</div> <div> Add waypoints for Eastvale Peasants, Eastvale Lumberjack, Hezrul Bloodmark and Razorfen Kraul</div> <div> Update Borean Tundra creatures SAI scripts</div> <div> * Unliving Swine, En'kilah Necrolord, Bane, Kvaldir Mist Lord, Kel'Thuzad, Injured Warsong Shaman, Injured Warsong Mage, Injured Warsong Warrior, Injured Warsong Engineer, Rockfang, Gammothra the Tormentor, Ragnar Drakkarlund, Crypt Crawler, Rocknar, Lurid, High Deathpriest Isidorus, High Deathpriest Isidorus, Ziggurat Defender, Fleeing Cultist, Fleeing Cultist, Bloodspore Moth, Bloodmage Laurith, Primal Mighthorn, Bloodspore Firestarter, Primal Mighthorn, Bloodmage Laurith, Bloodspore Moth, Bloodspore Harvester, Bloodspore Firestarter, Den Vermin, Bloodspore Harvester and Bloodspore Roaster</div> <div> Update Blackfathom Deeps creatures SAI scripts.</div> <div> * Fallenroot Shadowstalker, Fallenroot Hellcaller, Twilight Reaver, Twilight Aquamancer, Twilight Loreseeker, Twilight Acolyte, Twilight Shadowmage and Twilight Elementalist</div> <div> Update Racial Leaders SAI scripts.</div> <div> * Tyrande Whisperwind, Arch Druid Fandral Staghelm, King Magni Bronzebeard, High Tinker Mekkatorque, Prophet Velen, King Varian Wrynn, Lor'themar Theron, Halduron Brightwing, Grand Magister Rommath, Vol'jin, Archbishop Benedictus and Lady Jaina Proudmoore</div> <div> Add Aggro sound to Cairne Bloodhoo, Sylvanas Windruner and Thrall</div> <div> Commander Hobb model fix</div> <div> Reginald Windsor - Reginald Windsor should not be spawned in Stormwind, as he was killed by Onyxia during the questline that was removed before WotLK's launch.</div> <div> Update boss Lady Illucia Barov spells</div> <div> Conversion of Bristlelimb Cage/Stillpine Captive to SAI</div> <div> Spawn Missing Rares in Dustwallow Marsh</div> <div> Dustwallow Marsh zone creatures SAI updates.</div> <div> * Darkfang Venomspitter, Giant Darkfang Spider, Drywallow Crocolisk, Drywallow Snapper, Noxious Flayer, Noxious Reaver, Noxious Shredder, Theramore Deserter, Bloodfen Screecher, Bloodfen Razormaw, Bloodfen Lashtail, Goreclaw the Ravenous, Brimgore, Scorchscale Drake, Searing Whelp, Searing Hatchling, Hayoc, Acidic Swamp Ooze, Grimtotem Breaker, Grimtotem Spirit-Shifter, Grimtotem Spirit Wolf, Grimtotem Elder, Grimtotem Destroyer, Grimtotem Earthbinder, Apothecary Cylla, Darkmist Spider, Darkmist Recluse, Darkmist Silkspinner, Darkmist Widow, Darkmist Hatchling, Withervine Creeperm Withervine Rager, Withervine Mire Beastm Theramore Infiltrator, Muckshell Clacker, Muckshell Pincer, Muckshell Scrabbler, Murk Thresher, Elder Murk Thresher, Privateer, Deserter Lieutenant, Mudrock Spikeshell, Defias Rummager, Defias Conjuror, Garn Mathers, Defias Diver, Razorspine, Burgle Eye, Mirefin Oracle, Mirefin Muckdweller, Mirefin Coastrunner, Oozeworm, Deadmire, Ripscale, Drogoth the Roamer, Lord Angler and The Rot</div> <div> Thousand Needles zone creatures SAI updates.</div> <div> * Gravelsnout Forager, Gravelsnout Surveyor, Crag Stalker, Cloud Serpent, Elder Cloud Serpent, Pesterhide Snarler, Thundering Boulderkin, Heartrazor, Achellios the Banished, Galak Stormer, Galak Mauler, Galak Messenger, Galak Flame Guard, Scalding Elemental, Boiling Elemental, Gibblesnik, Saltstone Basilisk, Saltstone Gazer, Saltstone Gazer, Sparkleshell Snapper, Sparkleshell Borer, Salt Flats Scavenger, Salt Flats Vulture, Vile Sting, Ironeye the Invincible, Silithid Invader, Silithid Hive Drone, Grimtotem Stomper, Grimtotem Geomancer, Grimtotem Bandit, Harb Foulmountain, Grimtotem Reaver and Grimtotem Reaver</div> <div> Essential update for Ruuzlu &amp; Sandfury Executioner (Target Between 0-20% Health)</div> <div> Fix some Bloodmoon Cultist spawns</div> <div> Set prepared weapon for npcs using waypoints</div> <div> Fix levels for multiple creatures</div> <div> Northrend: Move Sholazar Basin NPCs to SmartAI</div> <div> Implement on-death behaviour for Bonestripper Vulture and Bonestripper Buzzard</div> <div> Implement Troll-only gossip for NPC Paelarin</div> <div> The Barrens zone creatures SAI updates.</div> <div> * Greater Plainstrider, Fleeting Plainstrider, Sunscale Lashtail, Sunscale Screecher, Sunscale Scytheclaw, Razormane Water Seeker, Razormane Thornweaver, Razormane Defender, Razormane Geomancer, Razormane Mystic, Razormane Stalker, Razormane Seer, Razormane Warfrenzym, Hagg Taurenbane, Lok Orcbane, Nak, Southsea Brigand, Southsea Cannoneer, Southsea Cutthroat, Southsea Privateer, Tazan, Baron Longshore, Theramore Marine, Theramore Preserver, Captain Fairmount, Cannoneer Smythe, Cannoneer Whessan, Witchwing Harpy, Witchwing Roguefeather, Witchwing Slayer, Witchwing Ambusher, Witchwing Windcaller, Serena Bloodfeather, Savannah Matriarch, Stormsnout, Thunderhead, Stormhide, Thunderhawk Hatchling Greater Thunderhawk, Thunderhawk Cloudscraper, Silithid Protector, Silithid Creeper, Silithid Creeper Egg, Silithid Grub, Silithid Swarmer, Silithid Swarm, Silithid Harvester, Harvester Swarm, Azzere the Skyblade, Brontus, Venture Co. Peon, Venture Co. Drudger, Tinkerer Sniggles, Venture Co. Mercenary, Supervisor Lugwizzle, Overseer Glibby, Venture Co. Enforcer, Boss Copperplug, Foreman Grills, Bristleback Thornweaver, Bristleback Geomancer, Bristleback Water Seeker, Barrens Kodo, Bael'dun Excavator, Bael'dun Foreman, Digger Flameforge, Prospector Khazgorm, Bael'dun Soldier, Bael'dun Rifleman, Bael'dun Officer, Captain Gerogg Hammertoe, Burning Blade Acolyte, Rathorian, Kolkar Bloodcharger, Kolkar Marauder, Kolkar Pack Runner, Kolkar Stormer, Rocklance, Geopriest Gukk'rok, Snort the Heckler, Swinegart Spearhide, Trigore the Lasher, Devouring Ectoplasm, Deviate Stinglash, Deviate Slayer, Deviate Creeper, Deviate Stalker, Gesharahan, Death's Head Cultist, Death's Head Necromancer and Razorfen Servitor.</div> <div> * Fix movement for some creatures</div> <div> * Fix position for some creatures</div> <div> * Add emotes for some creatures</div> <div> * Pooling for Baron Longshore</div> <div> Feralas zone creatures SAI updates.</div> <div> * Longtooth Runner, Longtooth Howler, Longtooth Runner, Snarler, Sprite Dragon, Sprite Darter, Ironfur Patriarch, Northspring Harpy, Northspring Roguefeather, Northspring Slayer, Northspring Windcaller, Lethlas, Rage Scar Yeti, Ferocious Rage Scar, Wandering Forest Walker, Land Walker, Cliff Giant, Vale Screecher, Rogue Vale Screecher, Sea Spray, Coast Crawl Deepseer, Coast Crawl Snapclaw, Hatecrest Screamer, Hatecrest Warrior, Hatecrest Wave Rider, Hatecrest Siren, Hatecrest Serpent Guard, Hatecrest Siren, Hatecrest Myrmidon, Lord Shalzaru, Lord Lakmaeran, Chimaerok Devourer, Chimaerok, Arcane Chimaerok, Gordok Ogre-Mage, Gordunni Mauler, Gordunni Brute, Gordunni Warlock, Gordunni Warlord, Gordunni Battlemaster, Gordunni Mage-Lord, Gordunni Ogre, Gordunni Ogre Mage, Enraged Feral Scar, Grimtotem Shaman, Grimtotem Naturalist, Grimtotem Raider, Woodpaw Mongrel, Woodpaw Trapper, Woodpaw Brute, Woodpaw Mystic, Woodpaw Reaver, Woodpaw Alpha, Gnarl Leafbrother, Zukk'ash Stinger, Zukk'ash Wasp, Zukk'ash Worker, Zukk'ash Tunneler, Qirot, Lady Szallah, Skarr the Unbreakable, The Razza and Mushgog</div> <div> Razorfen Kraul instance creatures SAI updates.</div> <div> * Death's Head Adept, Rotting Agam'ar, Raging Agam'ar, Agam'ar, Death's Head Acolyte, Razorfen Dustweaver, Razorfen Handler, Razorfen Beastmaster, Razorfen Groundshaker, Razorfen Warden, Death's Head Priest, Razorfen Spearhide, Razorfen Stalker, Greater Kraul Bat, Roogug, Aggem Thorncurse, Death Speaker Jargba, Overlord Ramtusk, Charlga Razorflank, Agathelos the Raging</div> <div> * Remove wrong spawns - Tamed Hyena, Stone Rumbler, Stone Rumbler, Wind Howler</div> <div> Stonetalon Mountains zone creatures SAI updates.</div> <div> * Besseleth, Deepmoss Hatchling, Deepmoss Matriarch, Blackened Basilisk, Scorched Basilisk, Singed Basilisk, Gerenzo Wrenchwhistle, Goggeroc, Furious Stone Spirit, Bloodfury Harpy, Bloodfury Roguefeather, Bloodfury Slayer, Bloodfury Ambusher, Bloodfury Windcaller, Bloodfury Storm Witch, Bloodfury Ripper and Fix faction for Brother Ravenoak</div> <div> Fix State for Gymer and InhabitType for Gerk</div> <div> Fix Prince Valanar movements on DK starting area</div> <div> Update game guards scripts</div> <div> Fix Unit flag for some Pilgrim's Bounty npcs</div> <div> Fix StormWind guard position</div> <div> Add missing texts for Wilfred Fizzlebang</div> <div> Hillsbrad Foothills zone creatures SAI updates.</div> <div> * Forsaken Raider, Forest Moss Creeper, Giant Moss Creeper, Mudsnout Shaman, Mudsnout Gnoll, Hillsbrad Councilman, Magistrate Burnside, Syndicate Shadow Mage, Syndicate Watchman, Syndicate Rogue, Dun Garok Priest, Remove wrong texts from Jailor Marlgen, Hillsbrad Apprentice Blacksmith, Dun Garok Riflemen, Pooling for Creepthess, Pooling for Big Samras, Pathing for Lady Zephris, Pathing for Scargil and Pathing for Tamra Stormpike</div> <div> Desolace zone creatures SAI updates.</div> <div> * Demon Spirit, Khan Dez'hepah, Khan Hratha, Khan Shaka, Kolkar Centaur, Kolkar Destroyer, Kolkar Mauler, Kolkar Scout, Kolkar Windchaser, Kolkar Battle Lord, Magram Outrunner, Magram Wrangler, Magram Scout, Magram Mauler, Magram Stormer, Magram Windchaser, Magram Marauder, Gelkis Mauler, Gelkis Earthcaller, Gelkis Scout, Gelkis Stamper, Gelkis Windchaser, Gelkis Marauder, Gelkis Outrunner, Slitherblade Naga, Slitherblade Sorceress, Slitherblade Myrmidon, Slitherblade Razortail, Slitherblade Oracle, Slitherblade Sea Witch and Pathing for Centaur Pariah</div> <div> Arathi Highlands zone creatures SAI updates.</div> <div> * Highland Thrasher, Mesa Buzzard, Elder Mesa Buzzard, Plains Creeper, Giant Plains Creeper, Boulderfist Ogre, Boulderfist Enforcer, Boulderfist Brute, Boulderfist Mauler, Boulderfist Magus, Boulderfist Shaman, Boulderfist Lord, Witherbark Troll, Witherbark Shadowcaster, Witherbark Axe Thrower, Witherbark Headhunter, Witherbark Witch Doctor, Witherbark Shadow Hunter, Witherbark Berserker, Dabyrie Laborer, Fardel Dabyrie, Drywhisker Digger, Drywhisker Surveyor, Thundering Exile, Rumbling Exile, Cresting Exile, Syndicate Thief, Syndicate Prowler, Otto, Lord Falconcrest, Stromgarde Troll Hunter, Feeboz, Znort, Sleeby, Thenan, Darbel Montrose, Molok the Crusher, Zalas Witherbark and Ruul Onestone</div> <div> * Spawn Missing Rares in Arathi Highlands</div> <div> &nbsp;</div> <div> <strong>Core</strong></div> <div> Resolve crash in BattlegroundAV</div> <div> * Resolve crash in BattlegroundAV</div> <div> * Sanity check on application of dynamic spawn rates (not for BG/Arena maps)</div> <div> * Check that spawndata exists before using it.</div> <div> Fixed mail_items entries being left in database after deleting expired mails</div> <div> Fix logic for Brewfest Music</div> <div> Fixed Battleground double kill exploit</div> <div> Fix a crash bug when teleporting out of map before being fully added to that map.</div> <div> Store + send holiday data</div> <div> Move alchemy specialization-related script to DB and fix some wrong texts</div> <div> Move Aquementas to SAI &amp; improve related event</div> <div> Add functionality to allow low level quests/kills/discoveries to grant experience</div> <div> Fix issues with Midsummer's Ribbon Pole</div> <div> * Fixed achievement Burning Hot Pole Dance</div> <div> * Update scripts for quest Torch Tossing, using all correct spells and timers</div> <div> * Updated script register model</div> <div> Fixed less and less objects from pools being spawned the longer the server is running</div> <div> Fix reaction with rival factions</div> <div> Make Booty Bay Bruisers turn into Drunken Bruisers during New Year's Eve &amp; Fireworks Spectacular</div> <div> Implemented extra flag to use offhand attacks.</div> <div> * Fixed initial offhand attack timer so the main and offhand attacks will now act blizzlike instead of getting executed at the same time.</div> <div> * Note: since some creature equipment items cannot be identified as weapon since they are only visual items there is no way to detect this automaticly.</div> <div> Gathering no longer fails after patch 3.1.0</div> <div> * gathering items with orange skill level will no longer fail as it has been removed with patch 3.1.0</div> <div> &nbsp;</div> <div> <strong>Spells</strong></div> <div> EffectSanctuary should stop attack</div> <div> Fixed proc of Ashen Band of Endless Wisdom</div> <div> * Spell Item - Icecrown Reputation Ring Healer Trigger should proc on cast.</div> <div> * Fix proc with spells like Rejuvenation (checked on retail).</div> <div> Fixed proc of Owl's Focus</div> <div> Fixed issues with School Immune</div> <div> Improve teleport destination for a certain class of spells (Killing Spree, Shadowstep, etc...</div> <div> Add spell radius to 'Feral Charge - Cat' since it's missing in DBC</div> <div> Fixed Dragon's Breath with Living Bomb explosion</div> <div> Violet Hold - Defense System</div> <div> Sheath of Light - overheal scaling fix</div> <div> Remove a phase hack for The Eye of Acherus</div> <div> &nbsp;</div> <div> <strong>Items</strong></div> <div> Fix availability of item Fei Fei Doggy Treat</div> <div> Limit usage of item [Gorth's Torch] to correct areas</div> <div> Fix item text for Damp Diary Page (Day 4) and Damp Diary Page</div> <div> Fix drops from item Message in a Bottle</div> <div> Fixed sending unlocked items by mail</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong></div> <div> Fix multiple Greeting quests</div> <div> Miles Sidney trigger los event only for players</div> <div> Argent Tournament heralds in Dalaran</div> <div> Fix event chance for talk action of NPC Paelarin</div> <div> Fix emotes used by Chicken critters</div> <div> Update multiple Quest Emotes The Barrens</div> <div> &nbsp;</div> <div> <strong>Gameobjects</strong></div> <div> Solliden Farmstead needs more pumpkins - Tirisfal-pumpkin</div> <div> Add Missing bonfire in Amani Catacombs</div> <div> Fix phase for The Death Knights of Acherus</div> <div> Implement chance to turn player into a rabbit for the gameobjects Brightly Colored Egg</div> <div> Prevent Alliance from interacting with a Horde-only gameobject questgiver</div> <div> Fix some Nodes positions</div> <div> Script Brightly Colored Egg transformation using the npc trigger summoned by the trap</div> <div> &nbsp;</div> <div> <strong>AHBot</strong></div> <div> Auction bidders</div> <div> * Save more auction bidders than the highest bidder only</div> </div> <p> admin@evowow.com Mon, 11 Dec 2017 06:35:40 +0100 evowow.com Как да залагаме на World of Warcraft чрез Bitcoin? http://www.evowow.com/article/how-to-bet-on-world-of-warcraft-via-bitcoin/ http://www.evowow.com/article/how-to-bet-on-world-of-warcraft-via-bitcoin/ ]]> <p> Blizzard Entertainment e компания, придобила легендарна слава в областта на разработката на компютърсни игри. Една от причините за това е фактът, че успяват да изненадат и внесат иновации в игровата индустрия на няколко пъти от както започват дейността си през далечната 1991 година.</p> <div> За четвърт век компанията не създава огромно портфолио от игри, но всяка една тяхна разработка се превръща в хит, съдейки за това не само по колосалният брой продажби и цифрите зад тях, но й по силното влияние, което оказват върху съответните им жанрове и върху игровата индустрия като цяло. В същото време игровите продуктите на Blizzard винаги са се отличавали от конкурентните, което прави компанията изключително популярна в мултиплейър (много играчи) нишата, въпреки че доста от игрите им са разработени за сингълплейър (един играч).</div> <div> &nbsp;</div> <div> <div> Поради присъщият конкурентен дух на компанията, Blizzard полага основите на доста E-sport и Electronic Sports (електронни спортове) състезания. Въпреки че тези електронни състезания са все още в началния си стадий и са основно предназначени за развлечение, някои игри на Blizzard вече са се утвърдили като световен стандарт &ndash; например StarCraft &ndash; еталонът за multiplayer стратегия в реално време.</div> <div> &nbsp;</div> <div> Взимайки всичко това предвид, Е-спортовете и компанията Blizzard са два фактора, които вървят заедно и ръка за ръка още от края на 20ти век. През 2004 година обаче компанията пуска на пазара продукт, който се превръща в най-хитовата им игра, полагаща основите на всички бъдещи Е-спорт състезания. Това е <strong>World of Warcraft</strong>, (за по-кратко &bdquo;WoW&rdquo;) и е от типа жанр ММОРГ (анг. MMORPG) - или масивна мултиплейър онлайн ролева игра.</div> </div> <div> &nbsp;</div> <div> <div> От този момент нататък светът на онлайн игрите се променя необратимо, заедно с този на Е-спортовете. Сега WoW е изключително популярна и играчи от цял свят й се наслаждават и практикуват като електронен спорт. Това е и причината много играчи да използват BitCoin като средство за залагане на WoW&ndash; което от своя страна допринася за едно по-интересно и цялостно преживяване. Bet365 е един от най-известните британски букмейкъри. Преди 2 години те предоставиха за пръв път възможността за онлайн залагане на електронни спортове в bet365.com.</div> <div> &nbsp;</div> <div> В момента WoW е MMORPG играта, в която най-добрите играчи влизат в схватка за шанса да спечелят стотици хиляди US долари като награда, докато биват наблюдавани от милиони Е-спорт фенове. Ето причините, които правят WoW толкова популярна и са я превърнали в основен елементи на Е-спортове като цяло.</div> <h2> Залагане в WoW</h2> <div> За тези, които се наслаждават на World of Warcraft, възможността за залагания на различните състезания и турнири, свързани с играта, вероятно звучи като страхотна идея - особено ако може да стане чрез BitCoin. Като най-популярната крипто-валута в света, BitCoin е идеалното средство за онлайн залагания, освободено от влиянието на сложно законодателство или национални закони.&nbsp;</div> <div> &nbsp;</div> <div> Чрез BitCoin потребителят има на разположение напълно анонимна система за финансови транзакции, която е безопасна и ефективна. Повечето преводи не изискват такси, докато други са таксувани с минимални суми. 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Това означава, че във фентъзи света на човеците от Азерот, измежду Орки, други омагьосани създания и магически земи, играчът се въплъщава в образа на виртуален герой. Същият този герой е пренесен в свят, където други играчи присъстват чрез техните герои. Там всички се впускат заедно в изпълнението на различни задачи ( анг. &bdquo;Quests&rdquo;), които след успешно завършване носят на играчите &bdquo;точки опит&ldquo; и други награди.&nbsp;</div> <div> &nbsp;</div> <div> Когато играчът има достатъчно точки опит, героят му повишава своето &bdquo;ниво&ldquo; и става по-силен. Процесът на развитие на героя е самата основа на играта, но също така са включени доста опции и възможности като екипиране на героя с магически предмети, оръжия, доспехи и дори зверове, които може да язди.</div> <div> &nbsp;</div> <div> Играта става още по-интересна, когато се играе като Е-спорт. Тук всички участници използват своите герои, за да влязат в арени PvP (player vs. player &ndash; анг. Играч срещу Играч), където героите използват всичко, с което разполагат, за да победят противниците си. Тук WoW може да се играе в различни режими, включвайки съревнование между 3 на 3 играчи или на доста по-големи отбори. В тези игри не само стратегията и тактиката имат значение, но също така и дълбокото познаване на правилата и особеностите на WoW до най-малките детайли.&nbsp;</div> <div> &nbsp;</div> <div> Blizzard е силно заинтересована от разширяването на популярността на WoW в сферата на Е-спорт предаванията за зрители и затова постоянно подобрява системата за наблюдение за своята фен публика. Дори обмислят включване на Raid (анг. нападение) режим на състезание, където играта ще бъде организирана по-различно от режима PvP.</div> <div> &nbsp;</div> <div> Светлото бъдеще за WoW като Е-спорт предстои и онлайн казина като BitCasino.io и VitalBet го осъзнават. Това е и причината те да предлагат превъзходната възможност на всички да залагат с BitCoin. WoW Е-спортът се развива и паралелно с това растат възможностите за залагане като към този момент нищо не е по-добро от използването на крипто-валута като BitCoin.</div> <h2> Популярността на WoW</h2> <div> В момента има повече от 5 милиона активни WoW потребители и много от тях са Е-спорт професионалисти. Едно от най-важните Е-спорт събития е &bdquo;<a href="https://blizzcon.com/" target="_blank" title="Състезанията">Състезанията&nbsp; BlizzCon</a>&rdquo;, което се провеждат годишно и чийто награден фонд расте постоянно. За справка - BlizzCon турнирът, проведен през 2011г, имаше награден фонд от $120.00, а през 2014 година - $250,000.</div> <div> &nbsp;</div> <div> Макар и да е вярно, че други Е-спорт игри предлагат по-големи суми и по-впечатляващи турнири, WoW като игра има доста силна общност, която със сигурност ще поддържа играта и в бъдеще. WoW е ниша в Е-спортовете, която предлага не само забавление и вълнение за своите фенове, но също така и шанса да спечелят солидна печалба от най-добрата крипто-валута в света.</div> </div> admin@evowow.com Tue, 12 Jun 2018 07:34:07 +0200 evowow.com EVOWOW Ъпдейт http://www.evowow.com/article/wow-server-maintenance-2017-08-31/ http://www.evowow.com/article/wow-server-maintenance-2017-08-31/ ]]> <div> Сървърът ни беше успешно обновен снощи с последните подобрения от TrinityCore.</div> <div> &nbsp;</div> <div> Направени са множество промени по задачите, мобовете, зони, инстанции и магии. Също така, много скриптнати NPC-та и обновен дроп шанс на някои предмети.</div> <div> &nbsp;</div> <div> Ето и списък на промените:</div> <div> &nbsp;</div> <div> <div> <strong>--- DB/Quests ---</strong></div> <div> Fixes certain situations in which the quest window would get stuck after completing a quest.</div> <div> Add missing quest text. An Unholy Alliance.</div> <div> Show actual player name in reward text. Q: Grimtotem Spying.</div> <div> Fix The Prodigal Lich Returns is missing its end even.</div> <div> Fixed seasonal quest chains and ability to complete the same quests rewarded in past.</div> <div> Various quest system fixes (seasonal quests, timed quests and more)</div> <div> * Update area dependent auras on quest status change (they often requires specific quest status)</div> <div> * Send all not stored quest rewards by mail</div> <div> * When casting quest reward spell, check if it is not self casted, if so - use player to cast this spell</div> <div> * Perform full db save on quest reward to prevent data desynchronization</div> <div> * Don't allow to fail completed timed quests, except for quests which are completed right from the start</div> <div> * Don't allow to share pooled quests, if they are not available in the current pool (eg sharing easy dalaran weeklies, stored at alt character)</div> <div> * Remove seasonal quest if rewarded quest is removed.</div> <div> * Don't complete the whole quest on AreaExplore event, check if there are no more requirements that should be fulfilled.</div> <div> * Quests with flag QUEST_SPECIAL_FLAGS_PLAYER_KILL can be only credited in quest zone</div> <div> Fix Guarded Thunderbrew Barrel / Distracting Jarven</div> <div> Fix Blowing Hodir's Horn requirement</div> <div> Sons of Hodir Gameobject quest givers Visibility</div> <div> Improvements for Scalding Mornbrew Delivery</div> <div> Event for The Absent Minded Prospector part 4</div> <div> The Masters Touch and Cultists Among Us requirements fix</div> <div> Add missing emotes for Tirisfal Glades quests.</div> <div> Finish Me! requirements fix.</div> <div> Celestial Planetarium access quests</div> <div> Celestial Planetarium access heroic requirements</div> <div> Update/Fix Battle of Hillsbrad</div> <div> Death From Below - Show actual player race in Reward</div> <div> Stone Is Better than Cloth - use actual player name</div> <div> The Crimson Courier (14350) - add missing text</div> <div> Stay mounted on Infected Kodo Beast in all 4 intended Borean Tundra zones</div> <div> Add Surveying the Ruins, A Boaring Time for Grulloc, In A Scrap With The Legion, Sabotage the Warp-Gate! and Invaluable Asset Zapping quests missing RewardText</div> <div> You, Robot (10248): missing progress text + partial RewardText</div> <div> A Haunted History (10624): add missing progress &amp; reward text</div> <div> &nbsp;</div> <div> <strong>--- DB/SAI ---</strong></div> <div> A Righteous Sermon - Fix bad target for script for move to the position which was using target 1 instead of 8 which was causing npc to walk through the wall and disappear on quest accept.</div> <div> Tormenting the softknuckles - Fix script so that if player does not successfully kill the hardknuckle matriach it does not remain hostile as an invisible mob to players doing damage to players who get in agro range.</div> <div> Add missing charmed flags to blight geists which is required for when they are charmed as part of it roll's downhill.</div> <div> Fix Matis the Cruel.</div> <div> The Demoniac Scryer (Update) - Changes to script so that credit is only given at end of event rather than after first wave of mobs due to timer aura been removed on evade.</div> <div> Wrangle some Aether Rays - Fix Aether Rays! doesn't count for completion.</div> <div> Fix Wind Trader Marid. Troublesome Distractions - missing event</div> <div> Cosmetic improvements to Deeprun Tram zone.</div> <div> Magister Idonis and Arcanist Janeda Event</div> <div> Fix Thrallmar Grunt event text</div> <div> &nbsp;</div> <div> <strong>--- DB/Creatures ---</strong></div> <div> Add missing Spirit Healers - All graveyards are checked.</div> <div> Fix Caer Darrow ghost citizen NPCs missing.</div> <div> Fix Hargin Mundar out of combat talk.</div> <div> FIx event for NPC R-3D0 in Blade's Edge Mountains</div> <div> Fix RP event for Dame Auriferous, High Executor Mavren, Advisor Valwyand Deathstalker Maltendis in Tranquillien</div> <div> Update Fizzles.</div> <div> Time Watchers. The npc will despawn at the end of the mini event and respawn later in a correct position</div> <div> Fix Arcatraz Sentinel &amp; Destroyed Sentinel</div> <div> Fix Fallen Earthen Warrior</div> <div> Blightguard spawns.</div> <div> Remove double spawns from Death Knights area</div> <div> Fix invalid equipment on Caynrus</div> <div> Creatures should no longer get stuck in evade mode following a target if a spell hits the creature just as it's entering evade mode.</div> <div> Add some Ziggurat Defender spawns</div> <div> Fix some spawns on Borean Tundra</div> <div> Add some missing spawns in Sholazar Basin</div> <div> Add some missing Beryl Mage Hunter</div> <div> Add some missing spawns in Voltarus</div> <div> Fix Necro Overlord Mezhen</div> <div> Fix Serfex the Reaver pooling</div> <div> Fix North Sea Kraken Pooling</div> <div> Marauding Geist spawns</div> <div> Fix Hearthsinger Forresten</div> <div> Crystalforge Bunny</div> <div> Tivax the Breaker pooling.</div> <div> Remove Dup spawn of Overseer Faedris</div> <div> Add some missing spawns in Deathforge</div> <div> Fix Farmer Saldean</div> <div> Add missing spawns in Wintergarde Mausoleum</div> <div> Fix Zem Leeward, Lil Timmy, Tosamina, Verna Furlbrow, Farmer Furlbrow, Althea Ebonlocke, Lord Ello Ebonlocke, Councilman Millstipe, Hogan Ference, Defias Messenger and Madame Eva creatures AI/Text.</div> <div> Fix Risen Archmage positions on Valithria 25 modes</div> <div> &nbsp;</div> <div> <strong>--- DB/Gossip ---</strong></div> <div> Update Maddix and Alieshor</div> <div> Cosmetic fixes related to quest Underlight Ore Samples</div> <div> Add Missing menu texts for some NPCs in Sunstrider Isle</div> <div> &nbsp;</div> <div> <strong>--- DB/GameObjects ---</strong></div> <div> Add missing gobs for map 450, 560, 329 - Mostly chairs and random stuff</div> <div> Add a missing cosmetic Yellow Teleport</div> <div> Add missing spawn of The Alliance of Lordaeron</div> <div> Add some missing mailboxes in Undercity</div> <div> &nbsp;</div> <div> <strong>--- DB/Spells ---</strong></div> <div> Fixed spell range of Flush Pipe (Dalaran Sewers Knockback)</div> <div> Fixed Paladin T8 Holy 2P Bonus proc</div> <div> Fix Deep Freeze proc.</div> <div> Fixed Focused Attacks proc with Mutilate</div> <div> Prevent Vile Gas (H Rotface version) from hitting non-players.</div> <div> Fixed proc of Righteous Vengeance with Judgements</div> <div> Fixed Guarded by the Light proc with Judgements</div> <div> Fixed Winter's Chill proccing in full absorb</div> <div> &nbsp;</div> <div> <strong>-- DB/Misc ---</strong></div> <div> Ragefire Chasm - Formation and Waypoint Rework</div> <div> Icecrown Citadel entrance spawns and event</div> <div> Abjurist Belmara, Cohlien Frostweaver, Conjurer Luminrath and Battle-Mage Dathric each should become neutral to players once there associated quest is rewarded</div> <div> &nbsp;</div> <div> <strong>--- Core/Misc ---</strong></div> <div> Implemented manager for petitions to perform all petition related tasks and synchronize data with the database.</div> <div> Fixed fall damage when teleporting together with transport</div> <div> Always set flight state change packets for players, even if their latest MovementInfo doesn't indicate it's needed (the MI might be outdated). Fixes a player flight exploit</div> <div> &nbsp;</div> <div> <strong>--- Core/Quests ---</strong></div> <div> Allow to share already completed (but not rewarded) quests, the restriction was unblizzlike.</div> <div> Display quest objective explore completion message. Game client should show an on-screen message for explored quest objectives (AreaExploredOrEventHappens) when the objective has been completed.</div> <div> Prevent an issue causing quests to become invisible upon relog</div> <div> Fixed order of RewardChoiceItems and reputation reward.</div> <div> &nbsp;</div> <div> <strong>--- Core/Unit ---</strong></div> <div> Fix SPELL_AURA_MOD_DAMAGE_DONE damage calculation on non-mele schools.</div> <div> Fix a whole set of possible infinite loop crashes in SAI (events triggering themselves even with cooldown set)</div> <div> &nbsp;</div> <div> <strong>--- Core/Spell ---</strong></div> <div> Implement pvp trinket immunity against Judgement of Justice</div> <div> Refactor setting spell info corrections to report errors about spells that no longer exist.</div> <div> Change the radius of PBAoEs following the feedback.</div> <div> in case of immunity, check all effects to choose correct procFlags, as none has technically hit.</div> <div> Allows Dispersion and Barkskin to be used under death coil.</div> <div> Allows Dispersion under Freeze (stun by hunter trap)</div> <div> Fix weird DBC data for Elixir of Detect Undead</div> <div> Fix some spells that shouldn't allow stealth or invisibility.</div> <div> * Touch of Zanzil</div> <div> * Glowing Blood</div> <div> * Lambent Blood</div> <div> * Vibrant Blood</div> <div> * Black Blood</div> <div> * Perpetual Instability</div> <div> Allow bosses to receive KnockBack under certain conditions.</div> <div> Fix Piercing Shot dot clipping - Hunter.</div> <div> Fixed range issue with Killing Spree.</div> <div> Fix T10 Melee 4P Bonus - Warrior.</div> <div> Extend combo point system to all Units and fix numerous quirks with rogue CP and vehicles (Malygos P3). Implement Wolverine Bite</div> <div> Combustion will now properly go on cooldown when the buff is manually cancelled.</div> <div> Fix Krick's Pursuit ability</div> <div> &nbsp;</div> <div> <strong>--- Core/Scripts ---</strong></div> <div> Ulduar Initial implementation of the Thorim Encounter. Special thanks to: chaodhib for the blizzard trigger waypoints and investigation on spell radius and Malcrom for creating the Conditions Creator</div> <div> * Fixed stormhammer casting and visuals</div> <div> * Fixed spell credits</div> <div> * Implemented removal of Impale when HP is higher than 90%</div> <div> * Corrected faction templates for the pre combat creatures</div> <div> * Implemeted Leap on the arena adds (thanks to joschiwald for implementing conditions)</div> <div> * Scripted lighting charge using AuraScript periodic</div> <div> * Fixed timings</div> <div> * Corrections on the hallway encounters (added knockback immunity to minibosses too)</div> <div> * Fixed multiple blizzards issue</div> <div> * Lever will now reset properly, should players fail to get inside. This allows the door to be opened more than once during the combat</div> <div> * Corrections in the outro event</div> <div> * Implemented paralytic field traps on the hallway.</div> <div> * Implemented Ancient Gate of the Keepers opening.</div> <div> * Changed blizzard bunny targetting to conditions entirely.</div> <div> * Removed obsolete scripts</div> <div> * Standards: delete spell script names by ScriptName instead of spell_id</div> <div> * Swapped factions for pre-adds (alliance should get horde trash and vs)</div> <div> * Fixed Leap setting home position for adds</div> <div> * Removed a bunch of magic numbers</div> <div> * Runic Colossus should finish current Runic Explosion before beginning to attack</div> <div> * Fixed UpdateAI logic to put it in line with other scripts (ie don't stop casts)</div> <div> ICC: add missing cases for Dark Martyrdom difficulty entries how come nobody noticed this?</div> <div> Ulduar: Fix a super edge case bug where Algalon would evade if his tank successfully tanked a Cosmic Smash and got knocked up. Shadow priests everywhere rejoiced.</div> <div> Properly set Freya's BossState do DONE and avoid some loot exploits.</div> <div> Fixed some events that not should triggered by non-players on Illidan encounter</div> <div> Updated Sunwell Plateau instance model</div> <div> Fix unit target is no longer missing for Talk, making Willix name the attacking unit when he shouts for help.</div> <div> Simplify speech for DK races quests.</div> <div> Filter out corpses from Sindragosa's Fury targetlist. This would incur in a crash after attempting to convert the Corpse object into Player</div> <div> Karazhan: Fix Attumen and Midnight not moving towards each other on phase transition after latest changes</div> <div> Auchindoun: Replace the Blackheart the Inciter hack-filled script with a slightly less hack-filled script that actually works.</div> <div> IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.</div> <div> Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances</div> <div> Razorscale Rewrite</div> <div> ICC: Minor Fixes for Lich King.</div> <div> * Fixed Shadow Trap and Defile Targets</div> <div> * Fixed Shadow Trap Summon Delay and Duration</div> <div> * Fixed Berserk Timer (15 Minutes)</div> <div> * Fixed Shadow Trap Despawn when Snowstorm starts</div> <div> * Fix Valkyr charge spell, they will no longer ignore Z position and become unreachable.</div> <div> * Correct height of Spirit Bomb and added the 3 seconds delay on his explosion.</div> <div> * Set the Trigger inside frostmourne room as active, to avoid problems with reseting the room, e.g: Spirit Bombs not despawning and Wicked Spirits stuck in evade.</div> <div> * Use correct InhabitType for Wicked and Vile Spirits, this avoid a situation where they could spawn falling.</div> <div> Rewrite Boss Kalecgos (Sunwell Plateau)</div> <div> Naxxramas: Fix Heigan the Unclean eruption event</div> <div> AzjolNerub: Fix some duplicate summons after JustAppeared changes.</div> <div> &nbsp;</div> <div> <strong>--- Core/VMaps ---</strong></div> <div> Fix LoS in Strand of the Ancients</div> <div> &nbsp;</div> <div> <strong>--- Core/Server ---</strong></div> <div> Proper client timeout detection.</div> <div> * Properly detect client timeout when logged into a character after a configurable time (default 60s) has passed without the client sending any packets.</div> <div> * Fixes issues with crashed clients leaving characters in the world for a very long time (default 15 minutes), as well as edge case exploits involving intentionally pausing client execution for some amount of time.</div> <div> Prevent queueing more than one realmlist query at the same time</div> <div> Dynamic Creature/Go spawning</div> <div> * True blizzlike creature spawn/respawn behavior - new creature = new object</div> <div> * Toggleable spawn groups (with C++/SAI/command options to use them)</div> <div> * Custom feature: dynamic spawn rate scaling. Accelerates respawn rate based on players in the zone.</div> <div> * Backward compatibility mode (set via group and for summons) to support creatures/gos that currently don't work well with this (this should be removed once the exceptions are fixed)</div> <div> Implement database framework for managing spawn groups based on boss state.</div> </div> <div> &nbsp;</div> <div> Поздрави</div> <div> П.</div> admin@evowow.com Thu, 31 Aug 2017 10:50:27 +0200 evowow.com Новини около EVOWOW Server http://www.evowow.com/article/news-around-evowow-server/ http://www.evowow.com/article/news-around-evowow-server/ ]]> <p> Въпреки залязващата слава на Wrath of the Lich King, тази версия си остава все така велика, както великата китайска стена. Колкото и големи, нови, грандиозни сгради да се появят в днешния модерен свят, тя си остава единствената.</p> <p> EVOWOW, все така няма намерение да променя сегашната версия на сървъра, но напоследък направихме няколко промени.</p> <h2> Нивата на опит</h2> <p> XP Rate беше променено или по-скоро възстановено на предишните стойности.</p> <ul> <li> Quests: x3</li> <li> Kills: x2</li> <li> Explore: x1</li> </ul> <p> Наясно съм, че с това ще откажа някои по-нетърпеливи играчи, но съм убеден, че така ще намаля и играчите, които не ценят особенно героя, който ще развият.<br /> Вероятността да увелича популацията не е голяма, но вероятността да подобря качеството на популацията си струва риска.</p> <h2> Почистване</h2> <p> Разчистихме много от старите акаунти и герои, които не са ползвани от доста дъго време. Това се налага с цел да подобрявването на работата на сървърът като цяло. Това не вкючва архивираните герои.</p> <h2> Server Update</h2> <p> Сървърът ни беше обновен с огромно количество фиксове.<br /> Това включва и нова анти-чийт система, която известява GM + Admins със sms, ако някой от играчите ползват непозволен софтуер. Така че Ви съветвам да не прибягвате до подобни изпълнения.<br /> &nbsp;</p> <h2> WOTLK Database</h2> <p> Аз също играя от време на време в играта и веднъж ми се наложи да потърся информация за нещо (не помня какво точно) и се оказа, че не намирам синхронизирана с нашият сървър Wrath of the Lich King database. Повечето вече бяха мигрирали на последните версии или пък все още бяха на Vanilla. След няколко неуспешни опита да намеря това което искам, стигнах до заключението, че и други играчи са попадали в тази ситуация.</p> <p> След няколко експеримента и няколко неуспешни опита, пуснах този сайт: <strong><a href="http://wotlk.evowow.com" target="_blank" title="WOTLK Database">WOTLK Database</a></strong></p> <p> Не е перфектен и има какво да се желае, но като за начало е добра придобивка, която ми помага в играта. Надявам се да помага и на други.</p> <h2> Бъдещи задачи</h2> <p> Има няколко неща, по които отделям време за подобряването им.</p> <ol> <li> Нов дизайн на сайта.</li> <li> Дневни статистики. (например, кой има най-много вотинг точки за тази седмица)</li> <li> Възстановяването на седмчния куест евент. (този с търсенето на предмети и чудесната награда.)</li> <li> Възстановяването на седмичните куестове от Арената в Гурубаши.</li> <li> Анти-Арена-Алт система. (край с алтването на арената)</li> </ol> <p> Поздрави.<br /> П.</p> admin@evowow.com Thu, 25 May 2017 07:35:53 +0200 evowow.com Обновяване http://www.evowow.com/article/server-update-2017-03-16/ http://www.evowow.com/article/server-update-2017-03-16/ ]]> <p> Сървъра ще бъде спрян за около час. (ъпдейта приключи)</p> <p> Ще бъдат извършени някои обновления и фиксове по настоящата версия.</p> <p> Потребителите няма нужда да променят каквото и да било по конфигурацията или версията на играта си, а само да изчакат да премине обновлението.</p> <p> За по-подробна информация може да прегледате този линк: <strong><a href="https://github.com/TrinityCore/TrinityCore/commits/3.3.5" rel="nofollow" target="_blank">TrinityCore Changes</a></strong></p> admin@evowow.com Thu, 16 Mar 2017 11:22:18 +0100 evowow.com Хо Хо Хо http://www.evowow.com/article/happy-holidays-new-year-2017/ http://www.evowow.com/article/happy-holidays-new-year-2017/ ]]> <div> Здравейте скъпи приятели.</div> <div> &nbsp;</div> <div> <div> Бих искал да Ви уведомя, че от днес 25 Декември 2016 до 10 Януари 2017 година, обявявам ежегодната ни промоция на <a href="/donate-points/" target="_blank"><strong>Donate Points</strong></a>. Както миналата, така и тази, промоцията е бонус 100% за всяка закупена точка.</div> <div> &nbsp;</div> <div> Към тази промоция, ще добавя още една. Безплатно<a href="/restore-deleted-character/" target="_blank">&nbsp;<strong>Възстановяване на изтрит герой</strong></a>&nbsp;за същия период от време.</div> <div> &nbsp;</div> </div> <div> Желая Ви да сте живи, здрави и много щастливи.</div> <div> &nbsp;</div> <div> <strong>Весели празници.</strong></div> <div> П.</div> admin@evowow.com Sun, 25 Dec 2016 10:47:29 +0100 evowow.com EVOWOW Ъпдейт http://www.evowow.com/article/wow-server-maintenance-2016-09/ http://www.evowow.com/article/wow-server-maintenance-2016-09/ ]]> <p> Сървърът ни беше успешно обновен снощи с последните подобрения от TrinityCore.</p> <p> Направени са множество промени по задачите, мобовете, зони, инстанции и магии. Също така, много скриптнати NPC-та и обновен дроп шанс на някои предмети.</p> <p> Ето и списък на промените:</p> <div> <strong>Achievements</strong></div> <div> A-bomb-inable and A-bomb-ination</div> <div> Achievements: fix some statistics related to epic/legendary items. Affected statistics:</div> <div> - Equipped epic items in item slots</div> <div> - Epic items acquired</div> <div> - Epic items looted</div> <div> - Legendary items acquired</div> <div> &nbsp;</div> <div> <strong>Battleground Fixes</strong></div> <div> Add Script for Isle of Conquest Bosses</div> <div> &nbsp;</div> <div> <strong>Zones</strong></div> <div> Shattrath City Cleanup</div> <div> - restore missing text lines for Sal'salabim and Raliq the Drunk</div> <div> - replace hardcoded text with DB gossip ID enum sections</div> <div> - move gossip ID, quest ID, spell ID (and so on) into enum</div> <div> - remove core script for Ishanah, High Priestess of the Aldor</div> <div> &nbsp;</div> <div> <strong>Events</strong></div> <div> Brewfest: implement relay race</div> <div> Prevent seasonal quests from resetting at server restart</div> <div> &nbsp;</div> <div> <strong>Instances</strong></div> <div> Naxxramas: Rework of Gluth</div> <div> - Gluth should be able to eat zombies close to him, one at the time, during the whole fight.</div> <div> - Gluth should be able to eat zombies at an accelerated rate after each Decimate.</div> <div> - The zombies should put the &quot;Infected Wound&quot; debuff on their auto-attack targets.</div> <div> - Zombies should have a normal threat table before decimate and should loose all kind of aggro behavior and walk toward Gluth after decimate.</div> <div> - Gluth shouldn't be affected by the decimate damage.</div> <div> - Newly poped zombies should have all players in their aggro list as soon as they spawn. So far, they were not moving and were only aggroed by proximity.</div> <div> - and several minor fixes (emotes, useless data in db).</div> <div> Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to all other ice tombs too.</div> <div> Naxxramas: Fix Frogger event</div> <div> Improve Felflame Infernal of Lord Jaraxxus fight</div> <div> Fixed Halls of Reflection, Ignis the Furnace Master, Mimiron and Rend Blackhand.</div> <div> MoltenCore: Fix Ragnaros</div> <div> BlackrockMountain: Nefarian.</div> <div> Fix a bug that would cause the Hodir encounter to never properly begin.</div> <div> Fixed Anubarak issues related with Leeching Swarm spell</div> <div> DrakTharonKeep: Fix Novos the Summoner.</div> <div> Corrections on Halion's Encounter</div> <div> ICC: Add missing creatures before Lord Marrowgar on 25 difficulties</div> <div> ICC: Add missing creatures before Lady Deathwhisper on 25 difficulties</div> <div> ICC: Add missing spawns on The Crimson Hall</div> <div> ICC: Adjust spawntime of new spawns in Icecrown Citadel 25</div> <div> Karazhan: Rework Attumen the Huntsman's script</div> <div> - Timers are more accurate</div> <div> - Corrected Charge ability ID based on 6.x researches</div> <div> - Added Midnight's missing emotes</div> <div> - Fixed issue with instance being stuck in combat in case of wipes</div> <div> - Solved the rare scenario where Attumen would be summoned multiple times</div> <div> - Visual spell on 3rd phase transition added</div> <div> - Attumen and Midnight can now be damaged during 3rd phase transition</div> <div> - Midnight calls for the aid of every horse still alive in the stables</div> <div> - Use proper spells to summon Attumen and handle transitions</div> <div> - Now despawns on evade</div> <div> Karazhan: Register Midnight's summons</div> <div> Shade of Akama Rewrite</div> <div> Naxxramas: Full Kel'thuzad rework</div> <div> - Fixed P2 cast behavior, now obeys category cooldowns as intended</div> <div> - Fixed P1 pathing and abomination behavior</div> <div> - Fixed P1 passive minion aggro logic</div> <div> - Fixed P1-&gt;P2 transition logic</div> <div> - Fixed P3 guardian spawn/despawn logic</div> <div> - Fixed all minions' cast behavior</div> <div> - Fixed melee hitbox for Kel'thuzad, abominations, banshees and guardians</div> <div> - Fixed reset behavior</div> <div> - Fixed post-Sapphiron event to no longer open the KT door for a few seconds before slamming it closed again</div> <div> Boss Skadi the Ruthless rework</div> <div> &nbsp;</div> <div> <strong>Quests</strong></div> <div> Borrowed Technology, Volatility and The Solution Solution</div> <div> Bring 'Em Back Alive</div> <div> Fix respawn time for objects used for The Alchemist's Apprentice quest</div> <div> Hellscream's Vigil</div> <div> A Lesson in Fear</div> <div> Blast the Gateway</div> <div> The Etymidian - Fix Meeting a Great One quest</div> <div> The Drakkensryd</div> <div> A Rough Ride - Waypoints again since have more experience and had a lot more wp than needed previously. A couple of cosmetic fixes for this quest.</div> <div> A Hero's Headgear</div> <div> The Heartblood's Strength</div> <div> Fix Garments of Spirituality</div> <div> Implement Quest Riding the Red Rocket</div> <div> Someone Else's Hard Work Pays Off</div> <div> Thwart the Dark Conclave</div> <div> ExclusiveGroup for breadcrumb quests in Mudsprocket, Dustwallow Marsh</div> <div> Remove wrong prevquest from &quot;The Conqueror of Skorn!&quot;</div> <div> Sealed Vial of Poison should be repeatable</div> <div> Fix wrong questgivers for the &quot;beached animal bones&quot; quests in Darkshore</div> <div> Willix the Importer - so this quest does not complete as soon as taken so that players actually have to do the escort before been able to return quest</div> <div> Crocolisk Mastery: The Ambush</div> <div> Remove required quest from loot tables for item Everfrost Chip, Everfrost Powder so that everfrost chip is not always empty when looted since none of these items should require active quest to drop only that player is friendly with sons of hodir or has completed pre-quest in case of remember everfrost.</div> <div> Add missing quest data for Remember Everfrost and set as repeatable</div> <div> Add conditions for quests related to &quot;The Warsong Reports&quot;</div> <div> Correct some quests' availability in K3, Storm Peaks</div> <div> Fix prevquest for &quot;Red Silk Bandanas&quot;</div> <div> Improvements to the Brood of Nozdormu rings quests</div> <div> Fix required race for &quot;Travel to Darkshire&quot;</div> <div> Fix chaining for quest &quot;A Lost Master&quot;</div> <div> Fix required class for &quot;You Have Served Us Well&quot;</div> <div> Fix required race for &quot;Report to Tarren Mill&quot;</div> <div> Remove faction requirement for quest &quot;Deviate Hides&quot;</div> <div> Add missing quest giver for quest &quot;Morganth&quot;</div> <div> Set required profession for quest &quot;Gathering Leather&quot;</div> <div> A Little Slime Goes a Long Way</div> <div> Fix prevquest for &quot;Rejold's New Brew&quot;</div> <div> RewardText for &quot;Beer Basted Boar Ribs&quot;</div> <div> Fix chaining for quests related to Well Watcher Solanian</div> <div> Fix chaining for Blood Elves' training quests</div> <div> Preparin' For Battle</div> <div> Army of the Damned</div> <div> Improve chaining for &quot;The Ashenvale Hunt&quot; quests</div> <div> Add queststarters for &quot;Regthar Deathgate&quot;</div> <div> Fix chaining for &quot;The Real Threat&quot;</div> <div> Improvements for &quot;Fool's Stout&quot;</div> <div> Earth Sapta</div> <div> Improvements for quest &quot;Bitter Rivals&quot;</div> <div> Event for the quest &quot;Testing the Tonic&quot;</div> <div> Fix locales for Nessa Shadowsong quest</div> <div> Add race restrictions to many Blood Elf-only quests</div> <div> Fix availability for quest &quot;The Totem of Kar'dash&quot;</div> <div> A life without regret</div> <div> Fix availability for quests: Poison Water, Rattling the Rattlecages, A New Plague</div> <div> You'll Need a Gryphon</div> <div> There Exists No Honor Among Birds</div> <div> Replenishing the Healing Crystals</div> <div> Zandalarian Shadow Talisman/Zandalarian Shadow Mastery Talisman</div> <div> An Innocent Disguise</div> <div> It's a Fel Reaver, But with Heart</div> <div> Improvements for quest Corrosion Prevention - Energized! spell should target only the caster and any player around. Prevent trigger from gaining threat from beneficial spell casts, getting stuck in a &quot;gaining threat but cannot attack, reset&quot; situation. The Power Core Fragment near the zeppelin crash should always be active.</div> <div> Remove two deprecated quests: Timbermaw Ally, A Little Luck</div> <div> &quot;Recover the Key!&quot; should not be repeatable</div> <div> Fix chaining for quest &quot;Clamlette Surprise&quot; and related pre-quests</div> <div> Fix availability for quest &quot;The Agony and the Darkness&quot;</div> <div> Improvements for quest &quot;The Warp Rifts&quot;</div> <div> The Eyes of Grillok</div> <div> Improve The Honored Dead</div> <div> Treats for Great-father Winter (Horde version) shouldn't be repeatable</div> <div> Fix QuestType for &quot;A Cold Front Approaches&quot;</div> <div> Replace quest &quot;Trial of the Naaru: Magtheridon&quot; with the newer version from WotLK</div> <div> Fix availability for quests &quot;Sunfury Attack Plans&quot; and &quot;The Missing Magistrix&quot;</div> <div> Remove outdated quests in Isle of Quel'Danas, and add a missing one</div> <div> Fix availability for quest &quot;Gaining the Advantage&quot;</div> <div> Add vendor conditions for quest items related to &quot;The Party Never Ends&quot; and &quot;Dry Times&quot;</div> <div> Remove wrong repeatable flag from &quot;The Legend of Stalvan&quot;</div> <div> In service of the Lich King</div> <div> Improve Alliance's &quot;Morrowgrain Research&quot; quest chain</div> <div> Add prevquest to one of the &quot;The Ashenvale Hunt&quot; quests</div> <div> Improvements for quest &quot;Verog the Dervish&quot;</div> <div> Fix availability for Alliance's breadcrumb quests to Ashenvale - Onward to Ashenvale can always be done, while only one quest between Trek to Ashenvale and the Draenei-only Travel to Astranaar can be completed.</div> <div> Remove quest items that were looted if they are unique, bound, quest items, when abandoning a quest.</div> <div> Fix required race for two Argent Tournament dailies</div> <div> Failing/abandoning a quest should not unconditionally remove required items, non-quest specific items such as crafting reagents should remain in inventory</div> <div> Improvements to previous script which only gave credit for lost in action</div> <div> The Keeper's Favor - Fix spell target and cast type</div> <div> Delete all quest bound items on quest reward, failure or abandoning</div> <div> From the Depths of Azjol-Nerub</div> <div> Grizzly Hills Vordrassil area</div> <div> - Add missing Vordrassil's Seed spawns</div> <div> - Add missing creature spawns: Frostpaw Warrior, Redfang Hunter, Generic Trigger LAB, Frostpaw Shaman, Redfang Elder, Frostpaw Trapper</div> <div> - Add pathing for Frostpaw Shaman, Frostpaw Warrior</div> <div> - Change some SAI's, Redfang Hunter SAI, Frostpaw Shaman SAI, Generic Trigger LAB SAI</div> <div> Cosmetic fix for quest &quot;War is Hell&quot;</div> <div> Improve scripts for quests Breakfast Of Champions and A Bear of an Appetite</div> <div> Fix event for quest &quot;Mimicking Nature's Call&quot;</div> <div> Adjust Sons of Hodir reputation values to 3.3 retail. I have no idea how we missed that all this time.</div> <div> Fix reputation and offer reward text for quests &quot;Mission Accomplished&quot;</div> <div> The Journey Has Just Begun - should become available when either level 60 or 80 version of Onyxias head quest is turned not only the level 60 version.</div> <div> Make credit for quests &quot;The Grand Melee&quot; and &quot;Among the Champions&quot; a triggered cast</div> <div> The Scepter of Celebras -&nbsp;</div> <div> &nbsp;</div> <div> <strong>Creatures</strong></div> <div> Captured Scarlet Zealot</div> <div> Fix Leviathan Mk II health points</div> <div> Rework Scourge Deathspeaker</div> <div> Vladek &lt;Wolfcult Initiate&gt;</div> <div> Add missing Silvermoon Magister/Gnomeregan Conjuror SAI</div> <div> Add immune to npc to Wintergarde Mine Bomb</div> <div> Fix Trial of The Crusader Spectators cosmetics</div> <div> Fix creature Gymer &lt;King of Storm Giants&gt;</div> <div> Steam Pump Overseer</div> <div> Force Martyr Stalker reputation to be invisible</div> <div> Shadowmoon Zealot</div> <div> Shadowmoon Harbringer</div> <div> Dark Iron Land Mines</div> <div> Path Fixes for Bjomolf, Varg, Garwal</div> <div> Add accessory to Frigid Proto-Drake</div> <div> Sholazar Guardians (Summoning on quest accept) - When you accept quest where you receive item to summon Goregek, Dajik, Zepik, Lafoo, Jaloot or Moodle the guardian for which player just received item is also summoned automatically.</div> <div> The Maker's Overlook</div> <div> Flamebringer - Some corrections to previous script from sniff</div> <div> Add spawns for Guard Didier &amp; Caravan Mule</div> <div> Soo-holu &amp; Kartak the Abominable</div> <div> Add missing creature spawns in Ghostlands &amp; Eversong Woods</div> <div> * Added the following NPC's : Toad, Snake, Frog, Lesser Scourgebat, Greater Spindleweb, Ghostclaw Ravager, Ghostclaw Lynx, Vampiric Mistbat, Whitetail Frenzy, Yellowgill Frenzy, Rabbit, Feral Dragonhawk Hatchling, Springpaw Stalker, Crazed Dragonhawk, Ghostlands Guardian, Spider</div> <div> Cabal Ritualists don't cast Crystal Channel</div> <div> Clam Master K Waypoints</div> <div> Pathing for Houndmaster Grebmar</div> <div> Add flag guard Deathguard Elite</div> <div> Add missing Anvilrage Overseer SAI</div> <div> Add missing Ornery Plainstrider SAI</div> <div> Mebok Mizzyrix SAI</div> <div> Rothin the Decaying</div> <div> Fix positions and movements type for Explorers' League Researcher and Chief Archaeologist Letoll</div> <div> Make some creatures appear dead when appropriate: K3 Snow Runner, Trapped Animal, Marsh Caribou</div> <div> Remove and fix some wrong spawns in Eversong Woods</div> <div> Fix pathing and speed of Frogger</div> <div> Fix Unit flag for Lurielle</div> <div> Fix spawn position for Froggers</div> <div> Plague Scientist spells</div> <div> Fix pathing for A Cry For Help</div> <div> Ghoul Attack power</div> <div> Add multiple Ghostland waypoints.</div> <div> Add Mebok Mizzyrix SAI</div> <div> Add Cabal Ritualists SAI</div> <div> RP event with Jane, Nova &amp; Jessel</div> <div> Fix non repeatable event for Jammal'an the Prophet</div> <div> Fix mechanic_immune flags for wotlk bosses</div> <div> Plucky Johnson SAI</div> <div> Kill Surveyor Orlond</div> <div> Fix menu texts for Argent Tournament faction vendors</div> <div> Add missing aura and flags to Scryers' bookshelves in Shattrath</div> <div> Fix phase for &quot;Siegemaster Fezzik&quot;</div> <div> Add missing Spirit Healer in Grizzly Hills</div> <div> Update Hamat's aura with the correct one</div> <div> Webwood Spider and Githyiss the Vile</div> <div> improve script for some ogres in Feralas</div> <div> Fix Runetog Wildhammer</div> <div> Add waypoints for Deathguard Molder</div> <div> Fix Quartermaster Bartlett</div> <div> Gordok Ogre-Mage SAI</div> <div> Drak'aguul SAI</div> <div> Precious &lt;Simone's Pet&gt; Z coordinate</div> <div> Add Frostbolt to Gordok Ogre-Mage SAI</div> <div> Update Drak'aguul script</div> <div> Slumbering Mjordin should not be attackable until gossip selected</div> <div> Add missing spawn creature 40405 Kieupid &lt;Pet Trainer&gt;</div> <div> Add missing SAI for Mux Manascrambler</div> <div> Add missing SAI for Borean Tundra creatures</div> <div> Add invisibility effect for Alpha Worg: Garwal's Invisibility. Creature is only visible if player has aura Eyes of the Eagle (43060) active</div> <div> Ahab Wheathoof</div> <div> - NPC should turn towards invoker and stay facing for a short duration before turning back towards pillar when says line asking about his dog.</div> <div> - Npc should only have fork equipped when he turns towards player at all other times has hammer equipped</div> <div> - Added script for when periodically hammers the notice pillar</div> <div> &nbsp;</div> <div> <strong>Core</strong></div> <div> Readd players to queue when proposal fails because someone else declined it</div> <div> If a boss kills itself, still save the group to the instance</div> <div> Improve Jormungars fight</div> <div> Process the reset of Mandokir (ZulGurub)</div> <div> Fix issues where creatures cancel spell casts chasing target</div> <div> Fix DoT Damage Causes Pet Aggro Per Tick</div> <div> Remove XP at kill from several creatures which dont give xp on retail</div> <div> Apply heirloom stat modifiers before maxing out health/power at level up.</div> <div> Finally implement cast logic for controlled players.</div> <div> Scripts for teleportation Pads in Storm Peaks and K3</div> <div> Enable item use and spell cast when dismounting</div> <div> Fix an edge case crash that could happen if a duel ended.</div> <div> interrupt a creature's current cast when fleeing for assistance, and (if spell is not castable while moving) when running random/fleeing movement generators. Also make sure the creature is alive before updating.</div> <div> Fixed pets dont lose auras on join arena</div> <div> Fixed autoattack range</div> <div> Prevent bosses respawn when BossState is set to DONE&nbsp;</div> <div> Added Black Temple Boundaries</div> <div> Add a missing to spell to make Box of Mushrooms spawn a Ango'rosh Mauler when looted</div> <div> Move report AFK requirement to config.</div> <div> Remove all raid auras on party leave</div> <div> Increase number of auras sent to client except for group updates</div> <div> Readd player to battleground after a login</div> <div> ArgentTournament: improve training dummy script. Now the ranged and charge target dummies will cast their spells and behave correctly for the related quests</div> <div> Implemented Argent Squire/Gruntling and Argent Pony Bridle</div> <div> Implement Pit of Saron Cavern event</div> <div> Fix group loot if player loot recipient disconnects</div> <div> &nbsp;</div> <div> <strong>Spells</strong></div> <div> Furious Attacks</div> <div> Spell Inferno, used by boss Baron Geddon</div> <div> Decahedral Dwarven Dice and Worn Troll Dice</div> <div> Fix Hand of Salvation breaking invisibility</div> <div> Fix Blood Tap activation when Blood Rune is in cooldown as Death Rune</div> <div> Fixed Eclipse after recent proc cooldown changes</div> <div> Restore old pet values after dismount</div> <div> Searing Wrath's chain jump targeting</div> <div> Warrior, fixed bladestorm aura remove due to weapon swap</div> <div> Fix issue with Illumination talen</div> <div> Apply Salve / Sickly Critter Aura</div> <div> Renewed Hope internal CD</div> <div> Fixed all cases of spells that crash the client when pressing ESC after being cast</div> <div> Add summon unholy mount visual</div> <div> Fix eviscerate AP coefficient, should be fixed, not random</div> <div> Fix pet at rest distance</div> <div> Fix ghost players water walking visual bug</div> <div> Use serverside spells for Pursuit of Justice - Fixes the mounted movement speed increase part of the talent.</div> <div> Allow use of ground mounts while swimming</div> <div> spell &quot;Wretched Tap&quot; can only be cast by creature &quot;Wretched Urchin&quot;.</div> <div> Sheath of Light should add remaining ticks to healing done when refreshed</div> <div> Fix Roar of Sacrifice damage</div> <div> Abyssal Shatter should have a chance to skill up</div> <div> Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs</div> <div> Fixed spells like Shadowform, Tricks of the Trade, Misdirection getting stuck in unusable state clientside if they failed earlier because of GCD</div> <div> Move Missile Barrage, Hot Streak and Brain Freeze mage talents to proc system. Also implement T8 4P Bonus.</div> <div> Fix Bullheaded immunities</div> <div> Workaround cobra strikes into a charged aura instead of stacked.</div> <div> &nbsp;</div> <div> <strong>Items</strong></div> <div> Put alliance/horde versions of Reigns of the Grand War Mammoth (VOA) into seperate loot groups so chance for drop is actually 1% rather than been 1% chance of reference loot been called then been a 50/50 chance of which factions mount dropped which in fact reduced chance to 0.5% as if opposite factions dropped then not visible</div> <div> Fix quest Condition to loot item &quot;Vrykul Scroll of Ascension</div> <div> Reduce dropped quantity for item &quot;Ravasaur Pheromone Gland&quot;</div> <div> Add condition target for spell cast by item &quot;Zorbin's Ultra-Shrinker</div> <div> item &quot;Primed Key Mold&quot; should not be droppable by any NPC</div> <div> Fixed Waterlogged Recipe loot.</div> <div> Fix chance for contents of item &quot;Fireproof Satchel&quot;</div> <div> Fix drop chance for quest item &quot;Burning Legion Gate Key&quot;</div> <div> Fix text for item &quot;Verna's Westfall Stew Recipe&quot;</div> <div> Fix text for item &quot;Lewis' Note&quot;</div> <div> Fix text for item &quot;A Letter to Grelin Whitebeard&quot;</div> <div> Add missing localization for item &quot;Bamboo Cage Key&quot;</div> <div> Fix text in Rune-Inscribed Parchment</div> <div> Instant Statue Pedestal</div> <div> Items 'Silithid Egg', 'Lorgalis Manuscript', 'Broken Tears' AND 'Spotted Hippogryph Down' should not be dropped by creatures</div> <div> Tailoring's bolts should not drop from any creature</div> <div> fix drop conditions and chance for item &quot;Cracked Silithid Carapace&quot;</div> <div> increase drop chance for item &quot;Tender Strider Meat&quot;</div> <div> Reduce drop chance for many white items</div> <div> Remove wrong loot for item 'Recipe: Savory Deviate Delight'</div> <div> Fix Pristine Glowbear Pelt disenchant</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong></div> <div> Fix drop chance and quantity for Rough/Coarse Stone and Copper/Tin ore from mining veins.</div> <div> Add chance for swift thistle to drop to the other version of Mageroyal and Briarthorn which current does not have chance to drop swiftthistle as there is two of each but only one had chance even though according to wowhead.</div> <div> Add missing TCG loot from Landro's Pet Box &amp; Gift Box</div> <div> Do not display &quot;lootable&quot; sparkles for player even if others in the group still have quest items to be looted from creature.</div> <div> Set minimum required fishing skill level for Wintergrasp</div> <div> Update fishing skill regardless of success or failure (junk items fished)</div> <div> Add dance animation to a few murloc pets</div> <div> Add Argent Tournament mail sent when reaching level 77</div> <div> Kilix the Unraveler event SAI</div> <div> The Valiant's Challenge - Make the Argent Champion set data on squire danny by creature guid instead of closest creature to prevent credit not being given is player is too far away from squire danny.</div> <div> Add civillian flags to Wastewalker Captive to prevent these non selectable caged npcs from attacking players.</div> <div> Shattered Necklace should have possibility to drop for both factions (not just horde) the item is required for a quest for horde players but starts a different quest which horde cant even accept for alliance.</div> <div> Update to conditions for Zombiefest as previous conditions appear to have stopped working correctly</div> <div> Update for Dark Subjugator to prevent these becoming bugged, also correct unit flags for the sentrys to prevent these from agroing player if too close and dropping immune subjugator if killed</div> <div> &nbsp;</div> <div> <strong>Gameobjects</strong></div> <div> Fixed missing localization for Deathknell signs</div> <div> Close &quot;Cage Door&quot; (STV)</div> <div> Add missing Obsidian Sanctum's Twilight Portals</div> <div> Fix Forge in Telaar</div> <div> Add a missing spawn for Pure Saronite Deposit and fix spawnmask and respawn time</div> <div> Add immunity to Proto-Drake Egg</div> <div> &nbsp;</div> <div> <strong>AHBot</strong></div> <div> Improve AHBot seller math</div> <div> &nbsp;</div> <div> Поздрави.</div> <div> П.</div> admin@evowow.com Fri, 02 Sep 2016 15:11:37 +0200 evowow.com We're no longer heroes. http://www.evowow.com/article/we-re-no-longer-heroes/ http://www.evowow.com/article/we-re-no-longer-heroes/ ]]> <div> <div> Не става дума за куести или за това как NPC-тата говорят за нас. Говоря за това какво допринесохме за общността.</div> <div> &nbsp;</div> <div> Нека да се върнем към <strong>Vanilla</strong> и разгледаме, кое ни направи герои.</div> <div> &nbsp;</div> <div> Това бяха малките неща, както случая с Боб.</div> <div> &nbsp;</div> <div> Боб беше свестен играч, той нямаше много време за PVP за да вземе <a href="http://wotlk.evowow.com/?title=28" target="_blank">High Warlord &lt;Name&gt;</a>, нито време за тежки и трудни рейдове в <a href="http://wotlk.evowow.com/?achievement=685" target="_blank">BWL</a>. Но той имаше други качества, които го правеха необходим в сървърът. Боб имаше пръстенът, който отваря вратата към <strong>Upper Blackrock Spire</strong> и това го правеше съществено важен за много групи. Това беше от голяма полза и на Боб, тъй като синия гиър беше в действителност много добър тогава и той много искаше да има <a href="http://wotlk.evowow.com/?item=12602" target="_blank">Draconian Deflector</a> от последния бос в UBRS. Той беше герой в райд групата, не само защото можеше да отвори вратата, той можеше също да извика дракон по време на Разделящата битка, което винаги беше посрещано с &quot;УАУ ТОВА Е СТРАХОТНО&quot; от играчите, които не са го виждали до сега. И дори когато Боб взе необходимия за него гиър, той все още можеше да вземе по 1 златна монета за всеки играч, който телепортираше до отворената от него врата. Дори ако беше само за отварянето на вратата, без да бъде част от райда, Боб все пак беше герой, защото Боб беше отделил много време за да завърши тази дълга куест поредица.</div> <div> &nbsp;</div> <div> Или Джейн. Джейн също беше герой поради друга причина. Джейн излезе късметлийка и получи Blacksmith рецептата за <a href="http://wotlk.evowow.com/?item=12640" target="_blank">Lionheart</a> каска. Това е супер рядка рецепта и тази каска се търсеше от всеки Войн. Сега Дйен може да я направи за другите и войните искащи да я имат. Те ще трябва неофициално да се докажат, като съберат всички материали с помоща на своята гилдия и този предмет ще окаже голяма промяна в техния dps. Късметлийския лоот на Джейн беше една чудесна помощ за сървърът.</div> <div> &nbsp;</div> <div> Ние също имахме Джо. Кралят на PVP. Джо имаше много свободно време поради каквато и да било причина. Та Джо, използва това време за PVP и стана един от най-високо оценяваните pvp играчи в сървърът. Когато Джо влезеше в твоята група, победата Ви беше сигурена или поне щеше да има счупени носове и трудно спечелена победа от срещуположната фракция. Лечителите започваха да го лекуват, а останалите му помагаха без да им бъде казвано. Джо ни оправяше настроението. Неговият висок ранг му позволи да си купи невероятен епик гиър (тогава epic гиърът си заслужаваше думата epic), който го направи да се откроява спрямо останалите. Джо в крайна сметка направи видео клипове и стана легенда в сървърът. Той си имаше фенове хейтъри, наричайки го &quot;no lifer&quot;, но те бяха далеч от истината. Повечето биха го поздравили за чудесния армор сет или неговата Титла.</div> <div> &nbsp;</div> <div> После се появи Джил. Джил беше един от гуилд мастърите, който управляваше голяма социална гилдия. Поради големия си размер, в тази гилдия се чувстваш като в семейство. Винаги някой си помагаха за нещо. Дяволите да го вземат, не беше толкова отдавна, когато всеки беше готов да дари злато или предмети на всеки в гуилда. В крайна сметка, някои напуснаха за да се включат в друга гилдия, но винаги напускаха със добро и сърцато довиждане преди да напуснат. Също така, Джил ги убеди всички, че кретени, нечестни играчи няма да бъдат толерирани в гилдията. Всеки който се опита открадне loot, ще бъде премахнат и всички ще знаят, кой е бил крадецът. В гилдията на Джил можеше да си сигурен, че винаги ще намериш някой да дойде с теб в Wailing Caverns.</div> <div> &nbsp;</div> <div> Джак и неговия хардкор гилд също бяха разглеждани като герои за това, че носеха екзотични и невиждани до сега <a href="http://wotlk.evowow.com/?itemsets&amp;filter=ta=2" target="_blank">Tier 2</a> армор предмети. Побеждавайки дракони и покорявайки всеки труден райд. (Спомнете си - тогава, рейдовете бяха за 40 играча). За да влезеш в гилдията на Джак е голяма крачка. Това означава, че трябва да бил добър играч в предишния си гуилд, не от тези, които се мъчат в <strong>Molten Core</strong>. Тестов пробег в <strong>Scholomance</strong> или <strong>Stratholme</strong> ще покаже колко добър играч си. Ако познаваш добре класа си и се представиш добре, Джак и неговия гилд ще направят всичко за да получиш необходимият гиър от Molten Core така, че да се справиш добре в <strong>BWL</strong> и да не се притесняваш от недостиг на DPS или Healing. Понякога Джак и неговите приятели биха влезли на PVP битка и техните екзотични брони биха спечелили предварително или ще обърнат битката в продължително меле на AV земите.</div> <div> &nbsp;</div> <div> Почти всички от тях имаха роля, малка или голяма. Работехме заедно, и липсата на dungeon finder и други търсещи групи инструменти, направи нашата общност да се чувства специална и стегната. Днес? Нищо. Ако не си в добър гуилд, си заседжал да играеш с непознати и части от машината където просто влизаш в райд/група и никой не казва нищо а след това напуска... Това е студена и безчувствена игра в която дори гарнизона не помага.</div> <div> &nbsp;</div> <div> Професиите, също нямат предишния престиж. Защо да събираш материали за нещо, когато просто можеш да гриндиш малко pvp, pve или да правиш дейлита в някоя зона и БООМ имаш предмет по-добър от тези които може ковача или кожар да ти направи.</div> <div> &nbsp;</div> <div> Няма хармония, или специални предмети изисквани от дънжаните. Няма трудни куестове, които изискват ловците да питат останалите ловци как са го минали.</div> <div> &nbsp;</div> <div> Wow е станал... стерилен. Ние вече не сме герои в нашето собствено поле, ние просто сме част от машината и сме заменими.</div> <div> &nbsp;</div> <div> Позволете ни да бъдем герои отново. Нека нашите сървъри, отново станат една общност.</div> <div> &nbsp;</div> <div> Благодаря, че го прочетохте.</div> </div> <div> &nbsp;</div> <div> Автор: <strong><a href="http://eu.battle.net/wow/en/character/argent-dawn/Demirgen/simple" target="_blank">Demirgen</a></strong></div> <div> Превод по усет: П.</div> admin@evowow.com Mon, 18 Apr 2016 13:02:53 +0200 evowow.com EVOWOW Server Updates http://www.evowow.com/article/wow-server-maintenance-2016-01/ http://www.evowow.com/article/wow-server-maintenance-2016-01/ ]]> <p> Нова седмица, нов ъпдейт.</p> <p> Сървърът беше успешно обновен с новостите от TrinitiCore. По мое скромно мнение, има доста драстични промени по няколко инстанции.</p> <p> Пренаписани са няколко райд боса, фикснати са няколко експлойта и една камара мобове и куестове.</p> <p> Ето основния списък на промените:</p> <div> <div> <div> <strong>Achievements</strong></div> <div> Enable achievement 1428, &quot;Mine Sweeper&quot;</div> <div> Implement SpellScript needed for Achievement The Turkinator</div> <div> Achievement: Terokkar Turkey Time</div> <div> &nbsp;</div> <div> <strong>Battleground Fixes</strong></div> <div> Duplicate Keep Cannons- Delete duplicate Keep Cannons.</div> <div> &nbsp;</div> <div> <strong>Instances</strong></div> <div> Naxxramas - Thaddius follow-up</div> <div> * Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds</div> <div> * Rearrange respawn logic to fix the &quot;petrified&quot; visual from not showing properly</div> <div> * Fix a potential infinite respawn loop that could prevent the encounter from initializing properly.</div> <div> Naxxramas - Instructor Razuvious rework</div> <div> Naxxramas - Gothik the Harvester rework</div> <div> Naxxramas - Four Horsemen rework</div> <div> EyeOfEternity - Fix crash happening when a player would kill a Melee npc on the disks during Malygos fight and mount it before it ended the waypoint path.</div> <div> Underbog Colossus - Add missing on death events, previously when killed these always cast toxic pool&nbsp;</div> <div> Naxxramas: Maexxna cleanup</div> <div> * Improved Web Wrap target selection</div> <div> * Added missing text</div> <div> * Cleanup of web wrap positioning - two players will never be flung to the same position (25-man)</div> <div> * Further improvement to web wrap spawn behavior - targetable web wrap now only spawns after the player has finished being flung to the respective position (blizzlike)</div> <div> * Add additional web wrap positions (sniff)</div> <div> Icecrown Citadel: Professor Putricide - fixed Expunged Gas damage formula</div> <div> Shadowmoon Valley: Dragonmaw Peon - &nbsp;Fixes issue where NPC does not attack, even when aggro'd.</div> <div> Complete rewrite of the boundary system.</div> <div> * Migrate boundary logic to Maps/AreaBoundary instead of having it sit in InstanceScript (to possibly allow use for other purposes).</div> <div> * Implement the first five boundary types in Maps/AreaBoundary.cpp.</div> <div> * Add boundary checks to Creature's update logic</div> <div> * Add boundary data for all Northrend raids</div> <div> * Add boundary initialization structures and methods to InstanceScript</div> <div> * Modify EnterEvadeMode signature. It now passes a value from the EvadeReason enum as parameter to allow special casing depending on evade reason</div> <div> * Remove previous (weird) boundary code that had them linked to GO spawns</div> <div> The Temple of Atal'Hakkar - Add waypoints for Hazzas &amp; make Morphaz follow him</div> <div> Change door ID in Blackwing Lair - Change the name as well.</div> <div> Black Temple</div> <div> * Add formations for Aquesous Lord &amp; Coilskar Sea-Caller</div> <div> * Add Aqueous Spawn, Bonechewer Taskmaster &amp; Dragonmaw Wyrmcaller paths and formations</div> <div> * Update Aqueous Spawn spawn distance and movement type so they randomly roam around</div> <div> &nbsp;</div> <div> <strong>Quests Fixes</strong></div> <div> Add sounds for the quest Last Rites</div> <div> Fix Seal of Ascension (quest chain for Upper Blackrock Spire)</div> <div> Tomb of the Lightbringer</div> <div> The Might of Kalimdor</div> <div> Hot and Cold</div> <div> Prisoner of the Bladespire</div> <div> Creatures of the Eco-Domes</div> <div> Fel Reavers, No Thanks!</div> <div> Gorgrom the Dragon-Eater</div> <div> Restore deleted sql for Anatoly Will Talk</div> <div> Great Bear Spirit</div> <div> Return to the Earth</div> <div> The Air Stands Still</div> <div> Add missing text for Horns of Nez'ra</div> <div> The Stories Dead Men Tell</div> <div> An Undead's Best Friend</div> <div> Master and Servant</div> <div> Betrayal - Fix &quot;Blight Fog&quot; cast behavior. Fix &quot;Throw Blight Crystal&quot; cast timing</div> <div> Victorious Challenger - This npc should not be hostile unless spoken for via gosip to fight for quest</div> <div> Call to Arms: The Plaguelands/Scarlet Diversions - All versions of this quest are meant to be optional breadcrumb quests to lead players to the bulwark to quest in Western Plaguelands, previously on tc you could not continue chain unless breadcrumb was taken first.</div> <div> The Ravaged Caravan - fix NPC Coords.</div> <div> Add Stealth Detection for Steamvaults Creatures</div> <div> Terrorclaw Reputation on kill reputation</div> <div> Nether Gas In a Fel Fire Engine -&nbsp;</div> <div> &nbsp;</div> <div> <strong>Fixed Creatures</strong></div> <div> Franclorn Forgewright - Make the npc visible only for dead players. Remove the SAI and move the aura to Creature addon</div> <div> Imprisoned Beryl Sorcerer - Add missing emote state. Move the credit quest on the 5th hit instead of the 7th one</div> <div> Add Magic immunity to Mana Feeders</div> <div> Remove Hover mode for Agent Kearnen</div> <div> Delete multiple duplicate spawns.</div> <div> Fix multiple creatures in wrong phases</div> <div> Remove skinloot from Critters</div> <div> Gubber Blump - Add gossip option to learn fishing if the quest 1141 is taken an fishing is not learned</div> <div> Grizzly Bear</div> <div> Sulaa Waypointscript</div> <div> Spawn Forlorn Soul</div> <div> Fix Tournament Druid Spell Target visibility</div> <div> Fix spawn position and equipment for Coilfang Engineers</div> <div> Fix InhabitType for Ash'ari Crystals</div> <div> William Kielar SAI</div> <div> Ethereal Spellfilcher and Ethereal Thief SAI</div> <div> Add William Kielor SAI</div> <div> Fix Wretched Captive Orientation</div> <div> Correct Orbaz Bloodbane creature text</div> <div> Vyragosa - Fix linked pool spawn. Fix respawn time to be 6h (instead of current 25sec)</div> <div> Migrate Skyguard Handler Irena to SAI</div> <div> Sholazar Guardians updated.</div> <div> Migrate Skyguard Handler Deesak to SmartAI</div> <div> Migrate Wing Commander Dabir'ee to SAI</div> <div> Wyrmcaller Vile - Add missing spawns and scripts for visual stuff</div> <div> Skyguard Handler/Skyguard Nether Ray Waypoint</div> <div> Harvest Collector SAI</div> <div> Bro'Gaz the Clanless - Add spawns, pooling and SAI</div> <div> Spawns of Ethereum Jailor.</div> <div> Update MovementType of Shadow of Thel'zan the Duskbringer</div> <div> Add pooling for Ethereum Jailor</div> <div> Risen Wintergarde Miner &amp; Risen Wintergarde Defender - Delete all existing spawns &amp; respawn both npc's. Pathing added to Risen Wintergarde Defender. Miner still needs SAI!</div> <div> Fix Coilfang Scale-Healer spamming 'Heal'</div> <div> Neltharion's Flame - rewrite Rothin the Decaying script and add some missing visuals and other stuff</div> <div> Kaya Flathoof texts.</div> <div> Fordragon Battle Steed</div> <div> Landen Stilwell SAI</div> <div> Battleguard Sartura - Fix the BaseAttackTime</div> <div> High Priestess Jeklik - Fixed movement stood on the site.</div> <div> Add gossip menu for Magistrate Bluntnose</div> <div> Add missing npc text to Lorrin Foxfire</div> <div> Blade of Argus in Bloodmyst Isle waipoints.</div> <div> &nbsp;</div> <div> <strong>Core</strong></div> <div> Show destroy animation for creatures and totems.</div> <div> Fixed quest sharing and party accept quests</div> <div> Flying vehicles able to fly again</div> <div> Remove redundant script npc_anchorite_truuen</div> <div> Fix crash related to vehicles</div> <div> Fixed Weapon Skillup on low level mobs</div> <div> Instance handling follow-up - Fix a bug where a player could maintain a conflicting non-perm solo bind if they were in the instance when invited to group. If a group is created while the leader is in an instance that nobody is bound to, the group will take over the instance and bind to it. This stops the homebind timer when reforming group after disconnects and the like.</div> <div> &nbsp;</div> <div> <strong>Spells</strong></div> <div> Creature spellcast facing rework</div> <div> * Fixes creatures turning just before a spellcast finishes and smacking players with supposedly-unavoidable damage.</div> <div> * Fixes visual effects not lining up with the correct target for spells that have their visual aligned with the caster's orientation (examples: Anub'rekhan Impale, Ingvar's Smash/Dark Smash, etc.).</div> <div> * Creatures' displayed target now properly matches the unit they are targeting with spells for a split second (blizzlike). This is necessary to get proper client-side orientation.</div> <div> Fixed Raise Ally</div> <div> Fixed Enrage armor reduce part</div> <div> Fix Arcane Missiles</div> <div> Fixed passibe talent auras targeting pets instead of player</div> <div> Hallow's End item Hallowed Wand</div> <div> Correctly reset the redirected threat of the hunter's spell Misdirection.</div> <div> Fixed possible exploit in Duel Reset script</div> <div> Penance: If hostile target is not in front, now fails in the initial cast rather than the triggered cast, thus not erroneously causing a cooldown.</div> <div> Fix spell target for Leave Our Mark quest item</div> <div> FIx Spell Shades do not use aura &quot;Phasing Invisibility&quot;</div> <div> Fixed Beacon of Light not healing pet.</div> <div> Ignore category cooldowns for triggered spells - This fixes weird issues where triggered spell fails because it has the same category as the spell triggering it.</div> <div> &nbsp;</div> <div> <strong>Items</strong></div> <div> Fixed a possible crash with soulbound tradable items</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong></div> <div> Few cosmetic fixes for Black Wing Lair</div> <div> Add missing waypoint &amp; spawns for Exodar Peace Keepers &amp; Worker (could use some SAI scripting)</div> <div> Add a despawn action for npcs involved on &quot;From Their Corpses, Rise!&quot;</div> <div> Game_tele to Emerald Dream</div> <div> Migrate specially scripted taxi NPC's to SmartAI</div> <div> Add condition to sunwell-blade spell to target only Dar'Khan Drathir</div> <div> Add all remaining Feast of Winter Veil spawns in whole Outland and Dalaran</div> <div> Fix a levelling Exploit</div> <div> Fix Skinning Loot for Mottled Boar and Scorpid Worker</div> <div> Fix Arena Treasure Chest spawning position</div> <div> Completion script for Delivery to Krenna</div> <div> Fix an issue with creatures' channeled spells not cancelling properly in certain conditions</div> <div> &nbsp;</div> <div> <strong>Gameobjects</strong></div> <div> Add missing Feast of Winter Veil spawns in Eastern Kingdoms</div> <div> Add missing Feast of Winter Veil spawns in Silvermoon</div> <div> Add missing Feast of Winter Veil spawns in Azuremyst Isle</div> <div> Add missing Dirt mound spawn</div> <div> Fixed an issue where traps were not redirected to Grounding Totem</div> <div> Flight Master SAI - Use proper spells to summon enraged wyverns, gryphons, hippogryphs and felbats instead of directly summoning with SAI action 12, also remove second line of all scripts as all of these used 2 lines of sai to summon two npcs on agro, the spells summon 2 in one cast so only one line needed.</div> <div> &nbsp;</div> <div> <strong>AHBot</strong></div> <div> Improved Auction house deposit handling</div> <div> AuctionHouseSeller to have item class level stack control</div> </div> <div> &nbsp;</div> </div> <div> Поздрави.</div> <div> П.</div> admin@evowow.com Mon, 25 Jan 2016 09:13:09 +0100 evowow.com Хо Хо Хо http://www.evowow.com/article/happy-holidays-new-year-2016/ http://www.evowow.com/article/happy-holidays-new-year-2016/ ]]> <div> Здравейте скъпи приятели.</div> <div> &nbsp;</div> <div> <div> Бих искал да Ви уведомя, че от този момент 17 Декември 2015 до 10 Януари 2016 година, обявявам ежегодната ни промоция на <strong>Donate Points</strong>. Както миналата, така и тази, промоцията е бонус 100% за всяка закупена точка.</div> <div> &nbsp;</div> </div> <div> Също така, от ДАНС ни върнаха <a href="https://forum.evowow.com" name="Forum" target="_blank">форума</a> цял целеничък. възстановил съм го изцяло както е бил преди.</div> <div> &nbsp;</div> <div> Накрая бих искам да Ви пожелая:</div> <div> &nbsp;</div> <div> Всички да сте здрави.</div> <div> Щастието винаги да изпълва душата Ви.</div> <div> Упоритостта да е ваш другар във всяко начинание.</div> <div> Усмивката да не слиза от лицата Ви, въпреки трудностите, които срещате.</div> <div> Късметът да Ви спохожда, точно когато имате нужда от него.</div> <div> Любовта да топли сърцето Ви.</div> <div> &nbsp;</div> <div> <strong>Весели празници.</strong></div> <div> П.</div> <div> &nbsp;</div> <div> Аааа и нека силата бъде с Вас ;)</div> admin@evowow.com Fri, 27 Oct 2017 05:10:57 +0200 evowow.com EVOWOW Server Updates http://www.evowow.com/article/wow-server-maintenance-2015-11/ http://www.evowow.com/article/wow-server-maintenance-2015-11/ ]]> <p> Здравейте.</p> <p> Поради липсата на особен интерес към WoD реалм-a, го спирам за неопределен период. Страницата за регистрация няма да бъде достъпна както и самия сървър.</p> <p> Основния ни реалм си остава в действие, както си е бил до сега. Поддръжката му няма да се спира. Също така, снощи се извърши ъпдейт с последните новости на Trinity. Ето и списъка с промени:</p> <div> <div> <strong>Achievements</strong></div> <div> Save The Day</div> <div> Enable achievement The Culling of Time</div> <div> Friend or Fowl Achievement</div> <div> He Feeds On Your Tears</div> <div> &nbsp;</div> <div> <strong>Creature Movement</strong></div> <div> Stratholme - The Gauntlet</div> <div> Stratholme - Hall of Light</div> <div> Stratholme - Patchwork Horror</div> <div> Stratholme - King's Square</div> <div> Naxxramas pathing</div> <div> Add Dragonmaw Transporter paths</div> <div> Azuremyst Isle pathing</div> <div> Fix Artificer Daelo path</div> <div> Anub'ar Warrior pathing</div> <div> Pathing for Molten Core</div> <div> Azuremyst Isle Pathin Updates</div> <div> Pathing for few rats in Dalaran</div> <div> Onyxia's Lair pathing</div> <div> &nbsp;</div> <div> <strong>Battleground Fixes</strong></div> <div> &quot;Call to Arms: Isle of Conquest!&quot; not giving Holiday Weekend honor</div> <div> implment even BG teams configuration</div> <div> Implement deserters tracker feature</div> <div> &nbsp;</div> <div> <strong>Instances</strong></div> <div> Ulduar: fixed hodir kill credit</div> <div> VioletHold: rewrote the whole instance</div> <div> OnyxiasLair: Force Onyxia to enter evade mode if pulled out of her room.</div> <div> MoltenCore: Disable Ragnaros' combat movement</div> <div> The Eye instance updates</div> <div> * Pathing for Phoenix-Hawk, Crystalcore Devastator, Astromancer Lord, Nether Scryer</div> <div> * Delete &amp; Correcting some npc's locations, formations..</div> <div> * Update Kael'thas Sunstrider's script</div> <div> VioletHold: Fix correct boss erekem repeat time interval</div> <div> VioletHold: Fix crash in Xevozz boss fight</div> <div> Ulduar: fixed sara get killed by guardians of yogg saron</div> <div> Naxxramas: Sapphiron</div> <div> * Sapphiron will now properly re-engage if the previous attempt ended while he was in flight.</div> <div> * Sapphiron will now properly be hovering while in the air phase instead of standing idly on the ground.</div> <div> * Move Frost Resistance achievement check from custom script to spell 60539 (Sapphiron Achievement Check)</div> <div> Naxxramas: Patchwerk</div> <div> * Hateful Strike can only target the highest 1 (10m)/ 2 (25m) threat targets that aren't the current target. Out of these targets, Hateful Strike hits the highest current HP target</div> <div> * Hateful Strike now properly adds threat to all targets eligible for it, plus the current target if it is in melee range. Actual threat amount is not from sniffs - please update this if you have conclusive retail data.</div> <div> Naxxramas: Fixed an incorrect spellid for Naxx10 Hateful Strike.</div> <div> Scripts for Ring of the law encounter in Black Rock Depths</div> <div> Naxxramas: Adjustments to the Loatheb encounter</div> <div> * Adjusted doom cast timings as per boss mod timers.</div> <div> * Add Deathbloom's final tick using spellscript</div> <div> * Move Spores' Fungal Creep cast handling to Loatheb's cpp instead of handling it in SmartAI</div> <div> * Fungal Creep should also be cast if the spore expires (important for Spore Loser achievement)</div> <div> * Remove Fungal Creep from players on reset to avoid cheesy strats</div> <div> Naxxramas: Heigan</div> <div> * NearTeleportTo hack -&gt; proper spell with DB coordinates</div> <div> * Add boss emotes</div> <div> * Some code streamlining using event phases and IN_MILLISECONDS instead of large constants</div> <div> * Improvement to eruption hitbox and delimiters to match retail layout more closely</div> <div> * Spell timers adjusted from sniffs</div> <div> ICC: moved saurfang gossips to db</div> <div> Naxxramas: Loatheb follow-up - Fix Deathbloom (for real this time)</div> <div> Naxxramas: Bugfixes to the Noth encounter.</div> <div> * Added missing raid boss emotes</div> <div> * Fixed an issue where Noth would stand idly after blinking if his current target stood still</div> <div> * Fixed some reset edge cases</div> <div> * Prevent Noth from dying during Balcony phase</div> <div> * Fix targeting of 25-man Curse of the Plaguebringer (now has 8 targets, down from 10)</div> <div> * Fix balcony/ground phase durations to be blizzlike</div> <div> * Fix an issue where summoned mobs would sometimes not be aggroed automatically</div> <div> * Get rid of ugly millisecond values in favor of seconds times constant</div> <div> * Moved the chance to yell on kill to the database</div> <div> * Prevent AoE abilities from hitting Noth during the balcony phase</div> <div> * General cleanup of events handling</div> <div> Multiple AQ40 Fixes. Full respawn and waypoints.</div> <div> Naxxramas: Faerlina cleanup</div> <div> * Move greeting to areatrigger instead of MoveInLineOfSight hack</div> <div> * Clean up add spawn handling to prevent various glitching with combinations of evade state and add aggro</div> <div> * Ensure all adds are always pulled alongside the boss and vice versa</div> <div> * Add missing texts.</div> <div> * Fix a bug in the core that prevents castable-while-dead spells (such as Widow's Embrace) from appearing on possess bars.</div> <div> Naxxramas - Fix the four horseman evade, doors closed.</div> <div> Naxxramas: Anub'rekhan encounter cleanup</div> <div> Naxxramas: Complete rewrite of the Thaddius encounter.</div> <div> &nbsp;</div> <div> <strong>Quests Fixes</strong></div> <div> Mystery of the Infinite, Redux</div> <div> The Ancient Armor of the Kvaldir</div> <div> BoreanTundra: Fix dialog and final waypoint for quest 11570</div> <div> Fix PrevQuest for Replenishing the Healing Crystals</div> <div> The Brothers Bronzebeard</div> <div> Therylune - Fix npc behavior</div> <div> Magic Carpet Ride - Remove a wrong spell used to ride the carpet</div> <div> Where Kings Walk</div> <div> Warchief's Blessing</div> <div> Threat from Above - Fix double credit.</div> <div> The Booterang: A Cure For The Common Worthless Peon</div> <div> Forging a Head - Attempts to salvage Stormforged Eyes from an Iron Giant's corpse will provide 2 Stormforged Eyes or will spawn 3 Iron Dwarfs.</div> <div> Freedom for all creatures</div> <div> Fix credit for Infiltrating Dragonmaw Fortress</div> <div> Generosity Abounds - Add condition for the spell Iron Chain. Add cosmetic Exploding Abomination and fix visual issues.</div> <div> Take Down Tethyr! - This will turn the kraken active once summoned until the waypoint is ended.</div> <div> Anatoly Will Talk</div> <div> Blackout</div> <div> Updates for Argent Tournament Quests:</div> <div> * add visual for The Light's Mercy</div> <div> * On Agro text for Mistcaller Yngcar</div> <div> * Correct Defend spell for Boneguard Lieutenant</div> <div> The Nightmare Manifests - Fix some issues: InhabitType, Hover during the combat, and Eranikus will no longer be attackable before the phase 2</div> <div> IcecrownCitadel: Quest 'Blood Quickening' - Add Killcredit in 25ManRaid</div> <div> Orbaz Bloodbane - Gossip option</div> <div> Grethok the Controller - Add text on Death</div> <div> The Thane of Voldrune</div> <div> Aberrations</div> <div> The Dead Rise!</div> <div> &nbsp;</div> <div> <strong>Fixed Creatures</strong></div> <div> Missing spell target conditions for Kael'thas advisor Ressurection spell</div> <div> Fixed Seeping Essence does not deal damage on 10man difficulty</div> <div> Remove a Duplicate spawn for Overseer Deathgaze</div> <div> Add a cosmetic channeling spell for Decrepit Necromancer and remove a wrong emote.</div> <div> Kvaldir Raider SAI</div> <div> Disable health regen for Guard Roberts</div> <div> Skyguard Scout - Add cosmetic mount</div> <div> Blue Crashin' Thrashin' Racer and Crashin' Thrashin' Racer - Add missing auras and a spell.</div> <div> Argent Cannon - Add the regen mana on spell casted, and set initial mana to 0.</div> <div> Add Lady Medley Crew</div> <div> Update Stable Masters</div> <div> Fix some creature formations</div> <div> North Sea Kraken - A blizzlike script, only condition for the spell Flaming Spear and Tooth Explosion must be done once the condition (In Taxi) is implemented.</div> <div> Sha'tari Skyguard Texts - Missing texts for a number of npcs for players exhalted wit the Sha'tari skyguard also texts for return of bombing run / bomb them again.</div> <div> Fix Thomas Miller's text</div> <div> Fix HoS formations</div> <div> Dragonmaw Subjugator &amp; Dragonmaw Shaman - Also delete some npc's that shouldn't be there.</div> <div> Niffelem Frost Giant and Frostworg - Remove wrong spawns and add vehicle accessories</div> <div> Brunnhildar Prisoner react state.</div> <div> Add missing aura to Dead Frost Giant and Frostworg Carcass, and remove random movements</div> <div> React state for Brunnhildar Warbear, &nbsp;Frostworg and Niffelem Frost Giant, and add SAI scripts.</div> <div> Add channeling cosmetic spell for Shadow Channeler</div> <div> Iceskin Sentry - Add missing aura. Fix movements and react.</div> <div> Eversong Ranger</div> <div> Murloc Scout</div> <div> Argent Confessor Paletress</div> <div> Hrothgar Landing Fixups</div> <div> Npcflag for High Overlord Saurfang and Muradin Bronzebeard</div> <div> Salanar the Horseman, Into the Realm of Shadows</div> <div> Spirit of Olum - Move the script to the DB. Fix conditions for the teleportation. Add the missing teleportation to the Chamber of Command. Fix gossip text.</div> <div> Razormaw</div> <div> Sheddle Glossgleam Event</div> <div> Spire Frostwyrm - Add Spire Frostwyrm spawns and scripts in Icecrown Citadel</div> <div> Nerub'ar Broodkeeper - Add visual Web Beam on aggro. Fix creature addon for 25 mode. Fix InhabitType issue after landing</div> <div> Innkeeper Boorand Plainswind - add gossip.</div> <div> Dalaran Mages - Add Emotescripts</div> <div> Vekniss Hive Crawler</div> <div> Lava Surger pathing.</div> <div> Thistle Boar - Skinning Loot</div> <div> Small Crag Boar - Remove invalid skinning Loot</div> <div> Young Thistle Boar - Skinning Loot</div> <div> Gryphoneer Leafbeard - Gossip</div> <div> Add missing npcs in Dalaran</div> <div> Fix spawnMask for Spire Frostwyrm</div> <div> Cenarion Circle Reputation</div> <div> Zul'Farrak - Disable Movement for Trolls after Death</div> <div> Fallen Hero's Spirit SAI</div> <div> Knot Thimblejack - gordok ogre suit learned using gossip option instead of on gossip hello. Script for Free Knot including making it so quest can only be returned once per run.</div> <div> Fix Spell Click for Dead Mage Hunter</div> <div> Real texts and sounds ids for Headless Horseman</div> <div> Fix movement type for Thomas Yance</div> <div> Apexis Flayer SAI</div> <div> Remove wrong spawns and add triggers npcs for future events on Icecrown Airships</div> <div> &nbsp;</div> <div> <strong>Core</strong></div> <div> Improve rest state handling, allow several rest states to be activ</div> <div> Prevent AoE damage to have effect in some cases when faction is unfriendly but they don't attack you and you don't have at war enabled (Example, Sporaggar faction)</div> <div> Dungeon Finder: Remove disconnected players from LFG queue. Fix LFG queue issues by removing disconnected players from LFG queue and their party with them.</div> <div> Dungeon Finder: Add LFG roles of group members in LFG logs</div> <div> Dungeon Finder: Fix groups queuing</div> <div> Allow mounting while under transformations that can be cast while mounted.</div> <div> Fix crash happening when using items to cast spells -&nbsp;</div> <div> Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them</div> <div> Combat with distant creatures. Iterate creatures in combat with players during map update, and also visit their cells if greater than player visibility distance away.</div> <div> Player-summoned creature damage counts towards quest credit</div> <div> Rooted vehicle movement - Corrects issue where certain combinations of actions would cause vehicles (usually cannons/artillary) that should be rooted, to be fully movable.</div> <div> Gem Perfection implemented:</div> <div> * Add new DB table `skill_perfect_item_template` that holds information about &quot;perfect&quot; crafts that replace the normal result</div> <div> * Implement this new DB table into core.</div> <div> * Add data about perfect crafts to new DB table</div> <div> * Add reload capability to this new table (latch onto skill_extra_item_template to avoid changing command IDs)</div> <div> Fix not being able to do seasonal quests(if already done in the past)</div> <div> Fixed automatic learning skills gained from learning spells when leveling.</div> <div> &nbsp;</div> <div> <strong>Spells</strong></div> <div> Shattered Barrier triggering on dispel</div> <div> Potions exploit (Fix an exploit that allowed to consume different potions even if they share the same cooldown.)</div> <div> Add missing visual spell in Gortok Palehoof encounter</div> <div> Fix Spells Mortar and Fire Cannon hitting friends.</div> <div> Link Fear to Charge used by Spectral Chargers in Karazhan</div> <div> Improved spell category cooldown handling</div> <div> Fixed Raise Dead cooldown</div> <div> &nbsp;</div> <div> <strong>Items</strong></div> <div> Add a missing item to loot of Bag of Fishing Treasures</div> <div> Comet's Trail - Fix internal cooldown</div> <div> Girdle of the Warrior Magi - Fix socket bonus</div> <div> Netherwing Relic - Should have 100% chance to drop from dragonmaw transporter if player is on quest.</div> <div> Sylvanas Music Box</div> <div> Meteorite Crystal Trinket</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong></div> <div> Add missing spawns on Howling Fjord. Improve some vehicles behavior. Improve some SAI.</div> <div> Move some wotlk spawns to proper range</div> <div> Fix Crazed Mana Surge casting Loose Mana on death</div> <div> Add some missing spawns to Ghostlands</div> <div> Add SAI to Drakuru Raptor to fix vehicle behavior</div> <div> Add animation for Steam Burst</div> <div> Add Equipments for 7th Legion Infantryman</div> <div> Add a missing aura for Risen Gryphon Rider</div> <div> Add missing gossips for Karazhan's npcs.</div> <div> Add missing gossips to Garrosh Hellscream</div> <div> Page text: Saga of the Sin'dorei</div> <div> Add missing text for Lore Keeper of Norgannon</div> <div> Add missing gossip option text for Brassbolt Mechawrench and Reginald Arcfire. Replace vendor of the brewfest condition by achievement instead of quest.</div> <div> Event: Day of the Dead</div> <div> * Spawn all event creatures and gos.</div> <div> * Respawn creature spawns as some of these where found to be incorrect positions</div> <div> * Spawn all the missing gos for this event.</div> <div> &nbsp;</div> <div> <strong>Gameobjects</strong></div> <div> Fix doors being clickable in the Tempest Keep.</div> <div> Gordok Courtyard Door</div> <div> Add few missing Molten Core Gameobjects</div> <div> Add some missing objects on Eversong Woods</div> <div> &nbsp;</div> <div> <strong>AHBot</strong></div> <div> Fix AHBot Buyer to stop counting own auctions</div> </div> <div> &nbsp;</div> <div> Поздрави.</div> <div> П.</div> admin@evowow.com Sun, 22 Nov 2015 10:11:13 +0100 evowow.com EVOWOW Server Updates http://www.evowow.com/article/wow-server-maintenance-2015-8/ http://www.evowow.com/article/wow-server-maintenance-2015-8/ ]]> <p> Здравейте.</p> <p> От доста време насам не ме свърта една работа и взех, че я свърших тази вечер.</p> <p> Обнових WOTLK сървърът с последните новости на Trinity. Ето и списъка с промени:</p> <div> <strong>Creature Movement Fixes</strong> <hr /> </div> <div> <strong>Howling Fjord</strong></div> <div> * Whisper Gulch, Wyrmskol, Baleheim, Gjalerbron, Dereleict Strand, Giants Run, Ivalds Ruin, Niffelvar, Bealgun + Agamand</div> <div> &nbsp;</div> <div> <strong>Dragonblight</strong></div> <div> * New Hearthglen + Dragon Wastes, Moa'ki Harbor + Azure Dragonshrine, Woods of Lothalor + Indu'le Village + Moonrest Gardens</div> <div> * Moonrest Gardens (West) + Dragonblight (Spider Corner) + Westwind Refugee Camp + Icemist Village</div> <div> * Icemist Village (West) + Azjol Nerub + Agmars Hammer Area + Obsidian Dragonshrine</div> <div> * Coldwind Heights + The Crystal Vice</div> <div> * Stars' Rest, Jortun, Scarlet Point</div> <div> * Lights Trust + Jintha'kalar + Border Zone to Zul'Drak</div> <div> &nbsp;</div> <div> <strong>Finish Grizzlyhills Movement</strong></div> <div> &nbsp;</div> <div> <strong>Instances</strong> <hr /> </div> <div> FoS/Bronjahm: fixed corrupted soul fragment</div> <div> Gnomeregan: Multiply creature scripts updated</div> <div> ICC/Professor Putricide - Volatile Ooze Eruption fix. Rooting should be removed before the knockback effect is cast on the player.</div> <div> Auchindoun: Fix distance check in boss Shirrak</div> <div> TheEye: Clean up instance script</div> <div> Zul'farrak: Fixed summoning Gahz'rilla</div> <div> Rework Violet Hold bosses adding missing spells/mechanics</div> <div> Make achievements and loot rolls instance-wide</div> <div> RubySanctum: Updates to Halion. Fix a mathematical mistake. Correctly spawn Living Embers</div> <div> Oculus: Implemented Drake GPS system</div> <div> VioletHold: fix a crash during Ichoron encounter</div> <div> Oculus: Fix mob missing spells / visuals</div> <div> Ulduar: Fix Flame Leviathan instance lock - Fix Flame Leviathan instance lock not being granted to players because they were ejected from the vehicles as soon as boss died. Players are now ejected some seconds later.</div> <div> RubySanctum: Halion: Correctly spawn X-shaped flames.</div> <div> Ulduar: fixed freya loot and added missing conditions</div> <div> Ulduar: Fix Mimirons Rocket Strike not dealing damage in 25man mode</div> <div> RubySanctum: Fixed Meteor Flames</div> <div> RubySanctum: Widen random angles for meteor flames.</div> <div> &nbsp;</div> <div> <strong>Quests Fixes:</strong> <hr /> </div> <div> Ammo for Rumbleshot - one remaining problem: the shootanimation of the cannon</div> <div> Escape from the Staging Grounds</div> <div> Protecting our Own (horde)</div> <div> Midsummer Fire Festival</div> <div> No Mere Dream</div> <div> Kroshius' Infernal Core - Endevent</div> <div> Test at Sea</div> <div> Help Tavara</div> <div> On Spirit Wings</div> <div> Finish Me!</div> <div> Reclusive Rune Master</div> <div> The New Horde</div> <div> Rivenwood Captives</div> <div> Quest rewards for Kael'thas and the Verdant Sphere</div> <div> Quest rewards for The Cipher of Damnation</div> <div> VOA Meeting stone</div> <div> Hellfire Fortifications</div> <div> I've Got a Flying Machine</div> <div> The Perfect Dissemblance</div> <div> A Race Against Time</div> <div> Master the Storm</div> <div> Among the Champions and The Grand Melee</div> <div> Hellfire Fortifications</div> <div> Slaves to Saronite</div> <div> The Challenge</div> <div> Well Watcher Solanian</div> <div> Into the Soulgrinder</div> <div> Grizzly Hills Giant and Rallying the Troops</div> <div> A Flawless Plan</div> <div> Wandering Shay</div> <div> Dark heart</div> <div> Elemental War - Complete Quest gossip</div> <div> Hints of a New Plague?</div> <div> Imp Delivery</div> <div> Ulathek the Traitor</div> <div> Mist</div> <div> &nbsp;</div> <div> <strong>Fixed Creatures:</strong> <hr /> </div> <div> Winterskorn Hunter - Add 2 Missing Spawns</div> <div> Reinsert wrongly deleted Creatures</div> <div> Sten Stoutarm, Gnome Engineer, Mountaineer Stormpike, Marshal Dughan, The Farstrider Lodge, Grizzly Hills Giant (Visual Fix), Scarlet Hound, Dragonflayer Fanatic, Forsaken Crossbowman, Remy &quot;Two Times&quot;, Kodo Calf + Kodo Matriarch, Negaton Screamer, William and Donna, Deeprun Diver, Thrallmar grunt, Megzeg Nukklebust, Innkeeper Keldamyr, Anub'ar Ambusher, Anub'ar Cultist, Wastes Digger, Frigid Necromancer, Stable Master Xon'cha, Dark Iron Brewer, Warbringer Construct, Skettis Eviscerator</div> <div> Add Stranglethorn SAIs</div> <div> Delete 2 duplicate spawned mobs</div> <div> Fix Demon trainers</div> <div> Gundrak Savage pathing</div> <div> Spawn several missing gameobjects and creatures in The Eye</div> <div> Several pack of mobs and triggers spawned</div> <div> Spawned doors at Kael's room</div> <div> Removed improper spawns of Ember of Alar</div> <div> Senani Thunderheart gossip</div> <div> Fixing some spawns on The Frozen Halls entrance</div> <div> Deathless Watcher - Add 'Submerged' Emote</div> <div> Bloodpaw Warrior + Bloodpaw Marauder</div> <div> Smoldering Skeleton Visual - add burning visual effect</div> <div> Crystalline Ice Giant - Add missing 'Boulder Miss'-Emotes</div> <div> ScarletEnclave: Add weapons to Unworthy Initiate</div> <div> &nbsp;</div> <div> <strong>Core:</strong> <hr /> </div> <div> Add Spell Script Needed for quest Torch Tossing/More Torch Tossing</div> <div> Fix snare/daze immunities</div> <div> Fix converting quests on faction change</div> <div> Fix memory leak in &quot;.reload command&quot;</div> <div> The following stealth changes are implemented.</div> <div> * Combat no longer removes stealth, only damage does</div> <div> * Creatures will pursue a stealthed unit they cannot see if they're already in combat with them</div> <div> * When a player is ~~3 yards~~ 8% + 1.5 yards away from the usual stealth detection distance, the creature will perform the &quot;alerted&quot; effect.</div> <div> * When sitting/sleeping creatures are distracted or alerted, they will stand up</div> <div> * Idle movement creatures will return to their original (spawn) orientation after distract/alert</div> <div> * When entering combat with a distracted/alerted creature, distract state is removed</div> <div> * NPC no longer have a limit to stealth visibility (granted by stealth modifier spells/buffs)</div> <div> * If alert visibility is greater than aggro range, no alert sent</div> <div> &nbsp;</div> <div> <strong>Spells:</strong> <hr /> </div> <div> Invisibility - Reducing threat</div> <div> Remove incorrect PvP combat state - Neither Vampiric Embrace nor Wandering Plague should keep PvP players in combat state.</div> <div> Improved Devouring Plague spell direct damage</div> <div> Fix Charge pathing</div> <div> Curing the Sick - Add Questcredit</div> <div> Fix DK Death rune selection</div> <div> Fixed SPELLMOD_DOT not being applied</div> <div> Knockback Effect on Flying Mount - Keep the mounted player flying after the knockback effect cast on mounted player. Before these changes, the flying mount behaves like a ground mount after the knockback. From large enough heights, the fall causes damage or death to the falling (mounted) character.</div> <div> Fix resurrection exploit - Fix an exploit that allowed to resurrect even if corpse was not in range (teleport hack was required too)</div> <div> Matchmaking: Fix Discard Time overflow on server start</div> <div> Mark of the Fallen Champion - Heal - Targetconditions</div> <div> Fix bugged amount of threat given by Taunt</div> <div> Implemented CAST_FLAG_IMMUNITY</div> <div> Omen of Clarity - make the Omen of Clarity druid buff work as intended.</div> <div> Hunter's Chimera Shot - Serpent (ID: 53353) damage should be increase by Improved Stings talent.</div> <div> Fix issue with Divine Shield immunities</div> <div> Fixing some auras set with a wrong event</div> <div> Enhancement Shaman T10 4P bonus set</div> <div> Learn death knight runeforging skill, when receving the spell book ability.</div> <div> Renewed Hope also affects Flash Heal</div> <div> Fix Rapid Recuperation</div> <div> Magic Suppression - Set ProcCharges</div> <div> &nbsp;</div> <div> <strong>Items:</strong> <hr /> </div> <div> Rumsey's alcohols</div> <div> Sack of Ulduar Spoils / Large Sack of Ulduar Spoils</div> <div> Crudely-Written Log - Dropconditions</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong> <hr /> </div> <div> Update Feralas for 3.3.5</div> <div> Fixup evading Creatures</div> <div> Grim Guzzler Area Events</div> <div> The Grim Guzzler fight</div> <div> Brewfest - Wrong item in vendors</div> <div> Sunreaver Hawkrider in Crystalsong Forest</div> <div> Silver Covenant Horseman in Crystalsong Forest/Windrunner's Overlook</div> <div> Add a ton of missing gossips</div> <div> Add a ton of BroadcastTextIDs</div> <div> Hex of Jammal'an</div> <div> Guard Slip'kik &amp; Broken Trap - Script event for when quest A Broken Trap is turned in to allow by passing of Guard Slip kik without having to kill him.</div> <div> Dire Maul Tribute stuff</div> <div> * Script Mizzle the Crafty / Cho'Rush the Observer.</div> <div> * Script Guard Mol'Dar, Guard Fengus and Guard Slipkik to give there buffs to a player has king of the gordoc buff</div> <div> * Add missing texts and gossips to more npcs</div> <div> * Script Captain Kromcrush event to allow skipping with Gordoc Ogre Suit (WP not complete)</div> <div> UP - Add all Rndmemotes</div> <div> Set Faction at start of escort for Corporal Keeshan</div> <div> &nbsp;</div> <div> <strong>Gameobjects:</strong> <hr /> </div> <div> Spellcast for 'Silithyst'</div> <div> Silithyst Mound</div> <div> Dark Keeper Nameplate</div> <div> &nbsp;</div> <div> Поздрави.</div> <div> П.</div> admin@evowow.com Wed, 12 Aug 2015 19:24:51 +0200 evowow.com EVOWOW Server Updates http://www.evowow.com/article/wow-server-maintenance-2015-5/ http://www.evowow.com/article/wow-server-maintenance-2015-5/ ]]> <h2> EVOWOW Server беше обновен.</h2> <p> Списък с промените:</p> <div> <strong>Zones</strong> <hr /> </div> <div> Borean Tundra: Enable Texts for 'Nesingwary Trapper'</div> <div> Undercity: Update Lady Sylvanas' script and also implement few missing things to Journey to Undercity's quest end event</div> <div> Old Hillsbrad Asbringer Event</div> <div> Kalimdor: Ashenvale - Remove Torek</div> <div> Ashenvale - add missing enum</div> <div> Add several waypoints to Shadowmoon Village</div> <div> Shadowmoon Valley/ Netherwing Ledge - Add waypoints for Barash the Den Mother, Arvoar the Rapacious, 2x Dragonmaw Transporter. Reposition Ja'y Nosliw &lt;Skybreaker General&gt; and Taskmaster Varkule Dragonbreath. Changed the movement speed for flying Dragonmaw Skybreakers.</div> <div> Netherwing Ledge: Cleanup on the Dragonmaw Ascendant spawns. Updated Dragonmaw Ascendant positions. Added waypoints too Dragonmaw Ascendant. Dragonmaw Tower Controller should yell MULVERICK! everytime when Dragonmaw Skybreaker flys over! Add Gug. Add missing Dragonmaw Enforcer spawns and corrected positions. Add and change &nbsp;in the mines, Mine Car, Murkblood Miner, Nethermine Flayer, Nethermine Ravager, Murkblood Overseer, Crazed Murkblood Miner, Crazed Murkblood Foreman. Add missing SAI for Crazed Murkblood Miner, Crazed Murkblood Foreman, Mine Car, Dragonmaw Foreman. Add waypoints for Nethermine Burster, Nethermine Ravager, Mine Car.</div> <div> Icecrown: Move Squire David to SmartAI</div> <div> &nbsp;</div> <div> <strong>Instances</strong> <hr /> </div> <div> Icecrown Citadel: Fixed Ice Tomb during phase 3 of Sindragosa encounter</div> <div> ToC: The Lich King event should only be started by the announcer</div> <div> ToC: Fix doors opening/closing during Dreadscale fight</div> <div> Ulduar: Fix some Flame Leviathan issues - Fix boss evading all the time due to bad Doors check. Opened &quot;Lightning Door&quot; to other bosses only after boss dies. Eject players from the vehicles when boss dies, make them untargetable and despawn them after 5 minutes (adjust the time to the blizzlike time of choice)</div> <div> HellfireRamparts: Vazruden the Herald - Improve Reset -/ Aggrobehaviour</div> <div> Avoid friendly fire on Ulduar</div> <div> Waypoints and corrections in Uldaman</div> <div> Dire Maul: Spawn quiet a few missing gos in diremaul including the 5 pylons in Dire (Also spawning Arcane Aberration, Mana Remnant, Carrion Swarmer)</div> <div> Shattered Halls: Revamped instance script, support for quests 10884, 9524, 9525</div> <div> CoS: Chrono Lord Epoch converted to BossAI</div> <div> HallsOfStone: Brann Spankin' New achievement should only fail if damage is taken during event</div> <div> HallsOfStone: Set the Tribunal of Ages encounter state to IN_PROGRESS once it starts, instead of when Brann's escort starts</div> <div> Uldaman: Instance update - Fixup Boss Ironaya. Add the freeze animation for minions and archaedas. Fix attack target for minions who wake up.</div> <div> VioletHold: Fix crash</div> <div> Eye of Eternity: Provide players with drakes when entering instance after Malygos' demise</div> <div> Dire Maul Cosmetic Stuff</div> <div> Ulduar: Fix a comple of issues with Flame Leviathan's towers - Fix tower count being set to 0 once the first tower is destroyed due to bad logic. Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)</div> <div> &nbsp;</div> <div> <strong>Quests Fixes</strong> <hr /> </div> <div> Tooga's Quest</div> <div> The Lodestone</div> <div> The Essence of Enmity</div> <div> Razormaw</div> <div> Parts for the Job</div> <div> Ghost-o-plasm Round Up</div> <div> Prayer to Elune</div> <div> The Delicate Sound of Thunder / Lightning Infused Relics</div> <div> The Escape + Collecting Kelp</div> <div> Disrupt Their Reinforcements</div> <div> Take the letter</div> <div> A Crew Under Fire</div> <div> Ending Their World</div> <div> Lohn'goron, Bow of the Torn-heart</div> <div> The Cipher of Damnation</div> <div> Take Down Tethyr!</div> <div> Teleport This!</div> <div> Into the Pit / Back to the Pit</div> <div> Veil Lithic: Preemptive Strike</div> <div> Vision Guide</div> <div> The Cipher of Damnation - Ar'tor's Charge</div> <div> Lohn'goron, Bow of the Torn-hear</div> <div> The Secret Compromised</div> <div> Kael'thas and the Verdant Sphere</div> <div> The Fall of Magtheridon (Horde and Alliance)</div> <div> Lord Illidan Stormrage</div> <div> Unsealed Chest</div> <div> The Exorcism of Colonel Jules</div> <div> The Black Knight's Orders</div> <div> War is Hell and Monitoring the Rift: Cleftcliff Anomaly</div> <div> Thirst Unending as DK</div> <div> Killing Two Scourge With One Skeleton</div> <div> Elekks Are Serious Business</div> <div> The Journey Has Just Begun</div> <div> Teron Gorefiend, I am...</div> <div> When Smokey Sings, I Get Violent - The other spell effect must target scourge structure in order for the damage to player to work when using item.</div> <div> Are we there, yeti?</div> <div> What Do You Feed a Yeti, Anyway?</div> <div> Torek's Assault - Guards now follow Torek and will also attack enemy mobs. Torek will now attack enemy npcs instead of walking straight past them.</div> <div> Teron Gorefiend, I am...</div> <div> Kodo Roundup - Fixes the remaining bugs in the &quot;Kodo Roundup&quot; quest in Desolace (removes combat status from creature 11627, Tamed Kodo, sets normal walking speed as the creature's follow speed, makes the Tamed Kodo stop at Scrabblescrew's Camp, enables quest objective count 0/5 -&gt; 5/5, quest complete, links the missing gossip text in the DB)</div> <div> Blightbeats be Damned!</div> <div> The Thunderspike</div> <div> Assault by Air (A/H)</div> <div> Steamtank Surprise</div> <div> Get Me Out of Here!</div> <div> The Horse Hollorer - again</div> <div> The Forgotten Tale</div> <div> Add prerequisites to some quests.</div> <div> Among the Champions</div> <div> Troll Patrol: Done to Death</div> <div> Engineering a Disaster</div> <div> Divination: Gorefiend's Truncheon</div> <div> In Strict Confidence</div> <div> The Heart of the Mountain</div> <div> You Scream, I Scream... - This is horde quest but required races where set to 255 which made it so Bloodelf characters could not take this quest and thus could not complete Ogrimmar childrens week chain.</div> <div> Chug and Chuck!</div> <div> The Plume of Alystros - Event script for when quest item used. Update SAI on Alystros the Verdant Keeper so becomes attackable, sets emote state, plays sound and attacks. Move spellfocus so that is not on the top of the rock with Alystros so only players with fly mount could even get up there to try and use quest item, have moved to the bit of land closest to the rock as spellfocus object positions cant be sniffed.</div> <div> Vision Guide</div> <div> Exorcising the Trees</div> <div> Fix multiples spawn for A Taste of Flame</div> <div> Counterattack! Script improvements</div> <div> Quest rewards for Northrend Children's Week chain</div> <div> Bladespire Kegger / Getting the Bladespire Tanked</div> <div> The Valiant's Challenge</div> <div> Disable some quests which had not been takable on retail since patch 1.8 when Korrak was removed from Alterac Valley, these quests later became completable after patch 3.0.2 but only if player still had quest in log from before was removed (The Legend of Korrak, Korrak the Bloodrager, The Return of Korrak, Korrak the Everliving)</div> <div> The Earthbinder</div> <div> Hellscream's Champion</div> <div> The test of Righteousness/Whitestone oak lumber</div> <div> The Echo of Ymiron</div> <div> &nbsp;</div> <div> <strong>Creatures</strong> <hr /> </div> <div> Fix trainer training train spell instead proper skill spell</div> <div> High Tinker Mekkatorque</div> <div> Tortured Skeleton</div> <div> Senetil Selarin</div> <div> Dread Tactician</div> <div> Spirit of Sathrah</div> <div> Expedition Warden</div> <div> Susan Tillinghast</div> <div> Kurenai Captive</div> <div> Defenders at Bloodmyst Isle</div> <div> Pathing for Winter Revenant</div> <div> Pathing for Freya</div> <div> Pathing for Guardians of Life</div> <div> Warden of the Chamber</div> <div> Deathbound Ward</div> <div> Okla + Kranal - apply Movement &amp; Talksequences.</div> <div> Make Clockwork Mechanic ride Arachnopod</div> <div> Fix multiply Ulduar pathing: Guardian Lasher, Hired Engineer, Hired Demolitionist, Weslex Quickwrench</div> <div> Paladin Mounts - Holy visual</div> <div> Fix faction of 8564 Ranger</div> <div> Tobias the Filth Gorger</div> <div> Vhel'kur Waypoints</div> <div> Grizzlyhills Pathing - Brigade Marine, Hold Berserker, Actionlist, Graymist Hunter, Horrified Drakkari Shaman etc...</div> <div> Added group Highland Mustang pathing</div> <div> Pathing for Lieutenant Valorcall and his guards</div> <div> Pathing for Forsaken Courier and her guards</div> <div> Spawn some 'Shakers'</div> <div> Goblin Merc spawn and some adjustment on Dragonmaw Base Camp</div> <div> Anub'ar Venomancer - Script Anub'ar Venomancer to use poison bolt. Even though wowhead lists two spells for these creatures (poison bolt &amp; poison bolt volley) in sniff only appears to use poison bolt ie 0 casts of the volley spell.</div> <div> Fixing a minor error on Elrodan and Aurosalia event</div> <div> Altruis the Sufferer - Add a few missing texts for this npc</div> <div> Guard Roberts</div> <div> Elemental Slave</div> <div> Voidwalker Minion</div> <div> Pit-Fighting Spectator - Emotes</div> <div> Conquest Hold Legionnaire - Movement</div> <div> Priestess Tyriona</div> <div> Refurbished Steam Tank</div> <div> Fix Watch Commander Zalaphil equipment</div> <div> Silvermoon Guardians Emote responses</div> <div> Baelmon the Hound-Master</div> <div> Fix InhabitType for Sapphire Hive Wasp</div> <div> Add missing paths for Silvermoon Guardians</div> <div> Legion Hold scripts and event</div> <div> Fix summon position of Argent Valiant</div> <div> Fixed creatures stucks at 1 hp when a health increasing aura gets removed.</div> <div> Orgrim's Hammer and The Skybreaker</div> <div> Some npcs don't respond to aggro if player is in water</div> <div> Missing spawns and gossip menus for Karazhan Chess (note this encounter still is not scripted) this adds the missing npcs and gossip menus for these npcs,</div> <div> Akama - Script quest turn in cut scenes for: Scripts quests in first part of chain: Akama, The Atamal Terrace</div> <div> Emissary of Hate - Add Conditions for Emissary of Hate - Spawn, increade Despawntimer, remove unneeded actions from Irespeakers</div> <div> Fix multiply SAI for creatures: Azure Spellweaver, Azure Binder, Gatekeeper Melindra, Syreian the Bonecarver, Unbound Seer, Mistcaller Yngvar, Drottinn Hrothgar, Ornolf the Scarred, Kul the Reckless, Kvaldir Harpooner, Deep Jormungar, Gnarlhide, Yulda the Stormspeaker, Sigrid Iceborn, Twilight Worshipper, Onu'zun, Sunreaver Scout, Silver Covenant Scout, Silver Covenant Horseman, Sunreaver Hawkrider, Ahn'kahar Spell Flinger, Eye of Taldaram, Frostbringer, Stormforged Amplifier, Veteran Mage Hunter, Portal Keeper, Nesingwary Game Warden, Unbound Dryad, Unbound Corrupter, Shandaral Hunter Spirit, Spirit of Koosu, Anub'ar Necromancer, Anub'ar Prime Guard, Lost Drakkari Spirit, Onslaught Harbor Guard, Sifreldar Runekeeper, Onslaught Raven Bishop, Savage Hill Scavenger, Savage Hill Mystic, Stormforged Tracker, Spitting Cobra, Drakkari God Hunter, Drakkari Fire Weaver, Drakkari Battle Rider, Mildred the Cruel, K3 Bruiser, Earthen Stoneguard, Iron Dwarf Magus, Wastes Scavenger, Emperor Cobra, Rainspeaker Oracle, Frenzyheart Tracker, Frenzyheart Hunter, Frenzyheart Scavenger, Sparktouched Oracle, Don Carlos, Snowflake, Dark Necromancer, Drakkari Water Binder, Ymirjar Necromancer, Har'koan Subduer, Dragonflayer Spiritualist, Hath'ar Broodmaster, Hemet Nesingwary, Storming Vortex, Hardened Steel Skycaller, Titanium Vanguard, Prince Raze, Summoned Blackhand Dreadweaver, Duggan Wildhammer, Death-Hunter Hawkspear, Deathspeaker Selendre, Risen Rifleman, Ragefire Shaman, Searing Blade Warlock, Gordok Ogre-Mage, Gordok Mage-Lord, Gordok Warlock, Wildspawn Betrayer, Wildspawn Felsworn, Wildspawn Hellcaller, Highborne Summoner, Eldreth Apparition, Irondeep Shaman, Whitewhisker Geomancer, Morloch, Snowblind Windcaller, Horde Scout, Warsong Shaman, Wildpaw Mystic, Nathanos Blightcaller, Lord Vyletongue, Quel'Lithien Protector, Damned Soul, Mastok Wrilehiss, Ashenvale Outrunner, Warsong Scout, Warsong Runner, Warsong Outrider, Ambassador Malcin, Silverwing Sentinel, Lorgus Jett, Mounted Ironforge Mountaineer, Sinestra, Time WatcherLil Timmy, Scarlet Crusade in Deathknell, Valiance Keep Rifleman, Guard Untula, Time Keeper, Loaned Wind Rider, Kalecgos, Mangletooth, Echeyakee, Thomas Yance, Eranikus the Chained, Shadowpine Catlord, Shadowpine Catlord, Razormane Hunter, Curgle Cranklehop, Creeping Sludges, Zixil, Witch Doctor Zum'rah, Nessy, Naga Siren, Syndicate Watchman, Groundbound Soaring Razorbeaks, Sah'rhee, Stinglasher, Nancy and Grandpa Vishas, Overlord Runthak, Surveyor Candress, Nestlewood Owlkin</div> <div> &nbsp;</div> <div> <strong>Achievements</strong> <hr /> </div> <div> Zombiefest! - Spawn all Risen Zombie, also spawning the missing Acolyte. Zombies become visible to player once Arthas is started or exactly at the time the first wave spawns. Zombies in first half will then respawn until Salramm the Fleshcrafter after which they will stop respawning (achieved by becoming invisible + immune at respawn) this does not effect zombies in 2nd half of instance.</div> <div> &nbsp;</div> <div> <strong>Core</strong> <hr /> </div> <div> Core/BG/SOA: fixed interaction with flags and titan relic</div> <div> Core/Dungeon Finder: Fix Vote Kick breaking LFG queue - Fix Vote Kick started with party in queue breaking the whole LFG queue. The status of Vote Kick is now storing in a bool variable in LfgGroupData, separated from LfgState of the group/members.</div> <div> If a Vote Kick started with party in queue, the members were not removed from queue correctly and would cause LFG matching system to match these &quot;broken&quot; players but not allowing to start a dungeon.</div> <div> Move FillCirclePath function to MotionMaster</div> <div> Fixed possible crash in Aura::RefreshDuration</div> <div> LFG: Fix the case where the last player left in a lfg group would be stuck in party when porting out of the instance.</div> <div> Add In Water Condition</div> <div> Remove virtual mounts from creatures on death</div> <div> &nbsp;</div> <div> <strong>Spells</strong> <hr /> </div> <div> Hand of Reins - Questsupport for 'Mounting Up'</div> <div> Dreadsteed - Flame visual</div> <div> Implement some eject passenger spells</div> <div> Blood elf paladin's mount visual</div> <div> Shadow Sight must be debuff</div> <div> Removes the ability to cast while in fear and rooted.</div> <div> &nbsp;</div> <div> <strong>Items</strong> <hr /> </div> <div> Kor'Kron Flare Gun - Script replacement of item if player had destroyed item since doing initial quest in chain.</div> <div> Bloodthistle Withdrawal</div> <div> Fix Item D.I.S.C.O.</div> <div> Brazie's Black Book of Secrets</div> <div> Nevermelting Ice Crystal</div> <div> Bobbing apple</div> <div> Halaa bombs</div> <div> Dragon's Call</div> <div> &nbsp;</div> <div> <strong>DB/Misc</strong> <hr /> </div> <div> Fix The Grand Melee</div> <div> Gossip: Wolver/Oracle Oprhan - Add gossip menu to Wolver and Oracle Orphan, gossip was already in db just not assigned.</div> <div> Gossip: Bloodelf Orphan - Add gossip menu and set for Bloodelf Orphan, Dreanei Orphan already has it was just the gossip for horde npc which was missing</div> <div> Gossip: Orchish Orphan - As with shattrath one alliance (human orphan) already has gossip was just missing from orchish one</div> <div> Extra-Dimensional Ghost Revealer</div> <div> Set Minimum Level requirement for Runescroll of Fortitude</div> <div> Remove Midsummer Double Spawns</div> <div> Fix and add gossip stuff to avoid learning spells from different classs trainers</div> <div> Add gossips to Shenthul</div> <div> Event mount of dirt</div> <div> &nbsp;</div> <div> <strong>Gameobjects</strong> <hr /> </div> <div> Razormaw Matriarch's Nest</div> <div> Add missing Mysterious Wailing Caverns Chest template</div> <div> Stone of Remembrance</div> <div> Dedication of Honor - Dedication of honor will play lich king video to a player who has killed the lich king</div> <div> Nether Drake Egg</div> <div> Mysterious Deadmines Chest/Mysterious Wailing Caverns Chest</div> <div> Delete duplicated gameobject</div> <div> Serpentshrine Cavern - Including the objects for Vjash's bridge, Not Finished.</div> <div> Sealed Chest loot</div> admin@evowow.com Sat, 23 May 2015 11:40:17 +0200 evowow.com EVOWOW Server Updates http://www.evowow.com/article/wow-server-maintenance-2015-3/ http://www.evowow.com/article/wow-server-maintenance-2015-3/ ]]> <h2> EVOWOW Server беше успешно обновен.</h2> <p> Списък с промените:</p> <div> <h4> Instances:</h4> <hr /> </div> <div> <strong>Hellfire Ramparts</strong>: Add a missing reset call and correct spawn masks for Reinforced Fel Iron Chests</div> <div> <strong>Sunwell Plateau</strong>: Correct a summon group entry and misc clean up</div> <div> <strong>Arcatraz</strong>: Warden Mellichar - Set summoned Units in Combat</div> <div> <strong>SunwellPlateau</strong>: Fix a typo that caused M'uru's phase transition to fail on some rare cases</div> <div> <strong>Halls of Stone</strong>: Fix some visuals, creatures group formations.</div> <div> <strong>Halls Of Lightning</strong>: Boss Volkhan - Add OOC Forgecast</div> <div> <strong>Forge Of Souls</strong>: Fix an indentation issue on Bronham's script</div> <div> <strong>Forge Of Souls</strong>: improved Bronjahm encounter</div> <div> <strong>Zul Aman</strong>: Enable Script for Gazakroth</div> <div> <strong>Black Temple</strong>: Shade of Akama. Updated to BossAI. Solved issue with door not closing when event starts. Solved issue with gossip flag being reset after event is done.</div> <div> <strong>Violet Hold</strong>: Zuramat the Obliterator - Improve Summonbehaviour of Void Sentry</div> <div> <strong>Icecrown</strong>: The Lich King defile should not grow when player grabbed by Val'kyr is moves across</div> <div> <strong>Arcatraz</strong>: Harbinger Skyriss Adds - Remove Unattackable Flag on Spawn</div> <h4> Quests:</h4> <hr /> <div> Convert: Quest The Sacred and the Corrupt Turn into event.</div> <div> Fix: Quest Adding Injury to Insult - Now blizzlike</div> <div> Implement: Quest Quel'Delar - support for quest 24480, 24561, there may be some visual problems but quest should work as intended</div> <div> Fix: Minshina's Skull</div> <div> Fix: Honor the Fallen</div> <div> Fix: Respite for a Tormented Soul</div> <div> Fix: Digging for Prayer Beads</div> <div> Fix: A Friendly Chat</div> <div> Fix: Ready for Pickup</div> <div> Fix: Tree's Company</div> <div> Fix: A Hearty Thanks!</div> <div> Fix: Missing in Action</div> <div> Fix: Mission: Plague This</div> <div> Fix: Aces High!</div> <div> Fix: Crushing the Crown</div> <div> Fix: Finding the Phylactery</div> <div> Fix: Gammothra the Tormentor</div> <div> Fix: By Fire Be Purged</div> <div> Fix: Becoming a Shadoweave Tailor</div> <div> Fix: Street &quot;Cred&quot;</div> <div> Fix: Will of the Titans</div> <div> Fix: Delivering the Message</div> <div> Fix: The Black Knight's Fall</div> <div> Fix: Whispers of the Raven God</div> <div> Fix: Root samples</div> <div> Fix: Death From Below</div> <div> Fix: Fervor of the Frostborn</div> <div> Fix: Blueleaf Tubers</div> <div> Fix: Escape Through Force</div> <div> Fix: Special Delivery to Shattrath City</div> <div> Fix: Nothing But The Truth</div> <div> Fix: Stop the Plague</div> <div> Fix: Fury of the Frostborn King</div> <div> Fix: The Howling Vale</div> <div> Fix: Learning to Communicate</div> <div> Fix: The Reckoning</div> <div> Fix: Vyletongue Corruption</div> <div> Fix: A Hearty Thanks!</div> <div> Fix: Seeds of Chaos</div> <div> Fix: Wanted: Murkdeep</div> <div> Fix: Krolmir, Hammer of Storms</div> <div> Fix: The Battle For Crusaders' Pinnacle</div> <div> Fix: The Battle of Darrowshire</div> <div> Fix: A Distraction for Akama</div> <div> Fix: Measuring Warp Energies - Disable los on Warp Measurement otherwise provided quest item only gives credit when literally standing right on top of spell focus object</div> <div> Fix: Basic Chemistry</div> <div> Fix: A Rough Ride</div> <div> Fix: Taking of Mind Tricks for Alliance Players</div> <div> Fix: On Nethery Wings</div> <div> Fix: Iron Rune Constructs and You: Collecting Data</div> <div> Fix: Iron Rune Constructs and You: The Bluff</div> <div> Fix: Iron Rune Constructs and You: Rocket Jumping</div> <div> Fix: Rescuing Evanor</div> <div> Fix: The Tome of Divinity</div> <div> Fix: Saving Yenniku</div> <div> &nbsp;</div> <h4> Achievements</h4> <hr /> <div> <strong>Dinner Impossible</strong> - Now achievement is only rewarded when a great feast has been laid in all 5 specified battlegrounds by player.</div> <div> <strong>Flirt with Disaster</strong> (Faction change issue)</div> <div> &nbsp;</div> <h4> Core</h4> <hr /> <div> Zul'Drak: GO Scourge Enclosure - Delay Despawn of Dummy to ensure Explosion</div> <div> Fixed loading and saving skill data PK violations</div> <div> Bloodmyst Isle: Disable CreatureAttack for NPC: Webbed Creature</div> <div> Disable mmaps for Argent tournament instances</div> <div> Redridge Mountains: Corporal Keeshan - Complete Escortquest for all Groupmember</div> <div> Fix Arena reset CDs - Arena shouldn't reset 10 min or longer CDs</div> <div> Sealed Vial of Poison - Add condition to bag of fishing treasures to prevent Vialed Seal of Poison from dropping if player has already completed the quest it starts since it this item which was responsible for the bag bugging out and remaining in inventory but unclickable after player removed all visible items.</div> <div> Assign Script to Felwood 'Ancient Leaves' Trigger</div> <div> Mulgore: The Plains Vision - Move Corescrript to SAI</div> <div> Fix a LFG issue that would kick a player out of a just-formed LFG party if player was being teleported.&nbsp;</div> <div> Fix Luna Festival (Commoner texts &amp; Gossip)</div> <div> &nbsp;</div> <h4> Creatures</h4> <hr /> <div> Update: several npc's move_type for running npc's</div> <div> Add: Corvax &amp; Rook spawns and waypoints</div> <div> Replicate: script on Elizabeth Ross to other tabard vendors as previously only Elizabeth Ross would replace lost tabards.</div> <div> Fix: Trayanise waipoints, also adds the texts to this npc</div> <div> Fix: The Brewmaiden SAI</div> <div> Fix: Emissary of Hate SAI</div> <div> Fix: Caretaker Dilandrus waipoints and SAI</div> <div> Fix: Antu'sul SAI and text data</div> <div> Fix: Tiny Snowman SAI</div> <div> Fix: Silithid Hive Drone and Silithid Invader SAI</div> <div> Fix: immunity flags for Herald Volazj SAI</div> <div> Fix: Irespeaker SAI</div> <div> Fix: Millhouse Manastorm text</div> <div> Fix: Gundrak creature pathing</div> <div> Fix: Drak'Tharon Keep pathing</div> <div> Fix: Halls of Lighting creatures pathing</div> <div> Fix: Mellichar movement type.</div> <div> Change: Ru'zah orientation</div> <div> Fix: Theradrim Shardling/Theradrim Guardia SAI + waypoints data</div> <div> Fix: Magmoth Shaman / Totem SAI</div> <div> Fix: Beryl Treasure Hunter SAI</div> <div> Fix: Kvaldir Mist Lord SAI</div> <div> Fix: Fireguard Destroyer SAI</div> <div> Fix: Borean Tundra creatures pathing and SAI</div> <div> Fix: Lunchbox SAI and waipoint data</div> <div> Fix: Scavenge-bot 004-A8</div> <div> Fix: Stonebreaker - Waypoints and Keb'ezil's tweak</div> <div> Fix: Terokkar creatures waypoints.</div> <div> Fix: SAI target_type for Scarlet Peasant</div> <div> Fix: Isle of Quel'Danas - Movement</div> <div> Fix: Magrin Rivermane flags</div> <div> Fix: Kyle - Move Corescript to SAI</div> <div> Fix: Zuluhed the Whacked</div> <div> Fix: Thrallmar - Waypoints</div> <div> Fix: Darnassian Scouts</div> <div> Fix: Nexus-King Salhadaar</div> <div> Fix: Plagueborn Horro</div> <div> Fix: Skorn WhiteCloude conditions</div> <div> Fix: Cyrus Therepentous menu and conditions</div> <div> Fix: Keristrasza conditions and add SAI</div> <div> Fix: Drak'Tharon Keep start sequence</div> <div> Fix: Durnan Furcutter</div> <div> Fix: Hai'shulud, Mature Bone Sifter and Tunneler SAIs</div> <div> Fix: Utgarde Keep creatures Pathing and Emotes</div> <div> Fix: Mug'gok AI Script</div> <div> Fix: Coprous the Defiled and Plagued Fiend SAIs</div> <div> Fix: Borean Tundra Creature Movements</div> <div> Fix: Hyldsmeet Warbear mounts</div> <div> Fix: Skettis Waypoints Part 1</div> <div> Fix: Northsea Kraken SAI</div> <div> Fix: Conditions for King Jokkum</div> <div> Fix: Floating stealth creatures</div> <div> Fix: Gordunni Proxy</div> <div> &nbsp;</div> <h4> Spells</h4> <hr /> <div> Now Use BonusAmount for periodic damage</div> <div> AoD Specials should only target one Unit</div> <div> Fix Cooldown for Raise Dead (Ghoul)</div> <div> Remove Eternal Might from NR Alchemy Research - Remove ability to learn transmute: eternal might when doing Northrend Alchemy Research since even though this spell and item exists in database could never actually be learnt on retail</div> <div> Fix: Wintergrasp teleporter in dalaran</div> <div> Fix: a float division issue in EffectLeapBack</div> <div> &nbsp;</div> <h4> Items</h4> <hr /> <div> Fix: Thundering Charm and Cresting Charm</div> <div> Fix: The Egg of Mortal Essence</div> <div> Fix: Elixir of Minor Accuracy spell</div> <div> Fix: Bountiful Feast SAI</div> <div> Fix: Battered Storm Hammer - Battered storm hammer can only be used on The Iron Watcher wowhead comments state this will not work on any other target.</div> <div> &nbsp;</div> <h4> Gameobjects</h4> <hr /> <div> Fix some Scholomance doors</div> <div> Add 2 missing gameobjects (Bottle of Peaked Dalaran Red and Cask of Peaked Dalaran Red)</div> <div> &nbsp;</div> <h4> AuctionHouse Bot</h4> <hr /> <div> Fix AHBot Buyer buyin, bidding and enhance logic</div> <div> &nbsp;</div> admin@evowow.com Mon, 09 Mar 2015 08:39:08 +0100 evowow.com